📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by 扫雷.rc
//
#define IDD_ABOUTBOX 100
#define IDD_DIALOGBAR 103
#define IDR_MAINFRAME 128
#define IDR_MYTYPE 129
#define IDB_BITMAP 130
#define IDI_ICON 131
#define IDD_DIALOG 132
#define IDT_COUNT 133
#define IDB_TITLEBAR 133
#define IDT_GAMETIME 134
#define IDC_EDIT1 1005
#define IDC_EDIT2 1006
#define IDC_EDIT3 1007
#define IDC_OK 1008
#define IDC_CANCEL 1009
#define IDC_BUTTON 1012
#define IDC_TITLEBOMB 1013
#define IDC_GAMETIME 1014
#define IDC_GAMEEND 1015
#define IDM_NEWGAME 32771
#define ID_MENUITEM32772 32772
#define IDM_EASY 32773
#define IDM_NORMAL 32774
#define IDM_HARD 32775
#define IDM_DEFINE 32776
#define IDM_ENDGAME 32777
#define IDM_BACKWAVE 32779
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 134
#define _APS_NEXT_COMMAND_VALUE 32780
#define _APS_NEXT_CONTROL_VALUE 1019
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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