📄 rimshot.dsp
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# Microsoft Developer Studio Project File - Name="rimshot" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Application" 0x0101CFG=rimshot - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "rimshot.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "rimshot.mak" CFG="rimshot - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "rimshot - Win32 Release" (based on "Win32 (x86) Application")!MESSAGE "rimshot - Win32 Debug" (based on "Win32 (x86) Application")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeF90=df.exeMTL=midl.exeRSC=rc.exe!IF "$(CFG)" == "rimshot - Win32 Release"# PROP BASE Use_MFC 5# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 5# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE F90 /compile_only /include:"Release/" /nologo /warn:nofileopt /winapp# ADD F90 /browser /compile_only /include:"Release/" /nologo /warn:nofileopt /winapp# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /FD /c# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386# ADD LINK32 rlog.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\..\..\..\lib"!ELSEIF "$(CFG)" == "rimshot - Win32 Debug"# PROP BASE Use_MFC 5# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 5# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /nologo /traceback /warn:argument_checking /warn:nofileopt /winapp# ADD F90 /browser /check:bounds /compile_only /debug:full /include:"Debug/" /nologo /traceback /warn:argument_checking /warn:nofileopt /winapp# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept# ADD LINK32 rlogd.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\lib"!ENDIF # Begin Target# Name "rimshot - Win32 Release"# Name "rimshot - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"# Begin Source FileSOURCE=.\MainFrm.cpp# End Source File# Begin Source FileSOURCE=.\OffsetDlg.cpp# End Source File# Begin Source FileSOURCE=.\rimshot.cpp# End Source File# Begin Source FileSOURCE=.\rimshot.rc# End Source File# Begin Source FileSOURCE=.\rimshot_draw.cpp# End Source File# Begin Source FileSOURCE=.\rimshotDoc.cpp# End Source File# Begin Source FileSOURCE=.\rimshotView.cpp# End Source File# Begin Source FileSOURCE=.\StdAfx.cpp# ADD CPP /Yc"stdafx.h"# End Source File# Begin Source FileSOURCE=.\ZoomDlg.cpp# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"# Begin Source FileSOURCE=.\MainFrm.h# End Source File# Begin Source FileSOURCE=.\OffsetDlg.h# End Source File# Begin Source FileSOURCE=.\Resource.h# End Source File# Begin Source FileSOURCE=.\rimshot.h# End Source File# Begin Source FileSOURCE=.\rimshot_draw.h# End Source File# Begin Source FileSOURCE=.\rimshotDoc.h# End Source File# Begin Source FileSOURCE=.\rimshotView.h# End Source File# Begin Source FileSOURCE=.\StdAfx.h# End Source File# Begin Source FileSOURCE=.\ZoomDlg.h# End Source File# End Group# Begin Group "Resource Files"# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"# Begin Source FileSOURCE=.\res\rimshot.ico# End Source File# Begin Source FileSOURCE=.\res\rimshot.rc2# End Source File# Begin Source FileSOURCE=.\res\rimshotDoc.ico# End Source File# Begin Source FileSOURCE=.\res\Toolbar.bmp# End Source File# End Group# End Target# End Project
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