📄 datatype.h
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// DataType.h: interface for the CPathNode class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DATATYPE_H__DCADB281_C88A_11D4_B2EE_9A2EC5627551__INCLUDED_)
#define AFX_DATATYPE_H__DCADB281_C88A_11D4_B2EE_9A2EC5627551__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CPathNode
{
public:
CPathNode();
CPathNode(BYTE n,const CPoint &p,int width);
CPathNode(BYTE n,int d,const CPoint &p,int width);
int width;
void DrawNode(CDC *pDC);
CPoint P1;
CPoint P0;
CPathNode(BYTE n)
{
state[9]='\0';
N=n;
depth=0;
next=NULL;
parent=NULL;
}
CPathNode(BYTE n,UINT d)
{
state[9]='\0';
N=n;
depth=d;
next=NULL;
parent=NULL;
}
unsigned char state[10];
BYTE space;
BYTE move;
BYTE rule;
UINT depth;
BYTE N;
int weight;
CPathNode *next;
CPathNode *parent;
virtual ~CPathNode()
{
}
};
class CResult
{
public:
CResult()
{
moves=NULL;
rules=NULL;
depth=0;
}
UINT generate;
UINT split;
UINT depth;
unsigned char *moves;
BYTE *rules;
virtual ~CResult()
{
if (depth>0 && moves) delete[] moves;
if (depth>0 && rules) delete[] rules;
}
};
#endif // !defined(AFX_DATATYPE_H__DCADB281_C88A_11D4_B2EE_9A2EC5627551__INCLUDED_)
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