📄 audio1eng.cpp
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/* Copyright (c) 2004, Symbian Software Ltd. All rights reserved */
#ifndef __Audio1ENG_H_
#define __Audio1ENG_H_
#include "Audio1eng.h"
#include "Audio1Ui.h"
#include "Audio1.hrh"
CAudio1Engine::CAudio1Engine(CAudio1Ui& aAppUi) :
iState(ENotReady),
iAppUi(aAppUi)
{
}
CAudio1Engine* CAudio1Engine::NewL(CAudio1Ui& aAppUi)
{
CAudio1Engine* self = NewLC(aAppUi);
CleanupStack::Pop(); // self
return self;
}
CAudio1Engine* CAudio1Engine::NewLC(CAudio1Ui& aAppUi)
{
CAudio1Engine* self = new (ELeave) CAudio1Engine(aAppUi);
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
void CAudio1Engine::ConstructL()
{
}
void CAudio1Engine::SetFileL(const TDesC& aFileName)
{
if (iUtility)
delete iUtility;
iUtility = CMdaAudioPlayerUtility::NewFilePlayerL(aFileName, *this);
}
CAudio1Engine::~CAudio1Engine()
{
delete iUtility;
iUtility = NULL;
}
void CAudio1Engine::MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& /*aDuration*/)
{
if (aError==KErrNone)
{
iState=EReady;
iAppUi.UpdateViewL();
}
}
void CAudio1Engine::MapcPlayComplete(TInt /*aError*/)
{
iState=EReady;
}
void CAudio1Engine::PlayL()
{
iUtility->Play();
iState=EPlaying;
}
void CAudio1Engine::StopL()
{
iUtility->Stop();
iState=EReady;
}
void CAudio1Engine::UpdateMenu(CEikMenuPane* aMenuPane)
{
switch(iState)
{
case ENotReady:
aMenuPane->SetItemDimmed(ECmdOpenFile, EFalse);
aMenuPane->SetItemDimmed(ECmdPlay, ETrue);
aMenuPane->SetItemDimmed(ECmdStop, ETrue);
break;
case EReady:
aMenuPane->SetItemDimmed(ECmdOpenFile, EFalse);
aMenuPane->SetItemDimmed(ECmdPlay, EFalse);
aMenuPane->SetItemDimmed(ECmdStop, ETrue);
break;
case EPlaying:
aMenuPane->SetItemDimmed(ECmdOpenFile, ETrue);
aMenuPane->SetItemDimmed(ECmdPlay, ETrue);
aMenuPane->SetItemDimmed(ECmdStop, EFalse);
break;
}
}
#endif// __Audio1ENG_H_
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