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📄 serialdlg.cpp

📁 windows环境下的串口调试工具。具有配置串口,自动接受,手动发送数据的功能.
💻 CPP
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// SerialDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Serial.h"
#include "SerialDlg.h"

#include "ConfigComm.h"
#include "Serial1.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSerialDlg dialog

CSerialDlg::CSerialDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CSerialDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CSerialDlg)
	m_strData = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CSerialDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CSerialDlg)
	DDX_Control(pDX, IDC_BUTTON_RECEIVE, m_Receive);
	DDX_Control(pDX, IDC_BUTTON_SEND, m_Send);
	DDX_Control(pDX, IDC_EDIT_DATA, m_Data);
	DDX_Text(pDX, IDC_EDIT_DATA, m_strData);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CSerialDlg, CDialog)
	//{{AFX_MSG_MAP(CSerialDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON_CONFIGCOMM, OnButtonConfigcomm)
	ON_BN_CLICKED(IDC_BUTTON_CLEARDATA, OnButtonCleardata)
	ON_BN_CLICKED(IDC_BUTTON_SEND, OnButtonSend)
	ON_BN_CLICKED(IDC_BUTTON_RECEIVE, OnButtonReceive)
	//}}AFX_MSG_MAP

	ON_MESSAGE(WM_COMM_MESSAGE,OnCommEvent)

END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSerialDlg message handlers

BOOL CSerialDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here

	m_Receive_Send=0;
	m_Port="COM1";
	m_hCom=0;
	m_bIsConfigFlag=0;

	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CSerialDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CSerialDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CSerialDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
/////////////////////////////////////////////
////////////////////////
//define the "serial"

CSerial serial;
UINT CommWatchProc(LPVOID lpParam);
DWORD dwEvtMask=0;
//////////////
UINT CommWatchProc(LPVOID lpParam)
{
	
	DWORD dwErrorFlag=0;

	CSerialDlg* serialDlg=(CSerialDlg*)lpParam;
	SetCommMask(serial.hCom,EV_RXCHAR);
	while(1)
	{
		dwEvtMask=0;
    	WaitCommEvent(serial.hCom,&dwEvtMask,&serial.m_ReadOverlapped);
		
		if(dwEvtMask&EV_RXCHAR)
		{
			ResetEvent(serial.m_ReadOverlapped.hEvent);
			if(!serialDlg->Read())
			{
				ClearCommError(serial.hCom,&dwErrorFlag,&serial.ComState);
				SetEvent(serial.m_ReadOverlapped.hEvent);
//				SetCommMask(serial.hCom,EV_RXCHAR);
				serialDlg->PostMessage(WM_COMM_MESSAGE,0,0);
				PurgeComm(serial.hCom, PURGE_TXABORT | PURGE_RXABORT | PURGE_TXCLEAR
					| PURGE_RXCLEAR ); //清干净输入、输出缓冲区
	
			}
			else
			{
				PurgeComm(serial.hCom, PURGE_TXABORT | PURGE_RXABORT | PURGE_TXCLEAR
					| PURGE_RXCLEAR ); //清干净输入、输出缓冲区
				SetEvent(serial.m_ReadOverlapped.hEvent);
			}//	break;
		
	}
		
		else
			continue;
	}

	return 0;
}

void CSerialDlg::OnButtonConfigcomm() 
{
	// TODO: Add your control notification handler code here

	CConfigComm config;

//close the commPort before SetConfig

	if(m_hCom)
	{
		serial.CloseCommPort();
		m_hCom=0;
	}

//set dcb

	if(config.DoModal()==IDOK)
	{
		m_bIsConfigFlag=1;
		m_Receive_Send=config.m_bSend;

		if(m_Receive_Send==0)
		{
			m_Data.SetReadOnly(FALSE);
			m_Data.SetFocus();
		}
		else
		{
			m_Data.SetReadOnly(TRUE);
		}

		switch(config.m_nPort)
		{
		case 0:
			m_Port=_T("COM1");
			break;
		case 1:
			m_Port=_T("COM2");
			break;
		}return;
		switch(config.m_nBaudRate)
		{
		case 0:
			dcb.BaudRate=CBR_110;
			break;
		case 1:
			dcb.BaudRate=CBR_1200;
			break;
		case 2:
			dcb.BaudRate=CBR_2400;
			break;
		case 3:
			dcb.BaudRate=CBR_4800;
			break;
		case 4:
			dcb.BaudRate=CBR_9600;
			break;
		case 5:
			dcb.BaudRate=CBR_19200;
			break;
		case 6:
			dcb.BaudRate=CBR_56000;
			break;
		}
		switch(config.m_nDataBits)
		{
		case 0:
			dcb.ByteSize='5';
			break;
		case 1:
			dcb.ByteSize='6';
			break;
		case 2:
			dcb.ByteSize='7';
			break;
		case 3:
			dcb.ByteSize='8';
			break;
		}
		switch(config.m_nStopBit)
		{
		case 0:
			dcb.StopBits=ONESTOPBIT;
			break;
		case 1:
			dcb.StopBits=ONE5STOPBITS;
			break;
		case 2:
			dcb.StopBits=TWOSTOPBITS;
			break;
		}
		switch(config.m_nParity)
		{
		case 0:
			dcb.Parity=NOPARITY;
			break;
		case 1:
			dcb.Parity=ODDPARITY;
			break;
		case 2:
			dcb.Parity=EVENPARITY;
			break;
		case 3:
			dcb.Parity=MARKPARITY;
			break;
		case 4:
			dcb.Parity=SPACEPARITY;
			break;
		}
		CSerial serial;
		serial.SetCommDCB(&dcb);
	}
}

void CSerialDlg::OnButtonCleardata() 
{
	// TODO: Add your control notification handler code here
	
	m_strData=_T("");
	UpdateData(FALSE);
}
void CSerialDlg::OnCancel() 
{
	// TODO: Add extra cleanup here
	if(m_hCom)
	{
		if(AfxMessageBox("确实要中断吗?",NULL,MB_OK)==MB_OK)
		{
			m_pThread->SuspendThread();
			serial.CloseCommPort();	
			delete m_pThread;
		}
	}	
	CDialog::OnCancel();
}

void CSerialDlg::OnCommEvent()
{
	int t;
	UpdateData(TRUE);
	t=m_strData.GetLength();
	m_strData.Insert(t,m_strBuffer);
	t=m_strData.GetLength();
	for(int i=0;i<5;i++)
	{
		m_strData.Delete(t-i,1);
	}
	UpdateData(FALSE);

//	delete m_buffer;
	
}

BOOL CSerialDlg::Read()
{
	BOOL bRead=true;
	BOOL bResult;
	DWORD dwLength=0;
	DWORD dwErrorFlag=0;

	WaitForSingleObject(serial.m_ReadOverlapped.hEvent,1000);
	ResetEvent(serial.m_ReadOverlapped.hEvent);
	ClearCommError(serial.hCom,&dwErrorFlag,&serial.ComState);
	
	if(!serial.ComState.cbInQue){dwLength=0;return 1;}
	else
	{
		dwLength=min(2048,serial.ComState.cbInQue);
	}
	m_buffer=new char [dwLength];
	if(bRead)
	{
		bResult=serial.ReadComm(m_buffer,dwLength);
		if(!bResult)
		{
			if(GetLastError()==ERROR_IO_PENDING)
				bRead=false;
			else
				bRead=true;
		}
		if(!bRead)
		{
			bRead=true;
			GetOverlappedResult(serial.hCom,
								&serial.m_ReadOverlapped,
								&dwLength,
								TRUE);
		}
		
	}
	else
	{
		dwLength=0;
		ClearCommError(serial.hCom,&dwErrorFlag,&serial.ComState);
	}

	m_strBuffer=m_buffer;
	delete m_buffer;
	return 0;
}

void CSerialDlg::OnButtonSend() 
{
	// TODO: Add your control notification handler code here
	if(!m_bIsConfigFlag)
	{
		MessageBox("请先对串口进行设置!",NULL,MB_OK);
		return;
	}

////open the commport before writing the commPort
			UpdateData(TRUE);
			if(m_strData==_T(""))
			{
				MessageBox("请先输入要发送的内容!",NULL,MB_OK);
				return;
			}
			else
			{
/////////////////////////////使接收按钮无效
				m_Receive.EnableWindow(false);
/////////////////////////////////////////
//////打开串口并初始化串口
				if(!m_hCom)
				{
					m_hCom=serial.OpenCommPort(m_Port);
					serial.InitialCommPort();
				}

//// write the commPort/////////////////

//				DWORD dwErrorFlags;
//				COMSTAT ComState;
				PurgeComm(serial.hCom, PURGE_TXABORT | PURGE_RXABORT | PURGE_TXCLEAR
					| PURGE_RXCLEAR ); //清干净输入、输出缓冲区

				length=(DWORD)m_strData.GetLength();
				m_buffer=new char[length+1];
				strcpy(m_buffer,m_strData);

				if(length>0)
				{
				if(!serial.WriteComm(m_buffer,length))
					{
//		WaitForSingleObject(serial.m_WriteOverlapped.hEvent,1000);

//						if(!ClearCommError(serial.hCom,&dwErrorFlag,&serial.ComState))
						if(GetLastError()==ERROR_IO_PENDING)
						{
							GetOverlappedResult(serial.hCom,
								&serial.m_WriteOverlapped,&length,TRUE);
						}
						else
						{
							MessageBox("发送过程出错",NULL,MB_OK);
							return;
						}

					}
				
				}

				delete m_buffer;
				return;
			}	
}

void CSerialDlg::OnButtonReceive() 
{
	// TODO: Add your control notification handler code here
	if(!m_bIsConfigFlag)
	{
		MessageBox("请先对串口进行设置!",NULL,MB_OK);
		return;
	}
///////////////////////////使发送按钮无效
	m_Send.EnableWindow(false);

////open the commport before reading the commPort

			if(!m_hCom)
			{
				m_hCom=serial.OpenCommPort(m_Port);//m_hCom==serial.hCom
				serial.InitialCommPort();
			}
			else
			{
				MessageBox("串口已经打开",NULL,MB_OK);
			}

////read the commPort//////////////////

			m_pThread=
				AfxBeginThread( CommWatchProc,
								this,//
								THREAD_PRIORITY_NORMAL,
								0,
								CREATE_SUSPENDED,
								NULL);
			if(m_pThread==NULL)
			{
				CloseHandle(serial.hCom);
			}
			else
			{
				m_pThread->ResumeThread();//恢复线程运行
			}	
	
}

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