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📄 statusbar.cpp

📁 MudMaster 2000 的C++源码
💻 CPP
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/************************************************************************************
	Copyright (c) 2000 Aaron O'Neil
	All rights reserved.

	Redistribution and use in source and binary forms, with or without
	modification, are permitted provided that the following conditions
	are met:

		1) Redistributions of source code must retain the above copyright notice, 
				this list of conditions and the following disclaimer.
		2) Redistributions in binary form must reproduce the above copyright notice, 
				this list of conditions and the following disclaimer in the documentation
				and/or other materials provided with the distribution.
		3) Redistributions in binary form must reproduce the above copyright notice on
				program startup. Additional credits for program modification are acceptable
				but original copyright and credits must be visible at startup.
		4) You may charge a reasonable copying fee for any distribution of Mud Master. 
				You may charge any fee you choose for support of Mud Master. You may not 
				charge a fee for Mud Master itself.

  THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
	IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
	OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
	IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
	INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
	NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
	DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
	THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
	(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
	THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

**************************************************************************************/

#include "StdAfx.h"
#include "Extern.h"
#include "StatusBar.h"
#include "MudWindow.h"
#include "TextInput.h"

CStatusBar::CStatusBar()
{
	m_nFore = 14;
	m_wFore = F_YELLOW;
	m_nBack = 5;
	m_wBack = B_MAGENTA;
	m_wAttr = m_wFore | m_wBack;
	m_bShowing = FALSE;
	m_ptrList.SetSize(DEFAULT_BAR_ARRAY_SIZE,DEFAULT_BAR_GROW_SIZE);
	m_nCount = 0;
	m_nGetIndex = 0;
}

CStatusBar::~CStatusBar()
{
	RemoveAll();
}

void CStatusBar::RemoveAll()
{
	BAR_ITEM *pItem;
	for (int i=0;i<m_nCount;i++)
	{
		pItem = (BAR_ITEM *)m_ptrList.GetAt(i);
		delete pItem;
	}
	m_ptrList.RemoveAll();
	m_nCount = 0;
	m_nGetIndex = 0;
}

int CStatusBar::RemoveGroup(const char *pszGroup)
{
	BAR_ITEM *pItem;
	int nCount = 0;
	for (int i=m_nCount-1;i>-1;i--)
	{
		pItem = (BAR_ITEM *)m_ptrList.GetAt(i);
		if (pItem->strGroup == pszGroup)
		{
			Remove(i);
			nCount++;
		}
	}
	return(nCount);
}

int CStatusBar::DisableGroup(const char *pszGroup)
{
	int nCount = 0;
	BAR_ITEM *pItem = GetFirst();
	while(pItem != NULL)
	{
		if (pItem->strGroup == pszGroup)
		{
			pItem->bEnabled = FALSE;
			nCount++;
		}
		pItem = GetNext();
	}
	return(nCount);
}

int CStatusBar::EnableGroup(const char *pszGroup)
{
	int nCount = 0;
	BAR_ITEM *pItem = GetFirst();
	while(pItem != NULL)
	{
		if (pItem->strGroup == pszGroup)
		{
			pItem->bEnabled = TRUE;
			nCount++;
		}
		pItem = GetNext();
	}
	return(nCount);
}

void CStatusBar::SetBarFore(int nColor)
{
	m_nFore = nColor;
	m_wFore = ForeColorAttribute(nColor);
	m_wAttr = m_wFore | m_wBack;
	if (m_bShowing)
		Redraw();
}

void CStatusBar::SetBarBack(int nColor)
{
	m_nBack = nColor;
	m_wBack = BackColorAttribute(nColor);
	m_wAttr = m_wFore | m_wBack;
	if (m_bShowing)
		Redraw();
}

void CStatusBar::SetBarItemFore(BAR_ITEM *pItem, int nColor)
{
	pItem->nFore = nColor;
	WORD wFore = ForeColorAttribute(nColor);
	WORD wBack = BackColorAttribute(pItem->nBack);
	pItem->wColor = wFore | wBack;
	DrawItem(pItem);
}

void CStatusBar::SetBarItemBack(BAR_ITEM *pItem, int nColor)
{
	pItem->nBack = nColor;
	WORD wFore = ForeColorAttribute(pItem->nFore);
	WORD wBack = BackColorAttribute(nColor);
	pItem->wColor = wFore | wBack;
	DrawItem(pItem);
}

void CStatusBar::ShiftItems(int nStart, int nEnd, int nNum)
{
	if (nStart < 0 || nStart >= m_nCount || nStart > nEnd)
		return;
	if (nEnd < 0 || nEnd >= m_nCount)
		return;

	int nNewPos;
	BAR_ITEM *pItem;
	for (int i=nStart;i<=nEnd;i++)
	{
		pItem = GetAt(i);
		nNewPos = pItem->nPos + nNum;
		if (nNewPos > 0 && nNewPos < 81)
			pItem->nPos = nNewPos;
	}

	int j;
	BAR_ITEM *pItemI, *pItemJ;
	for (i=0;i<m_nCount;i++)
		for (j=0;j<m_nCount-1;j++)
		{
			pItemI = GetAt(i);
			pItemJ = GetAt(j);
			if (pItemI->nPos < pItemJ->nPos)
			{
				m_ptrList.SetAt(i,pItemJ);
				m_ptrList.SetAt(j,pItemI);
			}
		}
}

void CStatusBar::ShowBar(int nPos)
{
	// If already showing and they want the same position
	// they are ignorant fools.
	if (m_bShowing && nPos == m_nPosition)
		return;

	// Must be trying to move the bar's position.  Need to 
	// hide it first.
	if (m_bShowing)
		HideBar();

	m_nPosition = nPos;
	m_nLine = _terminal.GetWindowLines();
	_terminal.Scroll();
	_terminal.SetWindowLines(m_nLine-1);
	if (nPos == STATUS_BAR_ABOVE)
	{
		m_nLine--;
		Redraw();
	}
	else
	{
		Redraw();
		_tiUserInput.Move(0,m_nLine-1,80);
	}
	_terminal.AdjustY();
	_tiUserInput.SetFocus();
	m_bShowing = TRUE;
}

void CStatusBar::HideBar()
{
	_terminal.SetWindowLines(_terminal.GetWindowLines()+1);
	if (m_nPosition == STATUS_BAR_BELOW)
	{
		_tiUserInput.Move(0,_terminal.GetWindowLines(),80);
		m_screen.FillChar(0,m_nLine-1,80,' ',F_WHITE|B_BLACK);
	}
	else
		m_screen.FillChar(0,m_nLine,80,' ',F_WHITE|B_BLACK);
	_tiUserInput.SetFocus();
	m_bShowing = FALSE;
}

void CStatusBar::DrawItem(BAR_ITEM *pItem)
{
	CString strText(pItem->strText);
	ReplaceVariables(strText);

	if (strText.GetLength() > pItem->nLen)
		strText = strText.Left(pItem->nLen);

	COORD c;
	c.X = pItem->nPos-1;
	c.Y = m_nLine;
	unsigned long lWritten;
	WORD wAttr = (!pItem->wColor ? m_wAttr : pItem->wColor);
	FillConsoleOutputAttribute(m_screen.m_hScreen,wAttr,
		pItem->nLen,c,&lWritten);

	m_screen.Gotoxy(pItem->nPos-1,m_nLine);
	m_screen.SetColor(wAttr);
	int nLen = strText.GetLength();
	if (pItem->nPos + nLen > 80)
	{
		// Cannot use WriteConsole for the last character or it will
		// scroll the window.
		WriteConsole(m_screen.m_hScreen,(const char *)strText.Left(nLen-1),
			nLen-1,&lWritten,NULL);
		c.X = (pItem->nPos-1) + (nLen-1);
		c.Y = m_nLine;
		FillConsoleOutputCharacter(m_screen.m_hScreen,
			strText.GetAt(nLen-1),1,c,&lWritten);
	}
	else
		WriteConsole(m_screen.m_hScreen,(const char *)strText,
			strText.GetLength(),&lWritten,NULL);

	int nBlanks = pItem->nLen - nLen;
	if (nBlanks)
	{
		c.X = (pItem->nPos-1) + nLen;
		FillConsoleOutputCharacter(m_screen.m_hScreen,' ',nBlanks,c,
			&lWritten);
	}
}

void CStatusBar::Redraw()
{
	_tiUserInput.HideCursor();
	m_screen.FillChar(0,m_nLine,80,' ',m_wAttr);
	BAR_ITEM *pItem = GetFirst();
	while(pItem != NULL)
	{
		if (pItem->bEnabled)
			DrawItem(pItem);
		pItem = GetNext();
	} 
	_tiUserInput.SetFocus(); 
	_tiUserInput.ShowCursor();
}

BOOL CStatusBar::Remove(const char *pszItem)
{
	BAR_ITEM *pItem;
	for (int i=0;i<m_nCount;i++)
	{
		pItem = (BAR_ITEM *)m_ptrList.GetAt(i);
		if (pItem->strItem == pszItem)
		{
			m_ptrList.RemoveAt(i);
			m_nCount--;
			delete pItem;
			return(TRUE);
		}
	}
	return(FALSE);
}

BOOL CStatusBar::Remove(int nIndex)
{
	if (nIndex < 0 || nIndex >= m_nCount)
		return(FALSE);

	BAR_ITEM *pItem = (BAR_ITEM *)m_ptrList.GetAt(nIndex);
	if (pItem == NULL)
		return(FALSE);

	m_ptrList.RemoveAt(nIndex);
	m_nCount--;
	delete pItem;
	return(TRUE);
}

int CStatusBar::AddSeparator(const char *pszItem, int nPos,
	const char *pszGroup)
{
	int i;

	BAR_ITEM *pItem = FindItem(pszItem);
	if (pItem != NULL)
	{
		pItem->strItem = pszItem;
		pItem->strText = '

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