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📁 这个linux源代码是很全面的~基本完整了~使用c编译的~由于时间问题我没有亲自测试~但就算用来做参考资料也是非常好的
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	stf.spill.nta [loc0]=f41,-256	stf.spill.nta [loc1]=f33,-256	adds loc3=96*16-128-128,in0	;;	stf.spill.nta [loc2]=f120,-256	stf.spill.nta [loc3]=f112,-256	;;	stf.spill.nta [loc2]=f104,-256	stf.spill.nta [loc3]=f96,-256	;;	stf.spill.nta [loc2]=f88,-256	stf.spill.nta [loc3]=f80,-256	;;	stf.spill.nta [loc2]=f72,-256	stf.spill.nta [loc3]=f64,-256	;;	stf.spill.nta [loc2]=f56,-256	stf.spill.nta [loc3]=f48,-256	;;	stf.spill.nta [loc2]=f40	stf.spill.nta [loc3]=f32	br.ret.sptk.many rpEND(__ia64_save_fpu)GLOBAL_ENTRY(__ia64_load_fpu)	alloc r2=ar.pfs,1,2,0,0	adds r3=128,in0	adds r14=256,in0	adds r15=384,in0	mov loc0=512	mov loc1=-1024+16	;;	ldf.fill.nta f32=[in0],loc0	ldf.fill.nta f40=[ r3],loc0	ldf.fill.nta f48=[r14],loc0	ldf.fill.nta f56=[r15],loc0	;;	ldf.fill.nta f64=[in0],loc0	ldf.fill.nta f72=[ r3],loc0	ldf.fill.nta f80=[r14],loc0	ldf.fill.nta f88=[r15],loc0	;;	ldf.fill.nta f96=[in0],loc1	ldf.fill.nta f104=[ r3],loc1	ldf.fill.nta f112=[r14],loc1	ldf.fill.nta f120=[r15],loc1	;;	ldf.fill.nta f33=[in0],loc0	ldf.fill.nta f41=[ r3],loc0	ldf.fill.nta f49=[r14],loc0	ldf.fill.nta f57=[r15],loc0	;;	ldf.fill.nta f65=[in0],loc0	ldf.fill.nta f73=[ r3],loc0	ldf.fill.nta f81=[r14],loc0	ldf.fill.nta f89=[r15],loc0	;;	ldf.fill.nta f97=[in0],loc1	ldf.fill.nta f105=[ r3],loc1	ldf.fill.nta f113=[r14],loc1	ldf.fill.nta f121=[r15],loc1	;;	ldf.fill.nta f34=[in0],loc0	ldf.fill.nta f42=[ r3],loc0	ldf.fill.nta f50=[r14],loc0	ldf.fill.nta f58=[r15],loc0	;;	ldf.fill.nta f66=[in0],loc0	ldf.fill.nta f74=[ r3],loc0	ldf.fill.nta f82=[r14],loc0	ldf.fill.nta f90=[r15],loc0	;;	ldf.fill.nta f98=[in0],loc1	ldf.fill.nta f106=[ r3],loc1	ldf.fill.nta f114=[r14],loc1	ldf.fill.nta f122=[r15],loc1	;;	ldf.fill.nta f35=[in0],loc0	ldf.fill.nta f43=[ r3],loc0	ldf.fill.nta f51=[r14],loc0	ldf.fill.nta f59=[r15],loc0	;;	ldf.fill.nta f67=[in0],loc0	ldf.fill.nta f75=[ r3],loc0	ldf.fill.nta f83=[r14],loc0	ldf.fill.nta f91=[r15],loc0	;;	ldf.fill.nta f99=[in0],loc1	ldf.fill.nta f107=[ r3],loc1	ldf.fill.nta f115=[r14],loc1	ldf.fill.nta f123=[r15],loc1	;;	ldf.fill.nta f36=[in0],loc0	ldf.fill.nta f44=[ r3],loc0	ldf.fill.nta f52=[r14],loc0	ldf.fill.nta f60=[r15],loc0	;;	ldf.fill.nta f68=[in0],loc0	ldf.fill.nta f76=[ r3],loc0	ldf.fill.nta f84=[r14],loc0	ldf.fill.nta f92=[r15],loc0	;;	ldf.fill.nta f100=[in0],loc1	ldf.fill.nta f108=[ r3],loc1	ldf.fill.nta f116=[r14],loc1	ldf.fill.nta f124=[r15],loc1	;;	ldf.fill.nta f37=[in0],loc0	ldf.fill.nta f45=[ r3],loc0	ldf.fill.nta f53=[r14],loc0	ldf.fill.nta f61=[r15],loc0	;;	ldf.fill.nta f69=[in0],loc0	ldf.fill.nta f77=[ r3],loc0	ldf.fill.nta f85=[r14],loc0	ldf.fill.nta f93=[r15],loc0	;;	ldf.fill.nta f101=[in0],loc1	ldf.fill.nta f109=[ r3],loc1	ldf.fill.nta f117=[r14],loc1	ldf.fill.nta f125=[r15],loc1	;;	ldf.fill.nta f38 =[in0],loc0	ldf.fill.nta f46 =[ r3],loc0	ldf.fill.nta f54 =[r14],loc0	ldf.fill.nta f62 =[r15],loc0	;;	ldf.fill.nta f70 =[in0],loc0	ldf.fill.nta f78 =[ r3],loc0	ldf.fill.nta f86 =[r14],loc0	ldf.fill.nta f94 =[r15],loc0	;;	ldf.fill.nta f102=[in0],loc1	ldf.fill.nta f110=[ r3],loc1	ldf.fill.nta f118=[r14],loc1	ldf.fill.nta f126=[r15],loc1	;;	ldf.fill.nta f39 =[in0],loc0	ldf.fill.nta f47 =[ r3],loc0	ldf.fill.nta f55 =[r14],loc0	ldf.fill.nta f63 =[r15],loc0	;;	ldf.fill.nta f71 =[in0],loc0	ldf.fill.nta f79 =[ r3],loc0	ldf.fill.nta f87 =[r14],loc0	ldf.fill.nta f95 =[r15],loc0	;;	ldf.fill.nta f103=[in0]	ldf.fill.nta f111=[ r3]	ldf.fill.nta f119=[r14]	ldf.fill.nta f127=[r15]	br.ret.sptk.many rpEND(__ia64_load_fpu)GLOBAL_ENTRY(__ia64_init_fpu)	stf.spill [sp]=f0		// M3	mov	 f32=f0			// F	nop.b	 0	ldfps	 f33,f34=[sp]		// M0	ldfps	 f35,f36=[sp]		// M1	mov      f37=f0			// F	;;	setf.s	 f38=r0			// M2	setf.s	 f39=r0			// M3	mov      f40=f0			// F	ldfps	 f41,f42=[sp]		// M0	ldfps	 f43,f44=[sp]		// M1	mov      f45=f0			// F	setf.s	 f46=r0			// M2	setf.s	 f47=r0			// M3	mov      f48=f0			// F	ldfps	 f49,f50=[sp]		// M0	ldfps	 f51,f52=[sp]		// M1	mov      f53=f0			// F	setf.s	 f54=r0			// M2	setf.s	 f55=r0			// M3	mov      f56=f0			// F	ldfps	 f57,f58=[sp]		// M0	ldfps	 f59,f60=[sp]		// M1	mov      f61=f0			// F	setf.s	 f62=r0			// M2	setf.s	 f63=r0			// M3	mov      f64=f0			// F	ldfps	 f65,f66=[sp]		// M0	ldfps	 f67,f68=[sp]		// M1	mov      f69=f0			// F	setf.s	 f70=r0			// M2	setf.s	 f71=r0			// M3	mov      f72=f0			// F	ldfps	 f73,f74=[sp]		// M0	ldfps	 f75,f76=[sp]		// M1	mov      f77=f0			// F	setf.s	 f78=r0			// M2	setf.s	 f79=r0			// M3	mov      f80=f0			// F	ldfps	 f81,f82=[sp]		// M0	ldfps	 f83,f84=[sp]		// M1	mov      f85=f0			// F	setf.s	 f86=r0			// M2	setf.s	 f87=r0			// M3	mov      f88=f0			// F	/*	 * When the instructions are cached, it would be faster to initialize	 * the remaining registers with simply mov instructions (F-unit).	 * This gets the time down to ~29 cycles.  However, this would use up	 * 33 bundles, whereas continuing with the above pattern yields	 * 10 bundles and ~30 cycles.	 */	ldfps	 f89,f90=[sp]		// M0	ldfps	 f91,f92=[sp]		// M1	mov      f93=f0			// F	setf.s	 f94=r0			// M2	setf.s	 f95=r0			// M3	mov      f96=f0			// F	ldfps	 f97,f98=[sp]		// M0	ldfps	 f99,f100=[sp]		// M1	mov      f101=f0		// F	setf.s	 f102=r0		// M2	setf.s	 f103=r0		// M3	mov      f104=f0		// F	ldfps	 f105,f106=[sp]		// M0	ldfps	 f107,f108=[sp]		// M1	mov      f109=f0		// F	setf.s	 f110=r0		// M2	setf.s	 f111=r0		// M3	mov      f112=f0		// F	ldfps	 f113,f114=[sp]		// M0	ldfps	 f115,f116=[sp]		// M1	mov      f117=f0		// F	setf.s	 f118=r0		// M2	setf.s	 f119=r0		// M3	mov      f120=f0		// F	ldfps	 f121,f122=[sp]		// M0	ldfps	 f123,f124=[sp]		// M1	mov      f125=f0		// F	setf.s	 f126=r0		// M2	setf.s	 f127=r0		// M3	br.ret.sptk.many rp		// FEND(__ia64_init_fpu)/* * Switch execution mode from virtual to physical or vice versa. * * Inputs: *	r16 = new psr to establish * * Note: RSE must already be in enforced lazy mode */GLOBAL_ENTRY(ia64_switch_mode) {	alloc r2=ar.pfs,0,0,0,0	rsm psr.i | psr.ic		// disable interrupts and interrupt collection	mov r15=ip }	;; {	flushrs				// must be first insn in group	srlz.i	shr.u r19=r15,61		// r19 <- top 3 bits of current IP }	;;	mov cr.ipsr=r16			// set new PSR	add r3=1f-ia64_switch_mode,r15	xor r15=0x7,r19			// flip the region bits	mov r17=ar.bsp	mov r14=rp			// get return address into a general register	// switch RSE backing store:	;;	dep r17=r15,r17,61,3		// make ar.bsp physical or virtual	mov r18=ar.rnat			// save ar.rnat	;;	mov ar.bspstore=r17		// this steps on ar.rnat	dep r3=r15,r3,61,3		// make rfi return address physical or virtual	;;	mov cr.iip=r3	mov cr.ifs=r0	dep sp=r15,sp,61,3		// make stack pointer physical or virtual	;;	mov ar.rnat=r18			// restore ar.rnat	dep r14=r15,r14,61,3		// make function return address physical or virtual	rfi				// must be last insn in group	;;1:	mov rp=r14	br.ret.sptk.many rpEND(ia64_switch_mode)#ifdef CONFIG_IA64_BRL_EMU/* *  Assembly routines used by brl_emu.c to set preserved register state. */#define SET_REG(reg)				\ GLOBAL_ENTRY(ia64_set_##reg);			\	alloc r16=ar.pfs,1,0,0,0;		\	mov reg=r32;				\	;;					\	br.ret.sptk.many rp;			\ END(ia64_set_##reg)SET_REG(b1);SET_REG(b2);SET_REG(b3);SET_REG(b4);SET_REG(b5);#endif /* CONFIG_IA64_BRL_EMU */#ifdef CONFIG_SMP	/*	 * This routine handles spinlock contention.  It uses a simple exponential backoff	 * algorithm to reduce unnecessary bus traffic.  The initial delay is selected from	 * the low-order bits of the cycle counter (a cheap "randomizer").  I'm sure this	 * could use additional tuning, especially on systems with a large number of CPUs.	 * Also, I think the maximum delay should be made a function of the number of CPUs in	 * the system. --davidm 00/08/05	 *	 * WARNING: This is not a normal procedure.  It gets called from C code without	 * the compiler knowing about it.  Thus, we must not use any scratch registers	 * beyond those that were declared "clobbered" at the call-site (see spin_lock()	 * macro).  We may not even use the stacked registers, because that could overwrite	 * output registers.  Similarly, we can't use the scratch stack area as it may be	 * in use, too.	 *	 * Inputs:	 *	ar.ccv = 0 (and available for use)	 *	r28 = available for use	 *	r29 = available for use	 *	r30 = non-zero (and available for use)	 *	r31 = address of lock we're trying to acquire	 *	p15 = available for use	 */#	define delay	r28#	define timeout	r29#	define tmp	r30GLOBAL_ENTRY(ia64_spinlock_contention)	mov tmp=ar.itc	;;	and delay=0x3f,tmp	;;.retry:	add timeout=tmp,delay	shl delay=delay,1	;;	dep delay=delay,r0,0,13	// limit delay to 8192 cycles	;;	// delay a little....wait:	sub tmp=tmp,timeout	or delay=0xf,delay	// make sure delay is non-zero (otherwise we get stuck with 0)	;;	cmp.lt p15,p0=tmp,r0	mov tmp=ar.itc(p15)	br.cond.sptk .wait	;;	ld4 tmp=[r31]	;;	cmp.ne p15,p0=tmp,r0	mov tmp=ar.itc(p15)	br.cond.sptk .retry	// lock is still busy	;;	// try acquiring lock (we know ar.ccv is still zero!):	mov tmp=1	;;	cmpxchg4.acq tmp=[r31],tmp,ar.ccv	;;	cmp.eq p15,p0=tmp,r0	mov tmp=ar.itc(p15)	br.ret.sptk.many b7	// got lock -> return	br .retry		// still no luck, retryEND(ia64_spinlock_contention)#endif

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