📄 yddydj.h
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//---------------------------------------------------------------------------
#ifndef YDdydjH
#define YDdydjH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <Buttons.hpp>
#include <ComCtrls.hpp>
#include <DBGrids.hpp>
#include <Grids.hpp>
#include <ToolWin.hpp>
#include <DBCtrls.hpp>
#include <ExtCtrls.hpp>
#include <Mask.hpp>
//---------------------------------------------------------------------------
class TFdydj : public TForm
{
__published: // IDE-managed Components
TToolBar *ToolBar1;
TSpeedButton *SpeedButton1;
TSpeedButton *SpeedButton2;
TSpeedButton *SpeedButton3;
TSpeedButton *SpeedButton4;
TSpeedButton *SpeedButton5;
TSpeedButton *SpeedButton6;
TSpeedButton *SpeedButton8;
TSpeedButton *SpeedButton9;
TSpeedButton *SpeedButton10;
TDBGrid *DBGrid1;
TPanel *Panel1;
TLabel *Label1;
TLabel *Label2;
TLabel *Label3;
TDBEdit *DBEdit1;
TDBEdit *DBEdit2;
TDBEdit *DBEdit3;
TLabel *Label4;
TDBEdit *DBEdit4;
void __fastcall FormCreate(TObject *Sender);
void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
void __fastcall SpeedButton6Click(TObject *Sender);
void __fastcall SpeedButton5Click(TObject *Sender);
void __fastcall SpeedButton3Click(TObject *Sender);
void __fastcall SpeedButton2Click(TObject *Sender);
void __fastcall SpeedButton4Click(TObject *Sender);
void __fastcall SpeedButton1Click(TObject *Sender);
void __fastcall SpeedButton10Click(TObject *Sender);
void __fastcall FormKeyPress(TObject *Sender, char &Key);
private: // User declarations
void Modify();
void Browse();
void Narefresh();
public: // User declarations
__fastcall TFdydj(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TFdydj *Fdydj;
//---------------------------------------------------------------------------
#endif
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