📄 shuffle.cpp
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// If you use Visual C++, set the compile options to /GX
#ifdef __BCPLUSPLUS__
#include <iostream.h>
#include <vector.h>
#include <algorith.h>
#else
#include <iostream>
#include <vector>
#include <algorithm>
#endif
using namespace std;
void main(void)
{
const int VECTOR_SIZE = 8 ;
// Define a template class vector of int
typedef vector<int> IntVector ;
//Define an iterator for template class vector of strings
typedef IntVector::iterator IntVectorIt ;
IntVector Numbers(VECTOR_SIZE) ;
IntVectorIt start, end, it ;
// Initialize vector Numbers
Numbers[0] = 4 ;
Numbers[1] = 10;
Numbers[2] = 70 ;
Numbers[3] = 30 ;
Numbers[4] = 10;
Numbers[5] = 69 ;
Numbers[6] = 96 ;
Numbers[7] = 100;
start = Numbers.begin() ; // location of first
// element of Numbers
end = Numbers.end() ; // one past the location
// last element of Numbers
cout << "Before calling random_shuffle\n" <<endl ;
// print content of Numbers
cout << "Numbers { " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << "\b }\n" <<endl ;
// shuffle the elements in a random order
random_shuffle(start, end) ;
cout << "After calling random_shuffle\n" <<endl ;
cout << "Numbers { " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << "\b }\n" <<endl ;
}
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