📄 flag.cxx
字号:
//==========================================================================//// flag.cxx//// Flag class implementation////==========================================================================//####COPYRIGHTBEGIN####//// -------------------------------------------// The contents of this file are subject to the Cygnus eCos Public License// Version 1.0 (the "License"); you may not use this file except in// compliance with the License. You may obtain a copy of the License at// http://sourceware.cygnus.com/ecos// // Software distributed under the License is distributed on an "AS IS"// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the// License for the specific language governing rights and limitations under// the License.// // The Original Code is eCos - Embedded Cygnus Operating System, released// September 30, 1998.// // The Initial Developer of the Original Code is Cygnus. Portions created// by Cygnus are Copyright (C) 1998,1999 Cygnus Solutions. All Rights Reserved.// -------------------------------------------////####COPYRIGHTEND####//==========================================================================//#####DESCRIPTIONBEGIN####//// Author(s): hmt// Contributors: hmt// Date: 1998-02-11// Purpose: Flag implementation// Description: This file contains the implementations of the flag class////####DESCRIPTIONEND####////==========================================================================#include <pkgconf/kernel.h>#include <cyg/kernel/ktypes.h> // base kernel types#include <cyg/infra/cyg_trac.h> // tracing macros#include <cyg/infra/cyg_ass.h> // assertion macros#include <cyg/kernel/instrmnt.h> // instrumentation#include <cyg/kernel/thread.inl> // thread inlines#include <cyg/kernel/flag.hxx> // our own header#include <cyg/kernel/sched.inl> // scheduler inlines#include <cyg/kernel/clock.inl> // clock inlines// -------------------------------------------------------------------------// ConstructorCyg_Flag::Cyg_Flag( Cyg_FlagValue init = 0 ){ CYG_REPORT_FUNCTION(); value = init; CYG_REPORT_RETURN();}// -------------------------------------------------------------------------// DestructorCyg_Flag::~Cyg_Flag(){ CYG_REPORT_FUNCTION();#if 0 CYG_ASSERT( queue.empty(), "Deleting flag with threads waiting");#endif // Prevent preemption Cyg_Scheduler::lock(); while ( ! queue.empty() ) { Cyg_Thread *thread = queue.dequeue(); thread->set_wake_reason( Cyg_Thread::DESTRUCT ); thread->wake(); } // Unlock the scheduler and maybe switch threads Cyg_Scheduler::unlock(); CYG_REPORT_RETURN();}// -------------------------------------------------------------------------// debugging/assert function#ifdef CYGDBG_USE_ASSERTScyg_bool Cyg_Flag::check_this(cyg_assert_class_zeal zeal) const{ CYG_REPORT_FUNCTION(); if ( Cyg_Thread::DESTRUCT == Cyg_Thread::self()->get_wake_reason() ) // then the whole thing is invalid, and we know it. // so return OK, since this check should NOT make an error. return true; // check that we have a non-NULL pointer first if( this == NULL ) { CYG_REPORT_RETVAL( false ); return false; } // there ain't a lot to check here. CYG_REPORT_RETVAL( true ); return true;}#endif// -------------------------------------------------------------------------// now the members themselves: // clear some bits in the value (all of them by default) by ANDing with the// argument. This cannot make a wait condition become true, so there's not// much to it.voidCyg_Flag::maskbits( Cyg_FlagValue arg = 0 ){ CYG_REPORT_FUNCTION(); // Prevent preemption Cyg_Scheduler::lock(); value &= arg; // no need to wake anyone up; no waiter can become valid in // consequence of this operation. // Unlock scheduler and allow other threads to run Cyg_Scheduler::unlock(); CYG_REPORT_RETURN();}// -------------------------------------------------------------------------// set some bits in the value (all of them by default) and wake up any// affected waiting threads; we do the decision making here so as to get// atomicity wrt the other threads waking up - the value might have changed// by the time they get to run.voidCyg_Flag::setbits( Cyg_FlagValue arg = ~0 ){ CYG_REPORT_FUNCTION(); CYG_ASSERTCLASS( this, "Bad this pointer"); // Prevent preemption Cyg_Scheduler::lock(); // OR in the argument to get a new flag value. value |= arg; // anyone waiting? if ( !(queue.empty()) ) { FlagWaitInfo *p; Cyg_Thread *thread; Cyg_ThreadQueue holding; do { thread = queue.dequeue(); p = (FlagWaitInfo *)(thread->get_wait_info()); CYG_ASSERT( (p->allmask == 0) != (p->anymask == 0), "Both masks set" ); CYG_ASSERT( 0 == p->value_out, "Thread already awoken?" ); if ( ((p->allmask != 0) && (p->allmask & value) == p->allmask) || ((p->anymask & value) != 0 ) ) { // success! awaken the thread thread->set_wake_reason( Cyg_Thread::DONE ); thread->wake(); // return the successful value to it p->value_out = value; // do we clear the value; is this the end? if ( p->do_clear ) { // we can break here but need to preserve ordering value = 0; // so let it cycle the whole queue regardless } } else { // preserve the entry on the holding queue holding.enqueue( thread ); } } while ( !(queue.empty()) ); // Now re-queue the unaffected threads back into the flag queue while ( !(holding.empty()) ) { queue.enqueue( holding.dequeue() ); } } // Unlock scheduler and allow other threads to run Cyg_Scheduler::unlock(); CYG_REPORT_RETURN();}// -------------------------------------------------------------------------// Wait for a match on our pattern, according to the flags given.// Return the matching value.Cyg_FlagValueCyg_Flag::wait( Cyg_FlagValue pattern, WaitMode mode ){ CYG_REPORT_FUNCTION(); CYG_ASSERTCLASS( this, "Bad this pointer"); CYG_ASSERT( Cyg_Flag::MASK >= mode, "Bad mode" ); Cyg_FlagValue result; // Prevent preemption so that we compare atomically Cyg_Scheduler::lock(); // try the current value result = poll( pattern, mode ); if ( 0 != result ) { Cyg_Scheduler::unlock(); CYG_REPORT_RETVAL( result ); return result; // all done } // we have to wait until we are awoken Cyg_Thread *self = Cyg_Thread::self(); FlagWaitInfo saveme; saveme.allmask = (Cyg_Flag::OR & mode) ? 0 : pattern; saveme.anymask = (Cyg_Flag::OR & mode) ? pattern : 0; saveme.do_clear = (0 != (Cyg_Flag::CLR & mode)); self->set_wait_info( (CYG_ADDRWORD)&saveme ); result = true; // just being used as an early-out flag now // this loop allows us to deal correctly with spurious wakeups while ( result && (0 == saveme.value_out) ) { self->set_sleep_reason( Cyg_Thread::WAIT ); self->sleep(); // keep track of myself on the queue of waiting threads queue.enqueue( self ); CYG_ASSERT( 1 == Cyg_Scheduler::get_sched_lock(), "Called with non-zero scheduler lock"); // Unlock scheduler and allow other threads to run Cyg_Scheduler::unlock(); Cyg_Scheduler::lock(); CYG_ASSERT( ((CYG_ADDRWORD)&saveme) == Cyg_Thread::self()->get_wait_info(), "Wait info lost" ); switch( self->get_wake_reason() ) { case Cyg_Thread::DESTRUCT: case Cyg_Thread::BREAK: result = false; break; case Cyg_Thread::EXIT: self->exit(); break; default: break; } } CYG_ASSERT( (false == result) ^ (0 != saveme.value_out), "Break out but also good result!" ); // Unlock scheduler and allow other threads to run Cyg_Scheduler::unlock(); CYG_REPORT_RETVAL( saveme.value_out ); return saveme.value_out;}// -------------------------------------------------------------------------// Wait for a match on our pattern, with a timeout.// Return the matching value, or zero if timed out.// (zero cannot match any pattern).#ifdef CYGFUN_KERNEL_THREADS_TIMERCyg_FlagValueCyg_Flag::wait( Cyg_FlagValue pattern, WaitMode mode, cyg_tick_count abs_timeout ){ CYG_REPORT_FUNCTION(); CYG_ASSERTCLASS( this, "Bad this pointer"); CYG_ASSERT( Cyg_Flag::MASK >= mode, "Bad mode" ); Cyg_FlagValue result; // Prevent preemption so that we compare atomically Cyg_Scheduler::lock(); // try the current value result = poll( pattern, mode ); if ( 0 != result ) { Cyg_Scheduler::unlock(); CYG_REPORT_RETVAL( result ); return result; // all done } // we have to wait until we are awoken Cyg_Thread *self = Cyg_Thread::self(); FlagWaitInfo saveme; saveme.allmask = (Cyg_Flag::OR & mode) ? 0 : pattern; saveme.anymask = (Cyg_Flag::OR & mode) ? pattern : 0; saveme.do_clear = (0 != (Cyg_Flag::CLR & mode)); self->set_wait_info( (CYG_ADDRWORD)&saveme ); // Set the timer _once_ outside the loop. self->set_timer( abs_timeout, Cyg_Thread::TIMEOUT ); // If the timeout was in the past, it will have changed the value // of wake_reason, so avoid going into the loop. if( self->get_wake_reason() != Cyg_Thread::NONE ) result = false; else result = true; // Result is just being used as an early-out flag now. This loop // allows us to deal correctly with spurious wakeups. while ( result && (0 == saveme.value_out) ) { self->set_sleep_reason( Cyg_Thread::TIMEOUT ); self->sleep(); // keep track of myself on the queue of waiting threads queue.enqueue( self ); CYG_ASSERT( 1 == Cyg_Scheduler::get_sched_lock(), "Called with non-zero scheduler lock"); // Unlock scheduler and allow other threads to run Cyg_Scheduler::unlock(); Cyg_Scheduler::lock(); CYG_ASSERT( ((CYG_ADDRWORD)&saveme) == Cyg_Thread::self()->get_wait_info(), "Wait info lost" ); switch( self->get_wake_reason() ) { case Cyg_Thread::TIMEOUT: result = false; break; case Cyg_Thread::DESTRUCT: case Cyg_Thread::BREAK: result = false; break; case Cyg_Thread::EXIT: self->exit(); break; default: break; } } CYG_ASSERT( (false == result) ^ (0 != saveme.value_out), "Break out but also good result!" ); // clear the timer; if it actually fired, no worries. self->clear_timer(); // Unlock scheduler and allow other threads to run Cyg_Scheduler::unlock(); // in this version, value_out might be zero meaning timed out. CYG_REPORT_RETVAL( saveme.value_out ); return saveme.value_out;}#endif // CYGFUN_KERNEL_THREADS_TIMER// -------------------------------------------------------------------------// Test for a match on our pattern, according to the flags given.// Return the matching value if success, else zero.Cyg_FlagValueCyg_Flag::poll( Cyg_FlagValue pattern, WaitMode mode ){ CYG_REPORT_FUNCTION(); CYG_ASSERTCLASS( this, "Bad this pointer"); CYG_ASSERT( Cyg_Flag::MASK >= mode, "Bad mode" ); // Prevent preemption so that we compare atomically Cyg_Scheduler::lock(); Cyg_FlagValue result = 0; if ( Cyg_Flag::OR & mode ) { if ( 0 != (value & pattern) ) result = value; } else { // Cyg_Flag::AND - all must be set if ( (pattern != 0) && (pattern == (value & pattern)) ) result = value; } // result != 0 <=> test passed if ( result && (Cyg_Flag::CLR & mode) ) value = 0; Cyg_Scheduler::unlock(); CYG_REPORT_RETVAL( result ); return result;}// -------------------------------------------------------------------------// EOF flag.cxx
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -