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📄 stdafx.h

📁 MudMaster 2000 的C++源码
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/************************************************************************************
	Copyright (c) 2000 Aaron O'Neil
	All rights reserved.

	Redistribution and use in source and binary forms, with or without
	modification, are permitted provided that the following conditions
	are met:

		1) Redistributions of source code must retain the above copyright notice, 
				this list of conditions and the following disclaimer.
		2) Redistributions in binary form must reproduce the above copyright notice, 
				this list of conditions and the following disclaimer in the documentation
				and/or other materials provided with the distribution.
		3) Redistributions in binary form must reproduce the above copyright notice on
				program startup. Additional credits for program modification are acceptable
				but original copyright and credits must be visible at startup.
		4) You may charge a reasonable copying fee for any distribution of Mud Master. 
				You may charge any fee you choose for support of Mud Master. You may not 
				charge a fee for Mud Master itself.

  THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
	IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
	OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
	IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
	INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
	NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
	DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
	THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
	(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
	THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

**************************************************************************************/

#include <afx.h>
#include <afxsock.h>
#include <afxinet.h>

#include <stdio.h>
#include <conio.h>

#include <mmsystem.h>

// ANSI escape sequences.
#define ANSI_RESET				"\x1b[0m"
#define ANSI_BOLD					"\x1b[1m"
#define ANSI_F_BLACK				"\x1b[30m"
#define ANSI_F_RED				"\x1b[31m"
#define ANSI_F_GREEN				"\x1b[32m"
#define ANSI_F_YELLOW			"\x1b[33m"
#define ANSI_F_BLUE				"\x1b[34m"
#define ANSI_F_MAGENTA			"\x1b[35m"
#define ANSI_F_CYAN				"\x1b[36m"
#define ANSI_F_WHITE				"\x1b[37m"
#define ANSI_F_BOLDGREY			"\x1b[1;30m"
#define ANSI_F_BOLDRED			"\x1b[1;31m"
#define ANSI_F_BOLDGREEN		"\x1b[1;32m"
#define ANSI_F_BOLDYELLOW		"\x1b[1;33m"
#define ANSI_F_BOLDBLUE			"\x1b[1;34m"
#define ANSI_F_BOLDMAGENTA		"\x1b[1;35m"
#define ANSI_F_BOLDCYAN			"\x1b[1;36m"
#define ANSI_F_BOLDWHITE		"\x1b[1;37m"
#define ANSI_B_BLACK				"\x1b[40m"
#define ANSI_B_RED				"\x1b[41m"
#define ANSI_B_GREEN				"\x1b[42m"
#define ANSI_B_YELLOW			"\x1b[43m"
#define ANSI_B_BLUE				"\x1b[44m"
#define ANSI_B_MAGENTA			"\x1b[45m"
#define ANSI_B_CYAN				"\x1b[46m"
#define ANSI_B_WHITE				"\x1b[47m"

// Color constants.  F_ are foreground, B_ are background.
#define F_BLACK			0
#define F_BLUE				FOREGROUND_BLUE
#define F_GREEN			FOREGROUND_GREEN
#define F_CYAN				FOREGROUND_GREEN|FOREGROUND_BLUE
#define F_RED				FOREGROUND_RED
#define F_MAGENTA			FOREGROUND_RED|FOREGROUND_BLUE
#define F_BROWN			FOREGROUND_RED|FOREGROUND_GREEN
#define F_LIGHTGREY		FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE
#define F_DARKGREY		FOREGROUND_INTENSITY
#define F_LIGHTBLUE		FOREGROUND_INTENSITY|FOREGROUND_BLUE
#define F_LIGHTGREEN		FOREGROUND_INTENSITY|FOREGROUND_GREEN
#define F_LIGHTCYAN		FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE
#define F_LIGHTRED		FOREGROUND_INTENSITY|FOREGROUND_RED
#define F_LIGHTMAGENTA	FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE
#define F_YELLOW			FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN
#define F_WHITE			FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE

#define B_BLACK			0
#define B_BLUE				BACKGROUND_BLUE
#define B_GREEN			BACKGROUND_GREEN
#define B_CYAN				BACKGROUND_GREEN|BACKGROUND_BLUE
#define B_RED				BACKGROUND_RED
#define B_MAGENTA			BACKGROUND_RED|BACKGROUND_BLUE
#define B_BROWN			BACKGROUND_RED|BACKGROUND_GREEN
#define B_LIGHTGREY		BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE

// Overridden ReadString to fix bug in MFC 4.0
#include "StdioFileFix.h"

#include "TextLine.h"
#include "CircleBuffer.h"
#include "Screen.h"
#include "HashTable.h"
#include "StringMap.h"

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