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📄 splash.h

📁 SPLASH is a c++ class library that implements many of the Perl constructs and data types, including
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// Implementation of template functions for splistbase
//************************************************************

template <class T>
INLINE T& SPListBase<T>::operator[](const int i)
{
    assert((i >= 0) && (first >= 0) && ((first+cnt) <= allocated));
    int indx= first+i;
        
    if(indx >= allocated){  // need to grow it
	grow((indx-allocated)+allocinc, i+1); // index as yet unused element
	indx= first+i;			  // first will have changed in grow()
    }
    assert(indx >= 0 && indx < allocated);

    if(i >= cnt) cnt= i+1;  // it grew
    return a[indx];
}

template <class T>
INLINE const T& SPListBase<T>::operator[](const int i) const
{
     assert((i >= 0) && (i < cnt));
     return a[first+i];
}

template <class T>
SPListBase<T>::SPListBase(const SPListBase<T>& n)
{
    allocated= n.allocated;
    allocinc= n.allocinc;
    cnt= n.cnt;
    first= n.first;
    a= new T[allocated];
    for(int i=0;i<cnt;i++) a[first+i]= n.a[first+i];
#ifdef	DEBUG
    fprintf(stderr, "SPListBase(SPListBase&) a= %p, source= %p\n", a, n.a);
#endif

}

template <class T>
SPListBase<T>& SPListBase<T>::operator=(const SPListBase<T>& n){
//  cout << "SPListBase<T>::operator=()" << endl;
    if(this == &n) return *this;
#ifdef	DEBUG
    fprintf(stderr, "~operator=(SPListBase&) a= %p\n", a);
#endif
    delete [] a; // get rid of old one
    allocated= n.allocated;
    allocinc= n.allocinc;
    cnt= n.cnt;
    first= n.first;
    a= new T[allocated];
    for(int i=0;i<cnt;i++) a[first+i]= n.a[first+i];
#ifdef	DEBUG
    fprintf(stderr, "operator=(SPListBase&) a= %p, source= %p\n", a, n.a);
#endif
    return *this;
}
/* 
** increase size of array, default means array only needs
** to grow by at least 1 either at the end or start
** First tries to re-center the first pointer
** Then will increment the array by the inc amount
*/
template <class T>
void SPListBase<T>::grow(int amnt, int newcnt){
int newfirst;
    
    if(amnt <= 0){ // only needs to grow by 1
        newfirst= (allocated>>1) - (cnt>>1); // recenter first
        if(newfirst > 0 && (newfirst+cnt+1) < allocated){ // this is all we need to do
            for(int i=0;i<cnt;i++){ // move rest up or down
                int idx= (first > newfirst) ? i : cnt-1-i;
                a[newfirst+idx]= a[first+idx];
	    }
#ifdef DEBUG
            fprintf(stderr, "SPListBase::grow() moved a= %p, first= %d, newfirst= %d, amnt= %d, cnt= %d, allocated= %d\n",
                    a, first, newfirst, amnt, cnt, allocated);
#endif
           first= newfirst;
           return;
        }
    }

    // that wasn't enough, so allocate more space
    if(amnt <= 0) amnt= allocinc; // default value
    if(newcnt < 0) newcnt= cnt;   // default
    allocated += amnt;
    T *tmp= new T[allocated];
    newfirst= (allocated>>1) - (newcnt>>1);
    for(int i=0;i<cnt;i++) tmp[newfirst+i]= a[first+i];
#ifdef	DEBUG
    fprintf(stderr, "SPListBase::grow() a= %p, old= %p, allocinc= %d, first= %d, amnt= %d, cnt= %d, allocated= %d\n",
            tmp, a, allocinc, first, amnt, cnt, allocated);
    fprintf(stderr, "~SPListBase::grow() a= %p\n", a);
#endif
    delete [] a;
    a= tmp;
    first= newfirst;
}

template <class T>
void SPListBase<T>::add(const T& n){
    if(cnt+first >= allocated) grow();
    assert((cnt+first) < allocated);
    a[first+cnt]= n;
#ifdef DEBUG
    fprintf(stderr, "add(const T& n): first= %d, cnt= %d, idx= %d, allocated= %d\n",
                first, cnt, first+cnt, allocated);
#endif
    cnt++;
}

template <class T>
void SPListBase<T>::add(const int ip, const T& n){
    assert(ip >= 0 && ip <= cnt);
    if(ip == 0){ // just stick it on the bottom
    	if(first <= 0) grow(); // make room at bottom for one more
    	assert(first > 0);
        first--;
        a[first]= n;
    }else{
        if((first+cnt+1) >= allocated) grow(); // make room at top for one more
        assert((first+cnt) < allocated && (first+ip) < allocated);
        for(int i=cnt;i>ip;i--) // shuffle up
	    a[first+i]= a[(first+i)-1];
        a[first+ip]= n;
    }
#ifdef DEBUG
    fprintf(stderr, "add(const int ip, const T& n): first= %d, cnt= %d, idx= %d, allocated= %d\n",
                first, cnt, first+ip, allocated);
#endif
    cnt++;
}

template <class T>
void SPListBase<T>::compact(const int n){ // shuffle down starting at n
int i;
    assert((n >= 0) && (n < cnt));
    if(n == 0) first++;
    else for(i=n;i<cnt-1;i++){
	    a[first+i]= a[(first+i)+1];
    }
    cnt--;
}

//************************************************************
// implementation of template functions for SPList
//************************************************************
template <class T>
T SPList<T>::pop(void)
{
T tmp;
int n= count()-1;
    if(n >= 0){
	tmp= (*this)[n];
	compact(n);
    }
    return tmp;
}

template <class T>
T SPList<T>::shift(void)
{
T tmp= (*this)[0];
    compact(0);
    return tmp;
}

template <class T>
void SPList<T>::push(const SPList<T>& l)
{
    for(int i=0;i<l.count();i++)
	add(l[i]);
}

template <class T>
int SPList<T>::unshift(const SPList<T>& l)
{
    for(int i=l.count()-1;i>=0;i--)
	unshift(l[i]);
    return count();
}

template <class T>
SPList<T> SPList<T>::reverse(void)
{
    SPList<T> tmp;
    for(int i=count()-1;i>=0;i--)
	tmp.add((*this)[i]);
    
    return tmp;	
}

template <class T>
SPList<T> SPList<T>::sort(void)
{
SPList<T> tmp(*this);
int n= tmp.scalar();

    for(int i=0;i<n-1;i++)
	for(int j=n-1;i<j;j--)
	    if(tmp[j] < tmp[j-1]){
		T temp = tmp[j];
		tmp[j] = tmp[j-1];
		tmp[j-1]= temp;
	    }
    
    return tmp;	
}

template <class T>
SPList<T> SPList<T>::splice(int offset, int len, const SPList<T>& l)
{
SPList<T> r= splice(offset, len);

    if(offset > count()) offset= count();
    for(int i=0;i<l.count();i++){
	add(offset+i, l[i]);	// insert into list
    }
    return r;
}

template <class T>
SPList<T>  SPList<T>::splice(int offset, int len)
{
SPList<T> r;

    if(offset >= count()) return r;
    for(int i=offset;i<offset+len;i++){
    	r.add((*this)[i]);
    }

    for(i=offset;i<offset+len;i++)
	compact(offset);
    return r;
}

template <class T>
SPList<T>  SPList<T>::splice(int offset)
{
SPList<T> r;

    if(offset >= count()) return r;
    for(int i=offset;i<count();i++){
	r.add((*this)[i]);
    }

    int n= count(); // count() will change so remember what it is
    for(i=offset;i<n;i++)
	compact(offset);
    return r;
}

template <class T>
SubList<T> SPList<T>::operator()(const char *s)
{
    return SubList<T>(*this, Slice(s));
}
//************************************************************
// VarString Implementation
//************************************************************

INLINE VarString::VarString(int n)
{
    a= new char[n];
    *a= '\0';
    len= 0;
    allocated= n;
    allocinc= n;
#   ifdef	DEBUG
    fprintf(stderr, "VarString(int %d) a= %p\n", allocinc, a);
#   endif
}

INLINE VarString::VarString(const char* s)
{
    int n= strlen(s) + 1;
    a= new char[n];
    strcpy(a, s);
    len= n-1;
    allocated= n;
    allocinc= ALLOCINC;
#   ifdef	DEBUG
    fprintf(stderr, "VarString(const char *(%d)) a= %p\n", allocinc, a);
#   endif
}

INLINE VarString::VarString(const char* s, int n)
{
    a= new char[n+1];
    if(n) strncpy(a, s, n);
    a[n]= '\0';
    len= n;
    allocated= n+1;
    allocinc= ALLOCINC;
#   ifdef	DEBUG
    fprintf(stderr, "VarString(const char *, int(%d)) a= %p\n", allocinc, a);
#   endif
}

INLINE VarString::VarString(char c)
{
    int n= 2;
    a= new char[n];
    a[0]= c; a[1]= '\0';
    len= 1;
    allocated= n;
    allocinc= ALLOCINC;
#   ifdef	DEBUG
    fprintf(stderr, "VarString(char (%d)) a= %p\n", allocinc, a);
#   endif
}


INLINE ostream& operator<<(ostream& os,  const VarString& arr)
{
#ifdef TEST
    os << "(" << arr.length() << ")" << (const char *)arr;
#else
    os << (const char *)arr;
#endif
	
    return os;    
}

INLINE const char VarString::operator[](const int i) const
{
     assert((i >= 0) && (i < len) && (a[len] == '\0'));
     return a[i];
}

INLINE char& VarString::operator[](const int i)
{
     assert((i >= 0) && (i < len) && (a[len] == '\0'));
     return a[i];
}

INLINE VarString::VarString(const VarString& n)
{
    allocated= n.allocated;
    allocinc= n.allocinc;
    len= n.len;
    a= new char[allocated];
    strcpy(a, n.a);
#ifdef	DEBUG
    fprintf(stderr, "VarString(VarString&) a= %p, source= %p\n", a, n.a);
#endif

}

//************************************************************
// Sublist and Slice stuff
//************************************************************

template <class T>
SubList<T>::SubList(SPList<T>& lst, const Slice& slc) : l(lst)
{
    sl= new Slice(slc);
}

template <class T>
SubList<T>::SubList(SPList<T>& lst, int st, int len) : l(lst)
{
    sl= new Slice(Range(st, st+len-1));
}

template <class T>
SubList<T>::SubList(SPList<T>& lst, const Range& r) : l(lst)
{
    sl= new Slice(r);
}

template <class T>
SubList<T>::~SubList()
{
    delete sl;
}

template <class T>
SubList<T>& SubList<T>::operator=(const SPList<T>& lst)
{
int n= 0;
    for(int i=0;i<sl->count();i++){
	for(int j=(*sl)[i].start();j<=(*sl)[i].end();j++){
            if(n < lst.count()) l[j]= lst[n++];
        }
    }        
    return *this;
}

template <class T>
SPList<T>::SPList(const SubList<T>& sbl)
{
    for(int i=0;i<sbl.sl->count();i++){
	for(int j=(*sbl.sl)[i].start();j<=(*sbl.sl)[i].end();j++)
	    (*this).push(sbl.l[j]);
    }
}

//************************************************************
// Slice inline stuff
//************************************************************

inline Slice::Slice(const Range& r)
{
    rl= new SPList<Range>;
    rl->push(r);
}

inline Slice::Slice()
{
    rl= new SPList<Range>;
}

inline Slice::Slice(const Slice& slc)
{
    rl= new SPList<Range>(*slc.rl);    
}


inline Slice::~Slice()
{
    delete rl;
}
     
inline int Slice::count(void) const
{
    return rl->count();
}

inline const Range& Slice::operator[](int i) const
{
    return (*rl)[i];
}


// For Old-timers compatibility
typedef SPStringList PerlStringList;
typedef SPString PerlString;
#define PerlList SPList
#endif

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