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📄 cobra.c

📁 这个linux源代码是很全面的~基本完整了~使用c编译的~由于时间问题我没有亲自测试~但就算用来做参考资料也是非常好的
💻 C
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/* * $Id: cobra.c,v 1.10 2000/06/08 10:23:45 vojtech Exp $ * *  Copyright (c) 1999-2000 Vojtech Pavlik * *  Sponsored by SuSE *//* * Creative Labd Blaster GamePad Cobra driver for Linux *//* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail: * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic */#include <linux/kernel.h>#include <linux/module.h>#include <linux/slab.h>#include <linux/init.h>#include <linux/gameport.h>#include <linux/input.h>#define COBRA_MAX_STROBE	45	/* 45 us max wait for first strobe */#define COBRA_REFRESH_TIME	HZ/50	/* 20 ms between reads */#define COBRA_LENGTH		36static char* cobra_name = "Creative Labs Blaster GamePad Cobra";static int cobra_btn[] = { BTN_START, BTN_SELECT, BTN_TL, BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL2, BTN_TR2, 0 };struct cobra {	struct gameport *gameport;	struct timer_list timer;	struct input_dev dev[2];	int used;	int reads;	int bads;	unsigned char exists;};static unsigned char cobra_read_packet(struct gameport *gameport, unsigned int *data){	unsigned long flags;	unsigned char u, v, w;	__u64 buf[2];	int r[2], t[2];	int i, j, ret;	int strobe = gameport_time(gameport, COBRA_MAX_STROBE);	for (i = 0; i < 2; i++) {		r[i] = buf[i] = 0;		t[i] = COBRA_MAX_STROBE;	}		__save_flags(flags);	__cli();	u = gameport_read(gameport);	do {		t[0]--; t[1]--;		v = gameport_read(gameport);		for (i = 0, w = u ^ v; i < 2 && w; i++, w >>= 2)			if (w & 0x30) {				if ((w & 0x30) < 0x30 && r[i] < COBRA_LENGTH && t[i] > 0) {					buf[i] |= (__u64)((w >> 5) & 1) << r[i]++;					t[i] = strobe;					u = v;				} else t[i] = 0;			}	} while (t[0] > 0 || t[1] > 0);	__restore_flags(flags);	ret = 0;	for (i = 0; i < 2; i++) {		if (r[i] != COBRA_LENGTH) continue;		for (j = 0; j < COBRA_LENGTH && (buf[i] & 0x04104107f) ^ 0x041041040; j++)			buf[i] = (buf[i] >> 1) | ((__u64)(buf[i] & 1) << (COBRA_LENGTH - 1));		if (j < COBRA_LENGTH) ret |= (1 << i);		data[i] = ((buf[i] >>  7) & 0x000001f) | ((buf[i] >>  8) & 0x00003e0)			| ((buf[i] >>  9) & 0x0007c00) | ((buf[i] >> 10) & 0x00f8000)			| ((buf[i] >> 11) & 0x1f00000);	}	return ret;}static void cobra_timer(unsigned long private){	struct cobra *cobra = (void *) private;	struct input_dev *dev;	unsigned int data[2];	int i, j, r;	cobra->reads++;	if ((r = cobra_read_packet(cobra->gameport, data)) != cobra->exists)		cobra->bads++;	for (i = 0; i < 2; i++)		if (cobra->exists & r & (1 << i)) {			dev = cobra->dev + i;			input_report_abs(dev, ABS_X, ((data[i] >> 4) & 1) - ((data[i] >> 3) & 1));			input_report_abs(dev, ABS_Y, ((data[i] >> 2) & 1) - ((data[i] >> 1) & 1));			for (j = 0; cobra_btn[j]; j++)				input_report_key(dev, cobra_btn[j], data[i] & (0x20 << j));		}	mod_timer(&cobra->timer, jiffies + COBRA_REFRESH_TIME);	}static int cobra_open(struct input_dev *dev){	struct cobra *cobra = dev->private;	if (!cobra->used++)		mod_timer(&cobra->timer, jiffies + COBRA_REFRESH_TIME);		return 0;}static void cobra_close(struct input_dev *dev){	struct cobra *cobra = dev->private;	if (!--cobra->used)		del_timer(&cobra->timer);}static void cobra_connect(struct gameport *gameport, struct gameport_dev *dev){	struct cobra *cobra;	unsigned int data[2];	int i, j;	if (!(cobra = kmalloc(sizeof(struct cobra), GFP_KERNEL)))		return;	memset(cobra, 0, sizeof(struct cobra));	gameport->private = cobra;	cobra->gameport = gameport;	init_timer(&cobra->timer);	cobra->timer.data = (long) cobra;	cobra->timer.function = cobra_timer;	if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))		goto fail1;	cobra->exists = cobra_read_packet(gameport, data);	for (i = 0; i < 2; i++) 		if ((cobra->exists >> i) & data[i] & 1) {			printk(KERN_WARNING "cobra.c: Device on gameport%d.%d has the Ext bit set. ID is: %d"				" Contact vojtech@suse.cz\n", gameport->number, i, (data[i] >> 2) & 7);			cobra->exists &= ~(1 << i);		}	if (!cobra->exists)		goto fail2;	for (i = 0; i < 2; i++)		if ((cobra->exists >> i) & 1) {			cobra->dev[i].private = cobra;			cobra->dev[i].open = cobra_open;			cobra->dev[i].close = cobra_close;			cobra->dev[i].name = cobra_name;			cobra->dev[i].idbus = BUS_GAMEPORT;			cobra->dev[i].idvendor = GAMEPORT_ID_VENDOR_CREATIVE;			cobra->dev[i].idproduct = 0x0008;			cobra->dev[i].idversion = 0x0100;					cobra->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);			cobra->dev[i].absbit[0] = BIT(ABS_X) | BIT(ABS_Y);			for (j = 0; cobra_btn[j]; j++)				set_bit(cobra_btn[j], cobra->dev[i].keybit);			cobra->dev[i].absmin[ABS_X] = -1; cobra->dev[i].absmax[ABS_X] = 1;			cobra->dev[i].absmin[ABS_Y] = -1; cobra->dev[i].absmax[ABS_Y] = 1;			input_register_device(cobra->dev + i);			printk(KERN_INFO "input%d: %s on gameport%d.%d\n",				cobra->dev[i].number, cobra_name, gameport->number, i);		}	return;fail2:	gameport_close(gameport);fail1:	kfree(cobra);}static void cobra_disconnect(struct gameport *gameport){	int i;	struct cobra *cobra = gameport->private;	for (i = 0; i < 2; i++)		if ((cobra->exists >> i) & 1)			input_unregister_device(cobra->dev + i);	gameport_close(gameport);	kfree(cobra);}static struct gameport_dev cobra_dev = {	connect:	cobra_connect,	disconnect:	cobra_disconnect,};int __init cobra_init(void){	gameport_register_device(&cobra_dev);	return 0;}void __exit cobra_exit(void){	gameport_unregister_device(&cobra_dev);}module_init(cobra_init);module_exit(cobra_exit);MODULE_LICENSE("GPL");

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