📄 mach64_accel.c
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/* * ATI Mach64 Hardware Acceleration */#include <linux/sched.h>#include <linux/delay.h>#include <linux/fb.h>#include <video/fbcon.h>#include <video/fbcon-cfb8.h>#include <video/fbcon-cfb16.h>#include <video/fbcon-cfb24.h>#include <video/fbcon-cfb32.h>#include "mach64.h"#include "atyfb.h" /* * Text console acceleration */static void fbcon_aty_bmove(struct display *p, int sy, int sx, int dy, int dx, int height, int width);static void fbcon_aty_clear(struct vc_data *conp, struct display *p, int sy, int sx, int height, int width); /* * Generic Mach64 routines */void aty_reset_engine(const struct fb_info_aty *info){ /* reset engine */ aty_st_le32(GEN_TEST_CNTL, aty_ld_le32(GEN_TEST_CNTL, info) & ~GUI_ENGINE_ENABLE, info); /* enable engine */ aty_st_le32(GEN_TEST_CNTL, aty_ld_le32(GEN_TEST_CNTL, info) | GUI_ENGINE_ENABLE, info); /* ensure engine is not locked up by clearing any FIFO or */ /* HOST errors */ aty_st_le32(BUS_CNTL, aty_ld_le32(BUS_CNTL, info) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, info);}static void reset_GTC_3D_engine(const struct fb_info_aty *info){ aty_st_le32(SCALE_3D_CNTL, 0xc0, info); mdelay(GTC_3D_RESET_DELAY); aty_st_le32(SETUP_CNTL, 0x00, info); mdelay(GTC_3D_RESET_DELAY); aty_st_le32(SCALE_3D_CNTL, 0x00, info); mdelay(GTC_3D_RESET_DELAY);}void aty_init_engine(const struct atyfb_par *par, struct fb_info_aty *info){ u32 pitch_value; /* determine modal information from global mode structure */ pitch_value = par->crtc.vxres; if (par->crtc.bpp == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ pitch_value = pitch_value * 3; } /* On GTC (RagePro), we need to reset the 3D engine before */ if (M64_HAS(RESET_3D)) reset_GTC_3D_engine(info); /* Reset engine, enable, and clear any engine errors */ aty_reset_engine(info); /* Ensure that vga page pointers are set to zero - the upper */ /* page pointers are set to 1 to handle overflows in the */ /* lower page */ aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, info); aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, info); /* ---- Setup standard engine context ---- */ /* All GUI registers here are FIFOed - therefore, wait for */ /* the appropriate number of empty FIFO entries */ wait_for_fifo(14, info); /* enable all registers to be loaded for context loads */ aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, info); /* set destination pitch to modal pitch, set offset to zero */ aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, info); /* zero these registers (set them to a known state) */ aty_st_le32(DST_Y_X, 0, info); aty_st_le32(DST_HEIGHT, 0, info); aty_st_le32(DST_BRES_ERR, 0, info); aty_st_le32(DST_BRES_INC, 0, info); aty_st_le32(DST_BRES_DEC, 0, info); /* set destination drawing attributes */ aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT, info); /* set source pitch to modal pitch, set offset to zero */ aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, info); /* set these registers to a known state */ aty_st_le32(SRC_Y_X, 0, info); aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, info); aty_st_le32(SRC_Y_X_START, 0, info); aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, info); /* set source pixel retrieving attributes */ aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, info); /* set host attributes */ wait_for_fifo(13, info); aty_st_le32(HOST_CNTL, 0, info); /* set pattern attributes */ aty_st_le32(PAT_REG0, 0, info); aty_st_le32(PAT_REG1, 0, info); aty_st_le32(PAT_CNTL, 0, info); /* set scissors to modal size */ aty_st_le32(SC_LEFT, 0, info); aty_st_le32(SC_TOP, 0, info); aty_st_le32(SC_BOTTOM, par->crtc.vyres-1, info); aty_st_le32(SC_RIGHT, pitch_value-1, info); /* set background color to minimum value (usually BLACK) */ aty_st_le32(DP_BKGD_CLR, 0, info); /* set foreground color to maximum value (usually WHITE) */ aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, info); /* set write mask to effect all pixel bits */ aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, info); /* set foreground mix to overpaint and background mix to */ /* no-effect */ aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, info); /* set primary source pixel channel to foreground color */ /* register */ aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, info); /* set compare functionality to false (no-effect on */ /* destination) */ wait_for_fifo(3, info); aty_st_le32(CLR_CMP_CLR, 0, info); aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, info); aty_st_le32(CLR_CMP_CNTL, 0, info); /* set pixel depth */ wait_for_fifo(2, info); aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, info); aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, info); wait_for_fifo(5, info); aty_st_le32(SCALE_3D_CNTL, 0, info); aty_st_le32(Z_CNTL, 0, info); aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, info) & ~0x20, info); aty_st_le32(GUI_TRAJ_CNTL, 0x100023, info); /* insure engine is idle before leaving */ wait_for_idle(info);} /* * Accelerated functions */static inline void draw_rect(s16 x, s16 y, u16 width, u16 height, struct fb_info_aty *info){ /* perform rectangle fill */ wait_for_fifo(2, info); aty_st_le32(DST_Y_X, (x << 16) | y, info); aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, info); info->blitter_may_be_busy = 1;}static inline void aty_rectcopy(int srcx, int srcy, int dstx, int dsty, u_int width, u_int height, struct fb_info_aty *info){ u32 direction = DST_LAST_PEL; u32 pitch_value; if (!width || !height) return; pitch_value = info->current_par.crtc.vxres; if (info->current_par.crtc.bpp == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ pitch_value *= 3; srcx *= 3; dstx *= 3; width *= 3; } if (srcy < dsty) { dsty += height - 1; srcy += height - 1; } else direction |= DST_Y_TOP_TO_BOTTOM; if (srcx < dstx) { dstx += width - 1; srcx += width - 1; } else direction |= DST_X_LEFT_TO_RIGHT; wait_for_fifo(4, info); aty_st_le32(DP_SRC, FRGD_SRC_BLIT, info); aty_st_le32(SRC_Y_X, (srcx << 16) | srcy, info); aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | height, info); aty_st_le32(DST_CNTL, direction, info); draw_rect(dstx, dsty, width, height, info);}void aty_rectfill(int dstx, int dsty, u_int width, u_int height, u_int color, struct fb_info_aty *info){ if (!width || !height) return; if (info->current_par.crtc.bpp == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ dstx *= 3; width *= 3; } wait_for_fifo(3, info); aty_st_le32(DP_FRGD_CLR, color, info); aty_st_le32(DP_SRC, BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE, info); aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT, info); draw_rect(dstx, dsty, width, height, info);} /* * Text console acceleration */static void fbcon_aty_bmove(struct display *p, int sy, int sx, int dy, int dx, int height, int width){#ifdef __sparc__ struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info); if (fb->mmaped && (!fb->fb_info.display_fg || fb->fb_info.display_fg->vc_num == fb->vtconsole)) return;#endif sx *= fontwidth(p); sy *= fontheight(p); dx *= fontwidth(p); dy *= fontheight(p); width *= fontwidth(p); height *= fontheight(p); aty_rectcopy(sx, sy, dx, dy, width, height, (struct fb_info_aty *)p->fb_info);}static void fbcon_aty_clear(struct vc_data *conp, struct display *p, int sy, int sx, int height, int width){ u32 bgx;#ifdef __sparc__ struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info); if (fb->mmaped && (!fb->fb_info.display_fg || fb->fb_info.display_fg->vc_num == fb->vtconsole)) return;#endif bgx = attr_bgcol_ec(p, conp); bgx |= (bgx << 8); bgx |= (bgx << 16); sx *= fontwidth(p); sy *= fontheight(p); width *= fontwidth(p); height *= fontheight(p); aty_rectfill(sx, sy, width, height, bgx, (struct fb_info_aty *)p->fb_info);}#ifdef __sparc__#define check_access \ if (fb->mmaped && (!fb->fb_info.display_fg \ || fb->fb_info.display_fg->vc_num == fb->vtconsole)) \ return;#else#define check_access do { } while (0)#endif#define DEF_FBCON_ATY_OP(name, call, args...) \static void name(struct vc_data *conp, struct display *p, args) \{ \ struct fb_info_aty *fb = (struct fb_info_aty *)(p->fb_info); \ check_access; \ if (fb->blitter_may_be_busy) \ wait_for_idle((struct fb_info_aty *)p->fb_info); \ call; \}#define DEF_FBCON_ATY(width) \ DEF_FBCON_ATY_OP(fbcon_aty##width##_putc, \ fbcon_cfb##width##_putc(conp, p, c, yy, xx), \ int c, int yy, int xx) \ DEF_FBCON_ATY_OP(fbcon_aty##width##_putcs, \ fbcon_cfb##width##_putcs(conp, p, s, count, yy, xx), \ const unsigned short *s, int count, int yy, int xx) \ DEF_FBCON_ATY_OP(fbcon_aty##width##_clear_margins, \ fbcon_cfb##width##_clear_margins(conp, p, bottom_only), \ int bottom_only) \ \const struct display_switch fbcon_aty##width = { \ setup: fbcon_cfb##width##_setup, \ bmove: fbcon_aty_bmove, \ clear: fbcon_aty_clear, \ putc: fbcon_aty##width##_putc, \ putcs: fbcon_aty##width##_putcs, \ revc: fbcon_cfb##width##_revc, \ clear_margins: fbcon_aty##width##_clear_margins, \ fontwidthmask: FONTWIDTH(4)|FONTWIDTH(8)|FONTWIDTH(12)|FONTWIDTH(16) \};#ifdef FBCON_HAS_CFB8DEF_FBCON_ATY(8)#endif#ifdef FBCON_HAS_CFB16DEF_FBCON_ATY(16)#endif#ifdef FBCON_HAS_CFB24DEF_FBCON_ATY(24)#endif#ifdef FBCON_HAS_CFB32DEF_FBCON_ATY(32)#endif
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