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📄 ktsubsample.cpp

📁 EVC4.rar
💻 CPP
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//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/***********************************************************************
 THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
 ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
 THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
 PARTICULAR PURPOSE.

 MODULE:   KTSubSample.cpp

 PURPOSE:  Defines the class behaviors for the application.

 COMMENTS: N/A
***********************************************************************/


#include "stdafx.h"
#include "KTSubSample.h"
#include "KTSubSampleDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CKTSubSampleApp

BEGIN_MESSAGE_MAP(CKTSubSampleApp, CWinApp)
	//{{AFX_MSG_MAP(CKTSubSampleApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CKTSubSampleApp construction

CKTSubSampleApp::CKTSubSampleApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CKTSubSampleApp object

CKTSubSampleApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CKTSubSampleApp initialization

BOOL CKTSubSampleApp::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CKTSubSampleDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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