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# 364 ; WorkSpace and Defaults Settings Template. This is used to
# support properties and options for RVDEBUG, TVS, VABS, TABS,
# and XABS. It has a model for supporting 3rd party tools as
# well.
# The ALL group controls features of the editor and the
# editor display and access to source code. These settings
# are in conjuction with settings specific to the DEBUGGER
# and CODE.
[TEMPLATE=ALL] \\ Editor specific settings
# 328 ; The text setting controls the editor window and the editor part
# of the code window if not overriden by the CODE group.
{.Text \\ Control of text view area
# 387 ;
height=V \\ Default height in lines
# 330 ;
width=V \\ Default width in chars
# 376 ; Source coloring is used to make it easier to read source
# of high-level and low-level languages. All source coloring
# can be disabled in which case all text will be the same
# color (usually black).
Src_color_dis=B0 \\ Disable source coloring
# 1002 ; Internationalization options allow you to control
# how RVD will handle mutliple languages.
{.Internationalization \\ Multiple language support.
# 1003 ; Flag enabling internationalization.
Enabled=B0 \\ Flag enabling internationalization.
# 1004 ; File storing translations.
Language=K(English,Japanese,Chinese)0 \\ Language to use for text.
# 1005 ; Default text encoding.
Default_encoding=K(ASCII,UTF-8,Locale)0 \\ Default text encoding.
}
# 1006 ; Source coloring controls let you choose what colors the source
# tokens should be shown in. The defaults have been chosen to be
# easy to read and work well to isolate different program areas.
# The coloring choices are made relative to the built-in color
# models.
{.Font_information
# 1007 ; Font used in each pane
pane_font=ZCourier New \\ General pane font
}
# 332 ;
{.Source_coloring
# 340 ; The standard C/C++ source coloring is auto-enabled based on
# file extension. This allows changing those rules. A list
# of extensions (no . and comma separated) can be defined.
file_extensions=Sc,ac,tc,cc,cxx,cpp,cp,acpp,acp,tcpp,tcp,h,hpp \\ extensions to match for coloring
# 1008 ; c,ac,tc,cc,cxx,cpp,cp,acpp,acp,tcpp,tcp,h,hpp
Scheme=K(Default, VisualStudio, CodeWarrior, RVD.1.7)0 \\ Color scheme
# 339 ;
numbers_text=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for numbers
# 1009 ;
numbers_bkgrnd=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for numbers
# 363 ;
strings_text=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for strings
# 1010 ;
strings_bkgrnd=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for strings
# 372 ;
keywords_text=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for C/C++ keywords
# 1011 ; Color for
keywords_bkgrnd=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for C/C++ keywords
# 380 ;
comments_text=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for comments (C and C++)
# 1012 ;
comments_bkgrnd=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for comments (C and C++)
# 338 ;
identifiers_text=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for identifiers
# 1013 ;
identifiers_bkgrnd=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for identifiers
# 1014 ;
user_text=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for user defined keywords
# 1015 ;
user_bkgrnd=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for user defined keywords
# 1016 ;
preprocessor_text=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for preprocessor keywords
# 1017 ;
preprocessor_bkgrnd=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for preprocessor keywords
# 1018 ;
operator_text=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for operators
# 1019 ;
operator_bkgrnd=K(default,black,white,dark_red,dark_green,brown,dark_blue,purple,grey,\
light_grey,red,green,yellow,blue,magenta,light_blue)0 \\ Color for operators
# 358 ;
user_keywords=LS \\ User keywords (to highlight)
}
}
# 327 ; Search controls allow setting default behavior in editor. These
# can all be controlled using menus and toggles in the editor as
# well.
{.Search \\ Rules for searching
# 357 ;
direction=K(forwards,backwards)0 \\ Default direction to search in file
# 371 ; If set to wrap, searches will search the whole file by wrapping
# around the top or bottom until reaching the start point.
wrap=K(wrap,stop)0 \\ behavior at top/bottom of file
# 350 ; Case sensitivity controls whether 'a' and 'A' are viewed as
# different letters for searching.
sensitive=K(sens,insens)0 \\ Case sensitivity on searches
# 335 ; When enabled, full regular expressions (UNIX VI/EX type) are
# used. In VI command mode, this is always on unless disabled
# using the :set command.
regexp=B0 \\ If regular expressions used
# 326 ; When a search fails, the editor can simply flash the window
# or pop up a dialog saying it failed. Under VI, it will always
# display the message in the VI command area.
fail=K(dialog,flash)0 \\ What do if search fails
}
# 370 ;
{.Edit \\ General editor controls
# 362 ;
{.backup \\ File backup controls
# 333 ; The default is to save a backup file when saving. This
# provides safety in case of an improper edit. It is on by
# default.
disable=B0 \\ Controls if files backed up on save
# 329 ; The default is to save the backup file in the same directory
# as the original file. But, one can have all the backups put
# in one place if desired. This is the path to use.
backup_dir=D \\ Place to put backup files.
# 343 ; The default backup extension is .bak but you can choose a
# different ending instead.
backup_ext=S.bak \\ Extension for backup files.
}
# 369 ; Drag_drop allows dragging and dropping text between editor
# panes. With the Control key down, this will copy, else it
# cuts.
drag_drop_dis=B0 \\ Disable drag-drop text editing (cut/copy->paste)
# 347 ; VI emulation allows use of all VI and most EX commands. It
# can still be enabled/disabled from within the editor. Further,
# once in insert mode, all CUA editing features are available.
vi=B0 \\ Enable VI emulation
# 336 ; Auto-indent will insert the same number of spaces as the
# previous line when you open a new line. If the previous line
# is a { it will add 'shift' more. If the previous line is a
# } it will subtract 'shift' spaces.
indent=B0 \\ Auto-indent on new line
# 342 ;
undo=V64 \\ Number of undo levels
# 378 ;
tab=V(1-16)8 \\ Size of tab stops
# 379 ; The tab_conv fields are used to handle tab and space handling. The
# default is to allow tabs and leave the tabs in the file. The fields
# here allow for conversion of tabs to spaces on write of the file
# (only when saving it) and conversion of spaces to tabs on read in
# of the file. The conversion of spaces to tabs will not be done inside
# of "" and '' quoting blocks on a line.
{.tab_conv \\ Tab conversion handling
# 375 ;
tabs_to_spaces=B0 \\ convert tabs to spaces on save
# 386 ;
spaces_to_tabs=B0 \\ convert spaces to tabs on read-in
# 337 ;
to_spaces_ext=Sc,ac,tc,cc,cxx,cpp,cp,acpp,acp,tcpp,tcp,h,hpp \\ file extensions for tab conversions
# 385 ;
to_tabs_ext=Sc,ac,tc,cc,cxx,cpp,cp,acpp,acp,tcpp,tcp,h,hpp \\ file extensions for space conversions
}
# 368 ; Shift sets the shift amount for the Shift Right/Left menu items,
# the VI >> and << shift, and the auto-indent feature.
shift=V(2-32)2 \\ Size of shift
# 367 ; Line number display is off by default for the editor and on
# for the debugger. You can change the editor default.
line_number=B0 \\ Whether to show line numbers by default
# 1020 ; tooltip display is on by default.
no_tooltip=B0 \\ Whether to show tooltips by default
# 384 ; The editor periodically checks to see if another tool has edited
# or deleted the files under test. This specifies how often to
# check in seconds. The default is 60. You cannot make it less
# than 30. If you make it -1, it is disabled.
timer=K(30,45,60,90,120,180,240,300,600)2 \\ Timer for edit detect in seconds
# 341 ; Tool-save allows for automatic saving of edited files when
# doing a build. This insures changes are used in the build.
# The default is to Prompt.
tool_save=K(prompt,off,on)0 \\ Save when doing build \
\K Prompt to save edited files, \
Do not save or ask, \
Always save edited files
# 349 ; The startup file contains the list of previously edited files
# and previous RVDEBUG information as well. This allows separating
# it if needed. The default is in your home directory and called
# rvdebug.sav. You can use - for no startup file.
startup=Frvdebug.sav \\ Startup file
# 361 ; The template file contains insertable templates for use during
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