📄 main.h
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#if !defined(AFX_MAIN_H__9ADED135_BC87_4FBF_80D2_EB79715E0D56__INCLUDED_)
#define AFX_MAIN_H__9ADED135_BC87_4FBF_80D2_EB79715E0D56__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Main.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMain command target
class CMain : public CCmdTarget
{
DECLARE_DYNCREATE(CMain)
// protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
CMain();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMain)
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CMain();
// Generated message map functions
//{{AFX_MSG(CMain)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
};
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAIN_H__9ADED135_BC87_4FBF_80D2_EB79715E0D56__INCLUDED_)
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