吹泡泡源程序.txt
来自「是一个小小的吹泡泡程序。不过吹出来的泡泡可以根据自己喜欢的颜色进行改变一下代码」· 文本 代码 · 共 64 行
TXT
64 行
//Example9_1:吹泡泡程序
#include <afxwin.h>
//框架窗口类
#define MAX_BUBBLE 250
class CMyWnd:public CFrameWnd
{
CRect m_rectBubble[MAX_BUBBLE];
int m_nBubbleCount;
public:
CMyWnd(){m_nBubbleCount=0;}
protected:
afx_msg void OnLButtonDown(UINT nFlags,CPoint point);
afx_msg void OnPaint();
DECLARE_MESSAGE_MAP()
};
//框架窗口类的成员函数
void CMyWnd::OnLButtonDown(UINT nFlags,CPoint point)
{
if(m_nBubbleCount<MAX_BUBBLE)
{
int r=rand()%50+10;
CRect rect(point.x-r,point.y-r,point.x+r,point.y+r);
m_rectBubble[m_nBubbleCount]=rect;
m_nBubbleCount++;
InvalidateRect(rect,TRUE);
}
}
void CMyWnd::OnPaint()
{
CPaintDC dc(this);
/*库存图形对象
CBrush NewBrush;
NewBrush.CreateStockObject(LTGRAY_BRUSH);
dc.SelectObject(NewBrush);*/
dc.SelectStockObject(LTGRAY_BRUSH);
for(int i=0;i<m_nBubbleCount;i++)
dc.Ellipse(m_rectBubble[i]);
}
//消息映射
BEGIN_MESSAGE_MAP(CMyWnd,CFrameWnd)
ON_WM_PAINT()
ON_WM_LBUTTONDOWN()
END_MESSAGE_MAP()
//应用程序类
class CMyApp:public CWinApp
{
public:
BOOL InitInstance();
};
//应用程序类的成员函数
BOOL CMyApp::InitInstance()
{
CMyWnd*pFrame=new CMyWnd;
pFrame->Create(0,_T("吹泡泡"));
pFrame->ShowWindow(m_nCmdShow);
this->m_pMainWnd=pFrame;
return TRUE;
}
//全局应用程序对象
CMyApp ThisApp;
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