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📄 mempoolt.inl

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#ifndef CYGONCE_KERNEL_MEMPOOLT_INL#define CYGONCE_KERNEL_MEMPOOLT_INL//==========================================================================////      mempoolt.inl////      Mempoolt (Memory pool template) class declarations////==========================================================================//####COPYRIGHTBEGIN####//// -------------------------------------------// The contents of this file are subject to the Cygnus eCos Public License// Version 1.0 (the "License"); you may not use this file except in// compliance with the License.  You may obtain a copy of the License at// http://sourceware.cygnus.com/ecos// // Software distributed under the License is distributed on an "AS IS"// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See the// License for the specific language governing rights and limitations under// the License.// // The Original Code is eCos - Embedded Cygnus Operating System, released// September 30, 1998.// // The Initial Developer of the Original Code is Cygnus.  Portions created// by Cygnus are Copyright (C) 1998,1999 Cygnus Solutions.  All Rights Reserved.// -------------------------------------------////####COPYRIGHTEND####//==========================================================================//#####DESCRIPTIONBEGIN####//// Author(s):   hmt// Contributors:        hmt// Date:        1998-02-10// Purpose:     Define Mempoolt class interface// Description: The class defined here provides the APIs for thread-safe,//              kernel-savvy memory managers; make a class with the//              underlying allocator as the template parameter.// Usage:       #include <cyg/kernel/mempoolt.hxx>//              ////####DESCRIPTIONEND####////==========================================================================#include <cyg/kernel/thread.inl>  // implementation eg. Cyg_Thread::self();#include <cyg/kernel/sched.inl>   // implementation eg. Cyg_Scheduler::lock();// -------------------------------------------------------------------------// Constructor; we _require_ these arguments and just pass them through to// the implementation memory pool in use.template <class T>Cyg_Mempoolt<T>::Cyg_Mempoolt(    cyg_uint8 *base,    cyg_int32 size,    CYG_ADDRWORD arg_thru)              // Constructor    : pool( base, size, arg_thru ){}template <class T>Cyg_Mempoolt<T>::~Cyg_Mempoolt()  // destructor{    // Prevent preemption    Cyg_Scheduler::lock();                while ( ! queue.empty() ) {        Cyg_Thread *thread = queue.dequeue();        thread->set_wake_reason( Cyg_Thread::DESTRUCT );        thread->wake();    }    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();    }        // -------------------------------------------------------------------------// get some memory; wait if none availabletemplate <class T>inline cyg_uint8 *Cyg_Mempoolt<T>::alloc( cyg_int32 size ){    CYG_REPORT_FUNCTION();            Cyg_Thread *self = Cyg_Thread::self();        // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        // Loop while we got no memory, sleeping each time around the    // loop. This copes with the possibility of a higher priority thread    // grabbing the freed storage between the wakeup in free() and this    // thread actually starting.    cyg_uint8 *ret;    cyg_bool result = true;    while( result && (NULL == (ret = pool.alloc( size ))) ) {        self->set_sleep_reason( Cyg_Thread::WAIT );        self->sleep();        queue.enqueue( self );        CYG_ASSERT( 1 == Cyg_Scheduler::get_sched_lock(),                    "Called with non-zero scheduler lock");                // Unlock scheduler and allow other threads to run        Cyg_Scheduler::unlock();        Cyg_Scheduler::lock();        CYG_ASSERTCLASS( this, "Bad this pointer");                switch( self->get_wake_reason() )        {        case Cyg_Thread::DESTRUCT:        case Cyg_Thread::BREAK:            result = false;            break;                    case Cyg_Thread::EXIT:                        self->exit();            break;        default:            break;        }    }    CYG_ASSERTCLASS( this, "Bad this pointer");    if ( ! result )        ret = NULL;    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();    CYG_REPORT_RETVAL( ret );    return ret;}#ifdef CYGFUN_KERNEL_THREADS_TIMER// -------------------------------------------------------------------------// get some memory with a timeouttemplate <class T>inline cyg_uint8 *Cyg_Mempoolt<T>::alloc( cyg_int32 size, cyg_tick_count abs_timeout ){    CYG_REPORT_FUNCTION();            Cyg_Thread *self = Cyg_Thread::self();        // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        // Loop while we got no memory, sleeping each time around the    // loop. This copes with the possibility of a higher priority thread    // grabbing the freed storage between the wakeup in free() and this    // thread actually starting.    cyg_uint8 *ret;    cyg_bool result = true;    // Set the timer _once_ outside the loop.    self->set_timer( abs_timeout, Cyg_Thread::TIMEOUT );    // If the timeout is in the past, the wake reason will have been    // set to something other than NONE already. Set the result false    // to force an immediate return.        if( self->get_wake_reason() != Cyg_Thread::NONE )        result = false;                while( result && (NULL == (ret = pool.alloc( size ))) ) {        self->set_sleep_reason( Cyg_Thread::TIMEOUT );        self->sleep();        queue.enqueue( self );        CYG_ASSERT( 1 == Cyg_Scheduler::get_sched_lock(),                    "Called with non-zero scheduler lock");                // Unlock scheduler and allow other threads to run        Cyg_Scheduler::unlock();        Cyg_Scheduler::lock();        CYG_ASSERTCLASS( this, "Bad this pointer");        switch( self->get_wake_reason() )        {        case Cyg_Thread::TIMEOUT:            result = false;            break;                    case Cyg_Thread::DESTRUCT:        case Cyg_Thread::BREAK:            result = false;            break;                    case Cyg_Thread::EXIT:                        self->exit();            break;        default:            break;        }    }    CYG_ASSERTCLASS( this, "Bad this pointer");    if ( ! result )        ret = NULL;    // clear the timer; if it actually fired, no worries.    self->clear_timer();    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();    CYG_REPORT_RETVAL( ret );    return ret;}#endif // -------------------------------------------------------------------------// get some memory, return NULL if none availabletemplate <class T>inline cyg_uint8 *Cyg_Mempoolt<T>::try_alloc( cyg_int32 size ){    CYG_REPORT_FUNCTION();            // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        cyg_uint8 *ret = pool.alloc( size );    CYG_ASSERTCLASS( this, "Bad this pointer");    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();    CYG_REPORT_RETVAL( ret );    return ret;}        // -------------------------------------------------------------------------// free the memory back to the pooltemplate <class T>cyg_boolCyg_Mempoolt<T>::free( cyg_uint8 *p, cyg_int32 size ){    // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        cyg_int32 ret = pool.free( p, size );    CYG_ASSERTCLASS( this, "Bad this pointer");    while ( ret && !queue.empty() ) {        // we succeeded and there are people waiting        Cyg_Thread *thread = queue.dequeue();        CYG_ASSERTCLASS( thread, "Bad thread pointer");        // we wake them all up (ie. broadcast) to cope with variable block        // allocators freeing a big block when lots of small allocs wait.        thread->set_wake_reason( Cyg_Thread::DONE );        thread->wake();        // we cannot yield here; if a higher prio thread can't satisfy its        // request it would re-queue and we would loop forever    }    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();    return ret;}// -------------------------------------------------------------------------// if applicable: return -1 if not fixed sizetemplate <class T>inline cyg_int32Cyg_Mempoolt<T>::get_blocksize(){    // there should not be any atomicity issues here    return pool.get_blocksize();}// -------------------------------------------------------------------------// these two are obvious and generic, but need atomicity protection (maybe)template <class T>inline cyg_int32Cyg_Mempoolt<T>::get_totalmem(){    // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        cyg_int32 ret = pool.get_totalmem();    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();    return ret;}template <class T>inline cyg_int32Cyg_Mempoolt<T>::get_freemem(){    // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        cyg_int32 ret = pool.get_freemem();    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();    return ret;}// -------------------------------------------------------------------------// get information about the construction parameters for external// freeing after the destruction of the holding objecttemplate <class T>inline voidCyg_Mempoolt<T>::get_arena(    cyg_uint8 * &base, cyg_int32 &size, CYG_ADDRWORD &arg_thru ){    // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        pool.get_arena( base, size, arg_thru );    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();}// -------------------------------------------------------------------------// Return the size of the memory allocation (previously returned // by alloc() or try_alloc() ) at ptr. Returns -1 if not foundtemplate <class T>cyg_int32Cyg_Mempoolt<T>::get_allocation_size( cyg_uint8 *ptr ){    cyg_int32 ret;        // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        ret = pool.get_allocation_size( ptr );    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();    return ret;}// -------------------------------------------------------------------------// debugging/assert function#ifdef CYGDBG_USE_ASSERTStemplate <class T>inline cyg_boolCyg_Mempoolt<T>::check_this(cyg_assert_class_zeal zeal) const{    CYG_REPORT_FUNCTION();    if ( Cyg_Thread::DESTRUCT == Cyg_Thread::self()->get_wake_reason() )        // then the whole thing is invalid, and we know it.        // so return OK, since this check should NOT make an error.        return true;    // check that we have a non-NULL pointer first    if( this == NULL ) return false;    return true;}#endif// -------------------------------------------------------------------------#endif // ifndef CYGONCE_KERNEL_MEMPOOLT_INL// EOF mempoolt.inl

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