📄 numscreen.java
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/*
* Created on 2004-12-21
*
* TODO To change the template for this generated file go to
* Window - Preferences - Java - Code Style - Code Templates
*/
package com.j2medev.numbergame;
import java.util.Timer;
import java.util.TimerTask;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.Font;
import com.nokia.mid.ui.FullCanvas;
public abstract class NumScreen extends FullCanvas
{
protected Timer timer = new Timer();
protected Display display;
protected Manager next;
protected int timeout;
protected Font font;
public NumScreen(Display display,Manager next)
{
this.display = display;
this.next = next;
setTimeout(3000);
}
public Font getFont()
{
if(font == null)
{
font = Font.getDefaultFont();
}
return font;
}
public void setFont(Font font)
{
this.font = font;
}
public void setTimeout(int time)
{
this.timeout = time;
}
public void dismiss()
{
timer.cancel();
display.setCurrent(next);
}
public void showNotify()
{
timer.schedule(new TimerTask()
{
public void run()
{
dismiss();
}
},3000);
}
}
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