📄 sn_sal.h
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#ifndef _ASM_IA64_SN_SN_SAL_H#define _ASM_IA64_SN_SN_SAL_H/* * System Abstraction Layer definitions for IA64 * * This file is subject to the terms and conditions of the GNU General Public * License. See the file "COPYING" in the main directory of this archive * for more details. * * Copyright (c) 2000-2003 Silicon Graphics, Inc. All rights reserved. */#include <linux/config.h>#include <asm/sal.h>#include <asm/sn/sn_cpuid.h>#include <asm/sn/arch.h>#include <asm/sn/nodepda.h>// SGI Specific Calls#define SN_SAL_POD_MODE 0x02000001#define SN_SAL_SYSTEM_RESET 0x02000002#define SN_SAL_PROBE 0x02000003#define SN_SAL_GET_MASTER_NASID 0x02000004#define SN_SAL_GET_KLCONFIG_ADDR 0x02000005#define SN_SAL_LOG_CE 0x02000006#define SN_SAL_REGISTER_CE 0x02000007#define SN_SAL_GET_PARTITION_ADDR 0x02000009#define SN_SAL_XP_ADDR_REGION 0x0200000f#define SN_SAL_NO_FAULT_ZONE_VIRTUAL 0x02000010#define SN_SAL_NO_FAULT_ZONE_PHYSICAL 0x02000011#define SN_SAL_PRINT_ERROR 0x02000012#define SN_SAL_CONSOLE_PUTC 0x02000021#define SN_SAL_CONSOLE_GETC 0x02000022#define SN_SAL_CONSOLE_PUTS 0x02000023#define SN_SAL_CONSOLE_GETS 0x02000024#define SN_SAL_CONSOLE_GETS_TIMEOUT 0x02000025#define SN_SAL_CONSOLE_POLL 0x02000026#define SN_SAL_CONSOLE_INTR 0x02000027#define SN_SAL_CONSOLE_PUTB 0x02000028#define SN_SAL_CONSOLE_XMIT_CHARS 0x0200002a#define SN_SAL_CONSOLE_READC 0x0200002b#define SN_SAL_SYSCTL_MODID_GET 0x02000031#define SN_SAL_SYSCTL_GET 0x02000032#define SN_SAL_SYSCTL_IOBRICK_MODULE_GET 0x02000033#define SN_SAL_SYSCTL_IO_PORTSPEED_GET 0x02000035#define SN_SAL_SYSCTL_SLAB_GET 0x02000036#define SN_SAL_BUS_CONFIG 0x02000037#define SN_SAL_SYS_SERIAL_GET 0x02000038#define SN_SAL_PARTITION_SERIAL_GET 0x02000039#define SN_SAL_SYSCTL_PARTITION_GET 0x0200003a#define SN_SAL_SYSTEM_POWER_DOWN 0x0200003b#define SN_SAL_GET_MASTER_BASEIO_NASID 0x0200003c#define SN_SAL_COHERENCE 0x0200003d#define SN_SAL_MEMPROTECT 0x0200003e#define SN_SAL_SYSCTL_FRU_CAPTURE 0x0200003f/* * Service-specific constants *//* Console interrupt manipulation */ /* action codes */#define SAL_CONSOLE_INTR_OFF 0 /* turn the interrupt off */#define SAL_CONSOLE_INTR_ON 1 /* turn the interrupt on */#define SAL_CONSOLE_INTR_STATUS 2 /* retrieve the interrupt status */ /* interrupt specification & status return codes */#define SAL_CONSOLE_INTR_XMIT 1 /* output interrupt */#define SAL_CONSOLE_INTR_RECV 2 /* input interrupt *//* * SN_SAL_GET_PARTITION_ADDR return constants */#define SALRET_MORE_PASSES 1#define SALRET_OK 0#define SALRET_INVALID_ARG -2#define SALRET_ERROR -3/** * sn_sal_rev_major - get the major SGI SAL revision number * * The SGI PROM stores its version in sal_[ab]_rev_(major|minor). * This routine simply extracts the major value from the * @ia64_sal_systab structure constructed by ia64_sal_init(). */static inline intsn_sal_rev_major(void){ struct ia64_sal_systab *systab = efi.sal_systab; return (int)systab->sal_b_rev_major;}/** * sn_sal_rev_minor - get the minor SGI SAL revision number * * The SGI PROM stores its version in sal_[ab]_rev_(major|minor). * This routine simply extracts the minor value from the * @ia64_sal_systab structure constructed by ia64_sal_init(). */static inline intsn_sal_rev_minor(void){ struct ia64_sal_systab *systab = efi.sal_systab; return (int)systab->sal_b_rev_minor;}/* * Specify the minimum PROM revsion required for this kernel. * Note that they're stored in hex format... */#define SN_SAL_MIN_MAJOR 0x1 /* SN2 kernels need at least PROM 1.0 */#define SN_SAL_MIN_MINOR 0x0u64 ia64_sn_probe_io_slot(long paddr, long size, void *data_ptr);/* * Returns the master console nasid, if the call fails, return an illegal * value. */static inline u64ia64_sn_get_console_nasid(void){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL(ret_stuff, SN_SAL_GET_MASTER_NASID, 0, 0, 0, 0, 0, 0, 0); if (ret_stuff.status < 0) return ret_stuff.status; /* Master console nasid is in 'v0' */ return ret_stuff.v0;}/* * Returns the master baseio nasid, if the call fails, return an illegal * value. */static inline u64ia64_sn_get_master_baseio_nasid(void){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL(ret_stuff, SN_SAL_GET_MASTER_BASEIO_NASID, 0, 0, 0, 0, 0, 0, 0); if (ret_stuff.status < 0) return ret_stuff.status; /* Master baseio nasid is in 'v0' */ return ret_stuff.v0;}static inline u64ia64_sn_get_klconfig_addr(nasid_t nasid){ struct ia64_sal_retval ret_stuff; extern u64 klgraph_addr[]; int cnodeid; cnodeid = nasid_to_cnodeid(nasid); if (klgraph_addr[cnodeid] == 0) { ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL(ret_stuff, SN_SAL_GET_KLCONFIG_ADDR, (u64)nasid, 0, 0, 0, 0, 0, 0); /* * We should panic if a valid cnode nasid does not produce * a klconfig address. */ if (ret_stuff.status != 0) { panic("ia64_sn_get_klconfig_addr: Returned error %lx\n", ret_stuff.status); } klgraph_addr[cnodeid] = ret_stuff.v0; } return(klgraph_addr[cnodeid]);}/* * Returns the next console character. */static inline u64ia64_sn_console_getc(int *ch){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL_NOLOCK(ret_stuff, SN_SAL_CONSOLE_GETC, 0, 0, 0, 0, 0, 0, 0); /* character is in 'v0' */ *ch = (int)ret_stuff.v0; return ret_stuff.status;}/* * Read a character from the SAL console device, after a previous interrupt * or poll operation has given us to know that a character is available * to be read. */static inline u64ia64_sn_console_readc(void){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL_NOLOCK(ret_stuff, SN_SAL_CONSOLE_READC, 0, 0, 0, 0, 0, 0, 0); /* character is in 'v0' */ return ret_stuff.v0;}/* * Sends the given character to the console. */static inline u64ia64_sn_console_putc(char ch){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL_NOLOCK(ret_stuff, SN_SAL_CONSOLE_PUTC, (uint64_t)ch, 0, 0, 0, 0, 0, 0); return ret_stuff.status;}/* * Sends the given buffer to the console. */static inline u64ia64_sn_console_putb(const char *buf, int len){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL_NOLOCK(ret_stuff, SN_SAL_CONSOLE_PUTB, (uint64_t)buf, (uint64_t)len, 0, 0, 0, 0, 0); if ( ret_stuff.status == 0 ) { return ret_stuff.v0; } return (u64)0;}/* * Print a platform error record */static inline u64ia64_sn_plat_specific_err_print(int (*hook)(const char*, ...), char *rec){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL_NOLOCK(ret_stuff, SN_SAL_PRINT_ERROR, (uint64_t)hook, (uint64_t)rec, 0, 0, 0, 0, 0); return ret_stuff.status;}/* * Check for Platform errors */static inline u64ia64_sn_plat_cpei_handler(void){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL_NOLOCK(ret_stuff, SN_SAL_LOG_CE, 0, 0, 0, 0, 0, 0, 0); return ret_stuff.status;}/* * Checks for console input. */static inline u64ia64_sn_console_check(int *result){ struct ia64_sal_retval ret_stuff; ret_stuff.status = 0; ret_stuff.v0 = 0; ret_stuff.v1 = 0; ret_stuff.v2 = 0; SAL_CALL_NOLOCK(ret_stuff, SN_SAL_CONSOLE_POLL, 0, 0, 0, 0, 0, 0, 0); /* result is in 'v0' */ *result = (int)ret_stuff.v0; return ret_stuff.status;}
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