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📁 linux-2.4.29操作系统的源码
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/* * Here is where the ball gets rolling as far as the kernel is concerned. * When control is transferred to _start, the bootload has already * loaded us to the correct address.  All that's left to do here is * to set up the kernel's global pointer and jump to the kernel * entry point. * * Copyright (C) 1998-2001, 2003 Hewlett-Packard Co *	David Mosberger-Tang <davidm@hpl.hp.com> *	Stephane Eranian <eranian@hpl.hp.com> * Copyright (C) 1999 VA Linux Systems * Copyright (C) 1999 Walt Drummond <drummond@valinux.com> * Copyright (C) 1999 Intel Corp. * Copyright (C) 1999 Asit Mallick <Asit.K.Mallick@intel.com> * Copyright (C) 1999 Don Dugger <Don.Dugger@intel.com> * Copyright (C) 2002 Fenghua Yu <fenghua.yu@intel.com> *   -Optimize __ia64_save_fpu() and __ia64_load_fpu() for Itanium 2. * Copyright (C) 2003 Silicon Graphics, Inc. */#include <linux/config.h>#include <asm/asmmacro.h>#include <asm/fpu.h>#include <asm/kregs.h>#include <asm/mmu_context.h>#include <asm/offsets.h>#include <asm/pal.h>#include <asm/pgtable.h>#include <asm/processor.h>#include <asm/ptrace.h>#include <asm/system.h>	.section __special_page_section,"ax"	.global empty_zero_pageempty_zero_page:	.skip PAGE_SIZE	.global swapper_pg_dirswapper_pg_dir:	.skip PAGE_SIZE	.rodatahalt_msg:	stringz "Halting kernel\n"	.text	.global start_ap	/*	 * Start the kernel.  When the bootloader passes control to _start(), r28	 * points to the address of the boot parameter area.  Execution reaches	 * here in physical mode.	 */GLOBAL_ENTRY(_start)start_ap:	.prologue	.save rp, r4		// terminate unwind chain with a NULL rp	mov r4=r0	.body	/*	 * Initialize the region register for region 7 and install a translation register	 * that maps the kernel's text and data:	 */	rsm psr.i | psr.ic	;;	srlz.i	;;	mov r20=((ia64_rid(IA64_REGION_ID_KERNEL, (7<<61)) << 8) | (IA64_GRANULE_SHIFT << 2))	movl r21=(7<<61)	;;	mov rr[r21]=r20	;;	/*	 * Now pin mappings into the TLB for kernel text and data	 */	mov r18=KERNEL_TR_PAGE_SHIFT<<2	movl r17=KERNEL_START	;;	mov cr.itir=r18	mov cr.ifa=r17	mov r16=IA64_TR_KERNEL	mov r3=ip	movl r18=PAGE_KERNEL	;;	dep r2=0,r3,0,KERNEL_TR_PAGE_SHIFT	;;	or r18=r2,r18	;;	srlz.i	;;	itr.i itr[r16]=r18	;;	itr.d dtr[r16]=r18	;;	srlz.i	/*	 * Switch into virtual mode:	 */	movl r16=(IA64_PSR_IT|IA64_PSR_IC|IA64_PSR_DT|IA64_PSR_RT|IA64_PSR_DFH|IA64_PSR_BN \		  |IA64_PSR_DI)	;;	mov cr.ipsr=r16	movl r17=1f	;;	mov cr.iip=r17	mov cr.ifs=r0	;;	rfi	;;1:	// now we are in virtual mode	// set IVT entry point---can't access I/O ports without it	movl r3=ia64_ivt	;;	mov cr.iva=r3	movl r2=FPSR_DEFAULT	;;	srlz.i	movl gp=__gp	mov ar.fpsr=r2	;;#ifdef CONFIG_IA64_EARLY_PRINTK	mov r3=(6<<8) | (IA64_GRANULE_SHIFT<<2)	movl r2=6<<61	;;	mov rr[r2]=r3	;;	srlz.i	;;#endif#define isAP	p2	// are we an Application Processor?#define isBP	p3	// are we the Bootstrap Processor?#ifdef CONFIG_SMP	/*	 * Find the init_task for the currently booting CPU.  At poweron, and in	 * UP mode, cpucount is 0.	 */	movl r3=cpucount 	;;	ld4 r3=[r3]		// r3 <- smp_processor_id()#else	mov r3=0#endif	;;	cmp4.ne isAP,isBP=r3,r0	/*	 * Make task struct pointer in init_tasks an identity mapped pointer.	 * The value that is compiled into the array may not be identity mapped.	 */	movl r18=init_tasks	;;	shladd r18=r3,3,r18	;;	ld8 r8=[r18]	;;	tpa r3=r8		// r3 == phys addr of task struct	;;	dep r2=-1,r3,61,3	// IMVA of task	;;	st8 [r18]=r2		// and save it back in init_tasks[thiscpu]	// load mapping for stack (virtaddr in r2, physaddr in r3)	// load dtr[2] only if the va for current (r2) isn't covered by the dtr[0] 	shr.u r18=r2,KERNEL_TR_PAGE_SHIFT               /* va of current in units of kernel-pages */	movl r17=KERNEL_START>>KERNEL_TR_PAGE_SHIFT     /* va of kernel-start in units of kernel-pages */	;;	cmp.eq p0,p6=r17,r18	rsm psr.ic	movl r17=PAGE_KERNEL	;;	srlz.d	dep r18=0,r3,0,12	;;	or r18=r17,r18	;;	mov r17=rr[r2]	shr.u r16=r3,IA64_GRANULE_SHIFT	;;	dep r17=0,r17,8,24	;;	mov cr.itir=r17	mov cr.ifa=r2	mov r19=IA64_TR_CURRENT_STACK	;;(p6)	itr.d dtr[r19]=r18	;;	ssm psr.ic	srlz.d	;;	// load the "current" pointer (r13) and ar.k6 with the current task	mov IA64_KR(CURRENT)=r3		// Physical address	mov IA64_KR(CURRENT_STACK)=r16	mov r13=r2	/*	 * Reserve space at the top of the stack for "struct pt_regs".  Kernel threads	 * don't store interesting values in that structure, but the space still needs	 * to be there because time-critical stuff such as the context switching can	 * be implemented more efficiently (for example, __switch_to()	 * always sets the psr.dfh bit of the task it is switching to).	 */	addl r12=IA64_STK_OFFSET-IA64_PT_REGS_SIZE-16,r2	addl r2=IA64_RBS_OFFSET,r2	// initialize the RSE	mov ar.rsc=0		// place RSE in enforced lazy mode	;;	loadrs			// clear the dirty partition	;;	mov ar.bspstore=r2	// establish the new RSE stack	;;	mov ar.rsc=0x3		// place RSE in eager mode(isBP)	dep r28=-1,r28,61,3	// make address virtual(isBP)	movl r2=ia64_boot_param	;;(isBP)	st8 [r2]=r28		// save the address of the boot param area passed by the bootloader#ifdef CONFIG_IA64_EARLY_PRINTK	.rodataalive_msg:	stringz "I'm alive and well\n"alive_msg_end:	.previous	alloc r2=ar.pfs,0,0,2,0	movl out0=alive_msg	movl out1=alive_msg_end-alive_msg-1	;;	br.call.sptk.many rp=early_printk1:	// force new bundle#endif /* CONFIG_IA64_EARLY_PRINTK */#ifdef CONFIG_SMP(isAP)	br.call.sptk.many rp=start_secondary.ret0:(isAP)	br.cond.sptk self#endif	// This is executed by the bootstrap processor (bsp) only:#ifdef CONFIG_IA64_FW_EMU	// initialize PAL & SAL emulator:	br.call.sptk.many rp=sys_fw_init.ret1:#endif	br.call.sptk.many rp=start_kernel.ret2:	addl r3=@ltoff(halt_msg),gp	;;	alloc r2=ar.pfs,8,0,2,0	;;	ld8 out0=[r3]	br.call.sptk.many b0=console_printself:	br.sptk.many self		// endless loopEND(_start)GLOBAL_ENTRY(ia64_save_debug_regs)	alloc r16=ar.pfs,1,0,0,0	mov r20=ar.lc			// preserve ar.lc	mov ar.lc=IA64_NUM_DBG_REGS-1	mov r18=0	add r19=IA64_NUM_DBG_REGS*8,in0	;;1:	mov r16=dbr[r18]#ifdef CONFIG_ITANIUM	;;	srlz.d#endif	mov r17=ibr[r18]	add r18=1,r18	;;	st8.nta [in0]=r16,8	st8.nta [r19]=r17,8	br.cloop.sptk.many 1b	;;	mov ar.lc=r20			// restore ar.lc	br.ret.sptk.many rpEND(ia64_save_debug_regs)GLOBAL_ENTRY(ia64_load_debug_regs)	alloc r16=ar.pfs,1,0,0,0	lfetch.nta [in0]	mov r20=ar.lc			// preserve ar.lc	add r19=IA64_NUM_DBG_REGS*8,in0	mov ar.lc=IA64_NUM_DBG_REGS-1	mov r18=-1	;;1:	ld8.nta r16=[in0],8	ld8.nta r17=[r19],8	add r18=1,r18	;;	mov dbr[r18]=r16#ifdef CONFIG_ITANIUM	;;	srlz.d				// Errata 132 (NoFix status)#endif	mov ibr[r18]=r17	br.cloop.sptk.many 1b	;;	mov ar.lc=r20			// restore ar.lc	br.ret.sptk.many rpEND(ia64_load_debug_regs)GLOBAL_ENTRY(__ia64_save_fpu)	alloc r2=ar.pfs,1,4,0,0	adds loc0=96*16-16,in0	adds loc1=96*16-16-128,in0	;;	stf.spill.nta [loc0]=f127,-256	stf.spill.nta [loc1]=f119,-256	;;	stf.spill.nta [loc0]=f111,-256	stf.spill.nta [loc1]=f103,-256	;;	stf.spill.nta [loc0]=f95,-256	stf.spill.nta [loc1]=f87,-256	;;	stf.spill.nta [loc0]=f79,-256	stf.spill.nta [loc1]=f71,-256	;;	stf.spill.nta [loc0]=f63,-256	stf.spill.nta [loc1]=f55,-256	adds loc2=96*16-32,in0	;;	stf.spill.nta [loc0]=f47,-256	stf.spill.nta [loc1]=f39,-256	adds loc3=96*16-32-128,in0	;;	stf.spill.nta [loc2]=f126,-256	stf.spill.nta [loc3]=f118,-256	;;	stf.spill.nta [loc2]=f110,-256	stf.spill.nta [loc3]=f102,-256	;;	stf.spill.nta [loc2]=f94,-256	stf.spill.nta [loc3]=f86,-256	;;	stf.spill.nta [loc2]=f78,-256	stf.spill.nta [loc3]=f70,-256	;;	stf.spill.nta [loc2]=f62,-256	stf.spill.nta [loc3]=f54,-256	adds loc0=96*16-48,in0	;;	stf.spill.nta [loc2]=f46,-256	stf.spill.nta [loc3]=f38,-256	adds loc1=96*16-48-128,in0	;;	stf.spill.nta [loc0]=f125,-256	stf.spill.nta [loc1]=f117,-256	;;	stf.spill.nta [loc0]=f109,-256	stf.spill.nta [loc1]=f101,-256	;;	stf.spill.nta [loc0]=f93,-256	stf.spill.nta [loc1]=f85,-256	;;	stf.spill.nta [loc0]=f77,-256	stf.spill.nta [loc1]=f69,-256	;;	stf.spill.nta [loc0]=f61,-256	stf.spill.nta [loc1]=f53,-256	adds loc2=96*16-64,in0	;;	stf.spill.nta [loc0]=f45,-256	stf.spill.nta [loc1]=f37,-256	adds loc3=96*16-64-128,in0	;;	stf.spill.nta [loc2]=f124,-256	stf.spill.nta [loc3]=f116,-256	;;	stf.spill.nta [loc2]=f108,-256	stf.spill.nta [loc3]=f100,-256	;;	stf.spill.nta [loc2]=f92,-256	stf.spill.nta [loc3]=f84,-256	;;	stf.spill.nta [loc2]=f76,-256	stf.spill.nta [loc3]=f68,-256	;;	stf.spill.nta [loc2]=f60,-256	stf.spill.nta [loc3]=f52,-256	adds loc0=96*16-80,in0	;;	stf.spill.nta [loc2]=f44,-256	stf.spill.nta [loc3]=f36,-256	adds loc1=96*16-80-128,in0	;;	stf.spill.nta [loc0]=f123,-256	stf.spill.nta [loc1]=f115,-256	;;	stf.spill.nta [loc0]=f107,-256	stf.spill.nta [loc1]=f99,-256	;;	stf.spill.nta [loc0]=f91,-256	stf.spill.nta [loc1]=f83,-256	;;	stf.spill.nta [loc0]=f75,-256	stf.spill.nta [loc1]=f67,-256	;;	stf.spill.nta [loc0]=f59,-256	stf.spill.nta [loc1]=f51,-256	adds loc2=96*16-96,in0	;;	stf.spill.nta [loc0]=f43,-256	stf.spill.nta [loc1]=f35,-256	adds loc3=96*16-96-128,in0	;;	stf.spill.nta [loc2]=f122,-256	stf.spill.nta [loc3]=f114,-256	;;	stf.spill.nta [loc2]=f106,-256	stf.spill.nta [loc3]=f98,-256	;;	stf.spill.nta [loc2]=f90,-256	stf.spill.nta [loc3]=f82,-256	;;	stf.spill.nta [loc2]=f74,-256	stf.spill.nta [loc3]=f66,-256	;;	stf.spill.nta [loc2]=f58,-256	stf.spill.nta [loc3]=f50,-256	adds loc0=96*16-112,in0	;;	stf.spill.nta [loc2]=f42,-256	stf.spill.nta [loc3]=f34,-256	adds loc1=96*16-112-128,in0	;;	stf.spill.nta [loc0]=f121,-256	stf.spill.nta [loc1]=f113,-256	;;	stf.spill.nta [loc0]=f105,-256	stf.spill.nta [loc1]=f97,-256	;;	stf.spill.nta [loc0]=f89,-256	stf.spill.nta [loc1]=f81,-256	;;	stf.spill.nta [loc0]=f73,-256	stf.spill.nta [loc1]=f65,-256	;;	stf.spill.nta [loc0]=f57,-256	stf.spill.nta [loc1]=f49,-256	adds loc2=96*16-128,in0	;;	stf.spill.nta [loc0]=f41,-256	stf.spill.nta [loc1]=f33,-256	adds loc3=96*16-128-128,in0

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