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📄 mboxt2.inl

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#ifndef CYGONCE_KERNEL_MBOXT2_INL#define CYGONCE_KERNEL_MBOXT2_INL//==========================================================================////      mboxt2.inl////      Mboxt2 mbox template class implementation////==========================================================================//####COPYRIGHTBEGIN####//// -------------------------------------------// The contents of this file are subject to the Cygnus eCos Public License// Version 1.0 (the "License"); you may not use this file except in// compliance with the License.  You may obtain a copy of the License at// http://sourceware.cygnus.com/ecos// // Software distributed under the License is distributed on an "AS IS"// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.  See the// License for the specific language governing rights and limitations under// the License.// // The Original Code is eCos - Embedded Cygnus Operating System, released// September 30, 1998.// // The Initial Developer of the Original Code is Cygnus.  Portions created// by Cygnus are Copyright (C) 1998,1999 Cygnus Solutions.  All Rights Reserved.// -------------------------------------------////####COPYRIGHTEND####//==========================================================================//#####DESCRIPTIONBEGIN####//// Author(s):   hmt// Contributors:        hmt// Date:        1998-02-10// Purpose:     Mboxt2 template implementation// Description: This file contains the implementations of the mboxt2//              template classes.////####DESCRIPTIONEND####////==========================================================================#include <cyg/kernel/ktypes.h>         // base kernel types#include <cyg/infra/cyg_trac.h>        // tracing macros#include <cyg/infra/cyg_ass.h>         // assertion macros#include <cyg/kernel/instrmnt.h>       // instrumentation#include <cyg/kernel/mboxt2.hxx>       // our header#include <cyg/kernel/thread.inl>       // thread inlines#include <cyg/kernel/sched.inl>        // scheduler inlines#include <cyg/kernel/clock.inl>        // clock inlines// -------------------------------------------------------------------------// inline function for awakening waiting threadstemplate <class T, cyg_count32 QUEUE_SIZE>inline voidCyg_Mboxt2<T,QUEUE_SIZE>::wakeup_winner( const T &msg ){    CYG_ASSERT( !get_threadq.empty(), "Where did the winner go?" );    // The queue is non-empty, so grab the next thread and wake it up.    Cyg_Thread *thread = get_threadq.dequeue();    CYG_ASSERTCLASS( thread, "Bad thread pointer");    T *msg_ret = (T *)(thread->get_wait_info());    *msg_ret = msg;    thread->set_wake_reason( Cyg_Thread::DONE );    thread->wake();            CYG_INSTRUMENT_MBOXT(WAKE, this, thread);        }#ifdef CYGMFN_KERNEL_SYNCH_MBOXT_PUT_CAN_WAITtemplate <class T, cyg_count32 QUEUE_SIZE>inline voidCyg_Mboxt2<T,QUEUE_SIZE>::wakeup_putter( void ){    if( !put_threadq.empty() ) {        // The queue is non-empty, so grab the next thread and wake it up.        Cyg_Thread *thread = put_threadq.dequeue();        CYG_ASSERTCLASS( thread, "Bad thread pointer");        T *new_msg = (T *)(thread->get_wait_info());        cyg_count32 in = base + (count++);        if ( size <= in )            in -= size;        CYG_ASSERT( size > in, "in overflow" );        CYG_ASSERT( 0 <= in, "in overflow" );        CYG_ASSERT( size >= count, "count overflow" );        itemqueue[ in ] = *new_msg;        thread->set_wake_reason( Cyg_Thread::DONE );        thread->wake();                CYG_INSTRUMENT_MBOXT(WAKE, this, thread);            }}#endif// -------------------------------------------------------------------------// Constructortemplate <class T, cyg_count32 QUEUE_SIZE>Cyg_Mboxt2<T,QUEUE_SIZE>::Cyg_Mboxt2(){    CYG_REPORT_FUNCTION();    base = 0;    count = 0;    CYG_REPORT_RETURN();}// -------------------------------------------------------------------------// Destructortemplate <class T, cyg_count32 QUEUE_SIZE>Cyg_Mboxt2<T,QUEUE_SIZE>::~Cyg_Mboxt2(){    CYG_REPORT_FUNCTION();#if 0    CYG_ASSERT( 0 == count, "Deleting mboxt2 with messages");    CYG_ASSERT( get_threadq.empty(), "Deleting mboxt2 with threads waiting to get");#ifdef CYGMFN_KERNEL_SYNCH_MBOXT_PUT_CAN_WAIT    CYG_ASSERT( put_threadq.empty(), "Deleting mboxt2 with threads waiting to put");#endif#endif    // Prevent preemption    Cyg_Scheduler::lock();    while ( ! get_threadq.empty() ) {        Cyg_Thread *thread = get_threadq.dequeue();        thread->set_wake_reason( Cyg_Thread::DESTRUCT );        thread->wake();    }#ifdef CYGMFN_KERNEL_SYNCH_MBOXT_PUT_CAN_WAIT    while ( ! put_threadq.empty() ) {        Cyg_Thread *thread = put_threadq.dequeue();        thread->set_wake_reason( Cyg_Thread::DESTRUCT );        thread->wake();    }#endif    // Unlock the scheduler and maybe switch threads    Cyg_Scheduler::unlock();        CYG_REPORT_RETURN();}// -------------------------------------------------------------------------// debugging/assert function#ifdef CYGDBG_USE_ASSERTStemplate <class T, cyg_count32 QUEUE_SIZE>cyg_bool Cyg_Mboxt2<T,QUEUE_SIZE>::check_this(cyg_assert_class_zeal zeal) const{    if ( Cyg_Thread::DESTRUCT == Cyg_Thread::self()->get_wake_reason() )        // then the whole thing is invalid, and we know it.        // so return OK, since this check should NOT make an error.        return true;    // check that we have a non-NULL pointer first    if( this == NULL ) return false;#if 0 // thread queues do not have checking funcs.    if ( ! get_threadq.check_this( zeal ) ) return false;#ifdef CYGMFN_KERNEL_SYNCH_MBOXT_PUT_CAN_WAIT    if ( ! put_threadq.check_this( zeal ) ) return false;#endif#endif    switch( zeal )    {    case cyg_system_test:    case cyg_extreme:    case cyg_thorough:    case cyg_quick:    case cyg_trivial:        // plenty of scope for fencepost problems here        if ( size < count ) return false;        if ( size <= base ) return false;        if ( 0 > count ) return false;        if ( 0 > base  ) return false;        // Comments about needing 2 queues elided; they're not true in this        // immediate-dispatch model.  I think we could get away with only        // one queue now, biut is it worth it?  4 bytes of redundant info        // buys a lot of correctness.          case cyg_none:    default:        break;    };    return true;}#endif// -------------------------------------------------------------------------// From here downwards, these are the major functions of the template; if// being genuinely used as a template they should probably not be inlined.// If being used to construct a specific class, with explicit functions,// then they should be.  This is controlled by:#ifdef CYGIMP_MBOXT_INLINE#define CYG_MBOXT_INLINE inline#else#define CYG_MBOXT_INLINE#endif// -------------------------------------------------------------------------// Get an item, or wait for one to arrivetemplate <class T, cyg_count32 QUEUE_SIZE>CYG_MBOXT_INLINE cyg_boolCyg_Mboxt2<T,QUEUE_SIZE>::get( T &ritem ){    CYG_REPORT_FUNCTION();    Cyg_Thread *self = Cyg_Thread::self();        // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        CYG_INSTRUMENT_MBOXT(GET, this, count);    if ( 0 < count ) {        CYG_INSTRUMENT_MBOXT(GOT, this, count);            ritem = itemqueue[ (count--, base++) ];        CYG_ASSERT( 0 <= count, "Count went -ve" );        CYG_ASSERT( size >= base, "Base overflow" );        if ( size <= base )            base = 0;#ifdef CYGMFN_KERNEL_SYNCH_MBOXT_PUT_CAN_WAIT        wakeup_putter();#endif        // Unlock the scheduler and definitely switch threads        Cyg_Scheduler::unlock();        CYG_ASSERTCLASS( this, "Bad this pointer");        CYG_REPORT_RETVAL( true );        return true;    }    self->set_wait_info( (CYG_ADDRWORD)&ritem );    self->set_sleep_reason( Cyg_Thread::WAIT );    self->sleep();    get_threadq.enqueue( self );    CYG_INSTRUMENT_MBOXT(WAIT, this, count);    CYG_ASSERT( 1 == Cyg_Scheduler::get_sched_lock(),                "Called with non-zero scheduler lock");            // Unlock scheduler and allow other threads to run    Cyg_Scheduler::unlock();    cyg_bool result = true;    switch( self->get_wake_reason() )    {    case Cyg_Thread::DESTRUCT:    case Cyg_Thread::BREAK:        result = false;        break;                case Cyg_Thread::EXIT:                    self->exit();        break;    default:        break;    }    CYG_ASSERTCLASS( this, "Bad this pointer");        CYG_REPORT_RETVAL( result );    return result;}// -------------------------------------------------------------------------// Try to get an item with an absolute timeout and return success.#ifdef CYGFUN_KERNEL_THREADS_TIMERtemplate <class T, cyg_count32 QUEUE_SIZE>CYG_MBOXT_INLINE cyg_boolCyg_Mboxt2<T,QUEUE_SIZE>::get( T &ritem, cyg_tick_count abs_timeout ){    CYG_REPORT_FUNCTION();            Cyg_Thread *self = Cyg_Thread::self();        // Prevent preemption    Cyg_Scheduler::lock();    CYG_ASSERTCLASS( this, "Bad this pointer");        CYG_INSTRUMENT_MBOXT(GET, this, count);    if ( 0 < count ) {        CYG_INSTRUMENT_MBOXT(GOT, this, count);            ritem = itemqueue[ (count--, base++) ];        CYG_ASSERT( 0 <= count, "Count went -ve" );        CYG_ASSERT( size >= base, "Base overflow" );        if ( size <= base )            base = 0;#ifdef CYGMFN_KERNEL_SYNCH_MBOXT_PUT_CAN_WAIT        wakeup_putter();#endif        // Unlock the scheduler and maybe switch threads        Cyg_Scheduler::unlock();        CYG_ASSERTCLASS( this, "Bad this pointer");        CYG_REPORT_RETVAL( true );        return true;    }    // Set the timer    self->set_timer( abs_timeout, Cyg_Thread::TIMEOUT );    // If the timeout is in the past, the wake reason will have been set to    // something other than NONE already. If so, skip the wait and go    // straight to unlock.    

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