heap.c
来自「一个用在mips体系结构中的操作系统」· C语言 代码 · 共 283 行
C
283 行
/* * Copyright (C) 1996-1998 by the Board of Trustees * of Leland Stanford Junior University. * * This file is part of the SimOS distribution. * See LICENSE file for terms of the license. * *//* @TITLE "heap.c - heap data structure *//* We manage a heap of data,key pairs, where the key a simple data type * and the data is any singular data type. We allow the caller to add * pairs, remote pairs, peek at the top pair, and do delete/add combinations. * The latter are efficient because we only reheap once. * * David Kotz 1990? and 1993 * * Modify the heap to work with events, with the smallest time on the top. * Song Bac Toh, 1994 *//* $Id: heap.c,v 1.5 1998/02/10 00:36:43 bosch Exp $ */#include <stdio.h>#include "heap.h"/* the structure representing one entry in the heap */typedef struct { HeapData data; /* the arbitrary data */ HeapKey key; /* key for comparison */} HeapEntry;/* the structure that represents a complete heap *//* typedef struct heap_struct *Heap; handle on a heap, from heap.h */struct heap_struct { HeapEntry *heap; /* the heap in use (an array) */ int numheap; /* number of elements in heap */};/* getting around in the heap *//* we don't use the 0th element of the array */#define ROOT 1#define LCHILD(p) (2 * (p))#define RCHILD(p) (2 * (p) + 1)#define PARENT(c) ((c) / 2)/* @SUBTITLE "Debugging macros" *//* The following are used for debugging our callers * as well as internal stuff *//* #define CHECK_INVARIANTS */#ifdef CHECK_INVARIANTS#define INVARIANT2(x, y) \ { \ if (!(x)) { \ fprintf(stderr, "INVARIANT false: in \"%s\", line %d\n", \ __FILE__, __LINE__); \ fprintf(stderr, (y)); \ exit(1); \ } \ }/*#define INVARIANT3(x, y, z) \ { \ if (!(x)) { \ fprintf(stderr, "INVARIANT false: in \"%s\", line %d\n", \ __FILE__, __LINE__); \ fprintf(stderr, (y), (z)); \ exit(1); \ } \ } */#else/* #define INVARIANT2(x, y) *//* #define INVARIANT3(x, y, z) already defined in modularize.h */#endif /* CHECK_INVARIANTS *//* @SUBTITLE "InitHeap: Allocate a new heap" *//* might return NULL if no free memory */Heap InitHeap(int maxsize){ Heap hp; hp = (Heap) malloc(sizeof(struct heap_struct)); if (hp == NULL) { fprintf(stderr, "InitHeap: No memory for heap\n"); return(NULL); } hp->heap = (HeapEntry *) malloc(sizeof(HeapEntry) * (maxsize+1)); if (hp->heap == NULL) { fprintf(stderr, "InitHeap: No memory for heap of %d elements\n", maxsize); free(hp); return(NULL); } hp->numheap = 0; return(hp);}/* @SUBTITLE "FreeHeap: delete a heap" */voidFreeHeap(Heap hp){ if (hp != NULL) { free(hp->heap); free(hp); }}/* @SUBTITLE "AddHeap: Add an element to the heap" */voidAddHeap(Heap hp, HeapData data, HeapKey key){ int node; INVARIANT2(hp != NULL, "AddHeap: NULL heap\n"); INVARIANT2((hp->numheap < HEAP_MAX), "AddHeap: Heap overflowed\n"); /* use new space end of heap */ node = ++(hp->numheap); /* and reheap */ while (node != ROOT && hp->heap[PARENT(node)].key > key) { hp->heap[node] = hp->heap[PARENT(node)]; node = PARENT(node); } hp->heap[node].data = data; hp->heap[node].key = key;}/* @SUBTITLE "TopHeap: Return top element of heap" */booleanTopHeap(Heap hp, HeapData *data, HeapKey *key){ INVARIANT2(hp != NULL, "TopHeap: NULL heap\n"); if (hp->numheap > 0) { if (data) *data = hp->heap[ROOT].data; if (key) *key = hp->heap[ROOT].key; return(TRUE); } else return(FALSE);}/* @SUBTITLE "RepHeap: Replace top of heap with given element and reheap" *//* note that hp->numheap does not change, and should already be > 0 */voidRepHeap(Heap hp, HeapData data, HeapKey key){ int node; /* node in heap */ int lchild, rchild; /* left and right children of node */ boolean left, right; /* left and right children exist? */ boolean swapped; /* swap was made? */ HeapEntry *heap; /* pointer to the base of this heap array */ INVARIANT2(hp != NULL, "RepHeap: NULL heap\n"); /* If heap is empty just add this element */ /* if used properly this case should never come up */ if (hp->numheap == 0) { AddHeap(hp, data, key); return; } heap = hp->heap; /* cache the heap base pointer */ node = ROOT; swapped = FALSE; do { lchild = LCHILD(node); rchild = RCHILD(node); left = (lchild <= hp->numheap); right = (rchild <= hp->numheap); /* Both children exist: which is smaller? */ if (left && right) if (heap[lchild].key < heap[rchild].key) right = FALSE; else left = FALSE; /* Now only one of left and right is true. compare it with us */ if (left && heap[lchild].key < key) { /* swap with left child */ heap[node] = heap[lchild]; node = lchild; swapped = TRUE; } else if (right && heap[rchild].key < key) { /* swap with right child */ heap[node] = heap[rchild]; node = rchild; swapped = TRUE; } else swapped = FALSE; } while (swapped); /* final resting place for new element */ heap[node].key = key; heap[node].data = data;}/* @SUBTITLE "RemHeap: Remove top element and reheap" */booleanRemHeap(Heap hp, HeapData *data, HeapKey *key){ int node; /* we don't check hp's validity because TopHeap will do it for us */ /* get the top element into data and key, if any */ if (TopHeap(hp, data, key)) { /* there was something there, so replace top with last element */ node = hp->numheap--; if (hp->numheap > 0) RepHeap(hp, hp->heap[node].data, hp->heap[node].key); return(TRUE); } else return(FALSE);}/* @SUBTITLE "RemItemHeap: Remove the element that has the same data as the given HeapData *data, and reheap" Return TRUE if item is found, FALSE if item not found. HeapData* and HeapKey* return the item found. */boolean RemHeapItem(Heap hp, HeapData *data, HeapKey *key){ HeapData inHeap, tempDat; int pos = ROOT; /* starting position in the heap */ int hole; /* the position of the removed item */ int node; /* heap is empty */ if (hp->numheap <= 0) return(FALSE); inHeap = (hp->heap[ROOT].data); tempDat = *data; /* search the heap linearly (we don't match the key) */ while (!Matching_REQUESTS(inHeap, tempDat)) { if (++pos > hp->numheap) return(FALSE); /* couldn't find the event in queue */ inHeap = hp->heap[pos].data; } /* returned found items */ *data = inHeap; *key = hp->heap[pos].key; /* We just took out the found item and created a hole. Bubble it up to the root. */ hole = pos; while(hole != ROOT) { hp->heap[hole] = hp->heap[PARENT(hole)]; hole = PARENT(hole); } /* Replace the root with the last item in the heap */ node = hp->numheap--; if (hp->numheap > 0) RepHeap(hp, hp->heap[node].data, hp->heap[node].key); return(TRUE);}
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