📄 vlobject.h
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// vlObject.h: interface for the CvlObject class.
//
//////////////////////////////////////////////////////////////////////
#ifndef HEAD_H
#define HEAD_H
#include "head.h"
#endif
#if !defined(AFX_VLOBJECT_H__21E30F35_C6E6_4AD2_909B_F43070482ACF__INCLUDED_)
#define AFX_VLOBJECT_H__21E30F35_C6E6_4AD2_909B_F43070482ACF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CvlObject
{
public:
int defined; /* the flag judges if the object is defined */
/*
* the attribute of the object
*/
int width; /* the width of object(the width of the smallest circumrectangle) */
int height; /* the height of object(the height of the smallest circumrectangle) */
int x,y; /* the coordinate of the top-left corner of the circumrectangle */
/*
* the limit of the object's color
*/
vlImageFormat format;
/* the range of the RGB */
vlPixel r_max,r_min;
vlPixel g_max,g_min;
vlPixel b_max,b_min;
/* the range of the HSI */
vlPixel h_max, h_min;
vlPixel s_max, s_min;
vlPixel i_max, i_min;
/*
* shape data.
*/
int *x_offset;
int *x_length;
public:
CvlObject();
virtual ~CvlObject();
};
#endif // !defined(AFX_VLOBJECT_H__21E30F35_C6E6_4AD2_909B_F43070482ACF__INCLUDED_)
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