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📄 e652. getting the font faces for a font family.txt

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To create a Font object to draw text, it is necessary to specify the font face name. This example demonstrates how to retrieve all the font face names from a font family name. Unfortunately, the method is somewhat inefficient since it involves creating one-point size Font objects for every available font in the system. The example caches all the information by creating a hash table that maps a font family name to an array of font face names. 
See also e651 Listing All Available Font Families. Note: J2SE 1.4 only support True Type fonts. 

    Map fontFaceNames = new HashMap();
    
    // Get all available font faces names
    GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    Font[] fonts = ge.getAllFonts();
    
    // Process each font
    for (int i=0; i<fonts.length; i++) {
        // Get font's family and face
        String familyName = fonts[i].getFamily();
        String faceName = fonts[i].getName();
    
        // Add font to table
        java.util.List list = (java.util.List)fontFaceNames.get(familyName);
        if (list == null) {
            list = new ArrayList();
            fontFaceNames.put(familyName, list);
    
        }
        list.add(faceName);
    }
    
    // Replace the face name lists with string arrays,
    // which are more compact and convenient to use
    for (Iterator it=fontFaceNames.keySet().iterator(); it.hasNext(); ) {
        String familyName = (String)it.next();
        java.util.List list = (java.util.List)fontFaceNames.get(familyName);
        fontFaceNames.put(familyName, list.toArray(new String[list.size()]));
    }
    
    
    // Use the table
    String[] faces = (String[])fontFaceNames.get("Verdana");

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