📄 netserverdlg.cpp
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// NetServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "five.h"
#include "NetServerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CNetServerDlg dialog
CNetServerDlg::CNetServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CNetServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CNetServerDlg)
m_Port = 0;
//}}AFX_DATA_INIT
m_Connected = FALSE;
}
void CNetServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CNetServerDlg)
DDX_Text(pDX, IDC_EDIT_PORT, m_Port);
DDV_MinMaxUInt(pDX, m_Port, 0, 65536);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CNetServerDlg, CDialog)
//{{AFX_MSG_MAP(CNetServerDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNetServerDlg message handlers
void CNetServerDlg::OnOK()
{
UpdateData();
if(!AfxSocketInit()){
m_Connected = FALSE;
MessageBox("Windsocket initial failed");
return;
}
if(!m_SocketServer.Create(m_Port)){
m_Connected = FALSE;
MessageBox("Error occured during Creating Server Socket");
return;
}
if(!m_SocketServer.Listen()){
m_Connected = FALSE;
MessageBox("Error occured during Listenning Server Socket");
return;
}
if(!m_SocketServer.Accept(m_SocketTransfer) ){
m_Connected = FALSE;
MessageBox("Error occured during Accepting Client Socket");
return;
}
m_Connected = TRUE;
CDialog::OnOK();
}
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