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📄 memory.h

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#if !defined(AFX_MEMORY_H__9C5A0737_EA5E_408E_903E_F307874A8D6D__INCLUDED_)
#define AFX_MEMORY_H__9C5A0737_EA5E_408E_903E_F307874A8D6D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Memory.h : header file
//
#include <afxdlgs.h>
#include "resource.h"
#include "ConfigGen.h"
/////////////////////////////////////////////////////////////////////////////
// Memory dialog

class Memory : public CPropertyPage
{
	DECLARE_DYNCREATE(Memory)

// Construction
public:
	Memory();
	~Memory();
	void InitMemorySettings();
	void PopulateMemoryData();
	bool StoreMemoryHeaderData(ConfigHeaderStruct *cfg_header);
	bool LoadMemoryHeaderData(ConfigHeaderStruct *cfg_header);


// Dialog Data
	//{{AFX_DATA(Memory)
	enum { IDD = IDD_PROPPAGE_MEMORY };
		// NOTE - ClassWizard will add data members here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_DATA


// Overrides
	// ClassWizard generate virtual function overrides
	//{{AFX_VIRTUAL(Memory)
	public:
	virtual void OnCancel();
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	// Generated message map functions
	//{{AFX_MSG(Memory)
	afx_msg void OnChangePoolStart();
	afx_msg void OnChangePoolMemSize();
	afx_msg void OnSelchangeMemAlign();
	afx_msg void OnChangeRamSize();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

	//unsigned int m_ram_start;
	int m_ram_size;
	int m_memory_alignment;
	
	unsigned int m_pool_mem_start;
	int m_pool_mem_size;

};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MEMORY_H__9C5A0737_EA5E_408E_903E_F307874A8D6D__INCLUDED_)

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