📄 cretepatternbrushunit.pas
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unit CretePatternBrushUnit;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
procedure Button1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.DFM}
{$R BrushPatterns.Res}
procedure TForm1.Button1Click(Sender: TObject);
var
NewBrush: HBrush; // brush handle
BitmapHandle: THandle; // handle to a bitmap
begin
{get a bitmap that is stored in the exe}
BitmapHandle := LoadBitmap(Hinstance, 'BrushPattern');
{Create the pattern brush with the bitmap as the pattern}
NewBrush := CreatePatternBrush(BitmapHandle);
{fill the region with the pattern using the brush}
FillRect(Canvas.Handle, ClientRect, NewBrush);
{clean up the memory}
DeleteObject(NewBrush);
DeleteObject(BitmapHandle);
end;
end.
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