📄 ydsfxx.h
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//---------------------------------------------------------------------------
#ifndef YDsfxxH
#define YDsfxxH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <Buttons.hpp>
#include <DBCtrls.hpp>
#include <ExtCtrls.hpp>
#include <Mask.hpp>
//---------------------------------------------------------------------------
class TFsfxx : public TForm
{
__published: // IDE-managed Components
TPanel *Panel1;
TPanel *Panel2;
TBitBtn *BitBtn1;
TLabel *Label1;
TLabel *Label2;
TLabel *Label3;
TLabel *Label4;
TLabel *Label5;
TShape *Shape1;
TShape *Shape2;
TShape *Shape3;
TShape *Shape4;
TShape *Shape5;
TShape *Shape6;
TShape *Shape7;
TShape *Shape8;
TShape *Shape9;
TShape *Shape10;
TShape *Shape11;
TLabel *Label6;
TDBEdit *DBEdit1;
TDBEdit *DBEdit2;
TDBEdit *DBEdit3;
TDBEdit *DBEdit4;
TDBEdit *DBEdit5;
TDBEdit *DBEdit6;
TLabel *Label7;
TLabel *Label8;
TLabel *Label9;
TLabel *Label10;
TLabel *Label11;
TLabel *Label12;
TLabel *Label13;
TLabel *Label14;
TDBEdit *DBEdit7;
TDBEdit *DBEdit8;
TDBEdit *DBEdit9;
TDBEdit *DBEdit10;
TDBEdit *DBEdit11;
TDBEdit *DBEdit12;
TDBEdit *DBEdit13;
TDBEdit *DBEdit14;
TDBEdit *DBEdit15;
TDBEdit *DBEdit16;
TDBEdit *DBEdit17;
TDBEdit *DBEdit18;
void __fastcall BitBtn1Click(TObject *Sender);
private: // User declarations
public: // User declarations
__fastcall TFsfxx(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TFsfxx *Fsfxx;
//---------------------------------------------------------------------------
#endif
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