📄 e108. determining when an object will be reclaimed.txt
字号:
A phantom reference is used to determine when an object is just about to be reclaimed. Phantom references are safer to use than finalization because once an object is phantom reachable, it cannot be resurrected.
// Create the phantom reference.
ReferenceQueue rq = new ReferenceQueue();
PhantomReference pr = new PhantomReference(object, rq);
// Wait until the object is about to be reclaimed.
try {
while (true) {
Reference r = rq.remove();
if (r == pr) {
// The object is about to be reclaimed.
// Clear the referent so that it can be reclaimed.
r.clear();
}
}
} catch (InterruptedException e) {
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -