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📄 ospfh_thread.c

📁 实现禁位自动排列在禁位中具体实现了此方法所以这是一个创新很有应用价值在VC平台上调试通过
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/*ospfh_thread.c*/


#include "ospfh.h"
#include "ospfh_patch.h"

/* Struct timeval's tv_usec one second value.  */
#define TIMER_SECOND_MICRO 1000000L

struct timeval
timeval_adjust (struct timeval a)
{
  while (a.tv_usec >= TIMER_SECOND_MICRO)
    {
      a.tv_usec -= TIMER_SECOND_MICRO;
      a.tv_sec++;
    }

  while (a.tv_usec < 0)
    {
      a.tv_usec += TIMER_SECOND_MICRO;
      a.tv_sec--;
    }

  if (a.tv_sec < 0)
    {
      a.tv_sec = 0;
      a.tv_usec = 10;
    }

  if (a.tv_sec > TIMER_SECOND_MICRO)
    a.tv_sec = TIMER_SECOND_MICRO;    

  return a;
}

static struct timeval
timeval_subtract (struct timeval a, struct timeval b)
{
  struct timeval ret;

  ret.tv_usec = a.tv_usec - b.tv_usec;
  ret.tv_sec = a.tv_sec - b.tv_sec;

  return timeval_adjust (ret);
}

static int
timeval_cmp (struct timeval a, struct timeval b)
{
  return (a.tv_sec == b.tv_sec
	  ? a.tv_usec - b.tv_usec : a.tv_sec - b.tv_sec);
}

static unsigned long
timeval_elapsed (struct timeval a, struct timeval b)
{
  return (((a.tv_sec - b.tv_sec) * TIMER_SECOND_MICRO)
	  + (a.tv_usec - b.tv_usec));
}

/* List allocation and head/tail print out. */
static void
thread_list_debug (struct thread_list *list)
{
  printf ("count [%d] head [%p] tail [%p]\n",
	  list->count, list->head, list->tail);
}

/* Debug print for thread_master. */
void
thread_master_debug (struct thread_master *m)
{
  printf ("-----------\n");
  printf ("readlist  : ");
  thread_list_debug (&m->read);
  printf ("writelist : ");
  thread_list_debug (&m->write);
  printf ("timerlist : ");
  thread_list_debug (&m->timer);
  printf ("eventlist : ");
  thread_list_debug (&m->event);
  printf ("unuselist : ");
  thread_list_debug (&m->unuse);
  printf ("total alloc: [%ld]\n", m->alloc);
  printf ("-----------\n");
}

/* Allocate new thread master.  */
struct thread_master *
thread_master_create ()
{
  struct thread_master * master;
  master=(struct thread_master *) XCALLOC (MTYPE_THREAD_MASTER,
					   sizeof (struct thread_master));
  
  master->alloc=0;

  master->readfd.fd_count=0;
  master->writefd.fd_count=0;
  master->exceptfd.fd_count=0;

  master->read.head=NULL;
  master->read.tail=NULL;
  master->read.count=0;

  master->write.head=NULL;
  master->write.tail=NULL;
  master->write.count=0;

  master->timer.head=NULL;
  master->timer.tail=NULL;
  master->timer.count=0;

  master->event.head=NULL;
  master->event.tail=NULL;
  master->event.count=0;

  master->ready.head=NULL;
  master->ready.tail=NULL;
  master->ready.count=0;

  master->unuse.head=NULL;
  master->unuse.tail=NULL;
  master->unuse.count=0;

  return master;

}

/* Add a new thread to the list.  */
static void
thread_list_add (struct thread_list *list, struct thread *thread)
{
  thread->next = NULL;
  thread->prev = list->tail;
  if (list->tail)
    list->tail->next = thread;
  else
    list->head = thread;
  list->tail = thread;
  list->count++;
}

/* Add a new thread just before the point.  */
static void
thread_list_add_before (struct thread_list *list, 
			struct thread *point, 
			struct thread *thread)
{
  thread->next = point;
  thread->prev = point->prev;
  if (point->prev)
    point->prev->next = thread;
  else
    list->head = thread;
  point->prev = thread;
  list->count++;
}

/* Delete a thread from the list. */
static struct thread *
thread_list_delete (struct thread_list *list, struct thread *thread)
{
  if (thread->next)
    thread->next->prev = thread->prev;
  else
    list->tail = thread->prev;
  if (thread->prev)
    thread->prev->next = thread->next;
  else
    list->head = thread->next;
  thread->next = thread->prev = NULL;
  list->count--;
  return thread;
}

/* Move thread to unuse list. */
static void
thread_add_unuse (struct thread_master *m, struct thread *thread)
{
  assert (m != NULL);
  assert (thread->next == NULL);
  assert (thread->prev == NULL);
  assert (thread->type == THREAD_UNUSED);
  thread_list_add (&m->unuse, thread);
}

/* Free all unused thread. */
static void
thread_list_free (struct thread_master *m, struct thread_list *list)
{
  struct thread *t;
  struct thread *next;

  for (t = list->head; t; t = next)
    {
      next = t->next;
      XFREE (MTYPE_THREAD, t);
      list->count--;
      m->alloc--;
    }
}

/* Stop thread scheduler. */
void
thread_master_free (struct thread_master *m)
{
  thread_list_free (m, &m->read);
  thread_list_free (m, &m->write);
  thread_list_free (m, &m->timer);
  thread_list_free (m, &m->event);
  thread_list_free (m, &m->ready);
  thread_list_free (m, &m->unuse);

  XFREE (MTYPE_THREAD_MASTER, m);
}

/* Delete top of the list and return it. */
static struct thread *
thread_trim_head (struct thread_list *list)
{
  if (list->head)
    return thread_list_delete (list, list->head);
  return NULL;
}

/* Thread list is empty or not.  */
int
thread_empty (struct thread_list *list)
{
  return  list->head ? 0 : 1;
}

/* Return remain time in second. */
unsigned long
thread_timer_remain_second (struct thread *thread)
{
  struct timeval timer_now;

  gettimeofday (&timer_now, NULL);

  if (thread->u.sands.tv_sec - timer_now.tv_sec > 0)
    return thread->u.sands.tv_sec - timer_now.tv_sec;
  else
    return 0;
}

/* Get new thread.  */
static struct thread *
thread_get (struct thread_master *m, u_char type,
	    int (*func) (struct thread *), void *arg)
{
  struct thread *thread;

  if (m->unuse.head)
    thread = thread_trim_head (&m->unuse);
  else
    {
      thread = XCALLOC (MTYPE_THREAD, sizeof (struct thread));
      m->alloc++;
    }
  thread->type = type;
  thread->master = m;
  thread->func = func;
  thread->arg = arg;
  
  return thread;
}

/* Add new read thread. */
struct thread *
thread_add_read (struct thread_master *m, 
		 int (*func) (struct thread *), void *arg, int fd)
{
  struct thread *thread;

  assert (m != NULL);

  if (FD_ISSET (fd, &m->readfd))
    {
      zlog (NULL, LOG_WARNING, "There is already read fd [%d]", fd);
      return NULL;
    }

  thread = thread_get (m, THREAD_READ, func, arg);
  FD_SET (fd, &m->readfd);
  thread->u.fd = fd;
  thread_list_add (&m->read, thread);

  return thread;
}

/* Add new write thread. */
struct thread *
thread_add_write (struct thread_master *m,
		 int (*func) (struct thread *), void *arg, int fd)
{
  struct thread *thread;

  assert (m != NULL);

  if (FD_ISSET (fd, &m->writefd))
    {
      zlog (NULL, LOG_WARNING, "There is already write fd [%d]", fd);
      return NULL;
    }

  thread = thread_get (m, THREAD_WRITE, func, arg);
  FD_SET (fd, &m->writefd);
  thread->u.fd = fd;
  thread_list_add (&m->write, thread);

  return thread;
}

/* Add timer event thread. */
struct thread *
thread_add_timer (struct thread_master *m,
		  int (*func) (struct thread *), void *arg, long timer)
{
  struct timeval timer_now;
  struct thread *thread;
#ifndef TIMER_NO_SORT
  struct thread *tt;
#endif /* TIMER_NO_SORT */

  assert (m != NULL);

  thread = thread_get (m, THREAD_TIMER, func, arg);

  /* Do we need jitter here? */
  gettimeofday (&timer_now, NULL);
  timer_now.tv_sec += timer;
  thread->u.sands = timer_now;

  /* Sort by timeval. */
#ifdef TIMER_NO_SORT
  thread_list_add (&m->timer, thread);
#else

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