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📄 fblinear32.cpp

📁 linux文本方式下的外挂中文环境,很好用,有源码.功能很全.我都用它
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// vi:ts=4:shiftwidth=4:expandtab/***************************************************************************                          fblinear32.cpp  -  description                             -------------------    begin                : Fri July 20 2001    copyright            : (C) 2001 by ejoy, huyong    email                : ejoy@users.sourceforge.net                           ccpaging@online.sh.cn ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * ***************************************************************************/#include <assert.h>#include "global.h"#include "fblinear32.h"FBLinear32::FBLinear32() {    InitColorMap();    mNextLine = mNextLine ? mNextLine : mXres<<2;}void FBLinear32::InitColorMap() {    int i;    __u32 red, green, blue;    for(i = 0; i < 16; i++) {        red = red16[i];        green = green16[i];        blue = blue16[i];        cfb32[i] = ((red  & 0xff00) << 8) |                   (green & 0xff00) |                   (blue >> 8);    }}void FBLinear32::FillRect(int x1,int y1,int x2,int y2,int color) {    assert( x1 >= 0 && x1 < mXres && y1 >=0 && y1 < mYres);    assert( x2 >= 0 && x2 < mXres && y2 >=0 && y2 < mYres);    assert(x1 <= x2 && y1 <= y2);    __u8* dest = ((__u8*)mpBuf + mNextLine * y1 + x1 * 4);    __u32* dest32;    __u32 fgx = cfb32[color];    int width = x2 - x1 + 1;    int height = y2 - y1 + 1;    int cnt;    for(; height--; dest += mNextLine) {        dest32 = (__u32*)dest;        for (cnt = width; cnt--;) {            fb_writel(fgx, dest32++);        }    }}void FBLinear32::RevRect(int x1,int y1,int x2,int y2) {    assert( x1 >= 0 && x1 < Width() && y1 >=0 && y1 < Height());    assert( x2 >= 0 && x2 < Width() && y2 >=0 && y2 < Height());    assert(x1 <= x2 && y1 <= y2);    __u8* dest = (__u8*)mpBuf + mNextLine * y1 + x1 * 4;    __u32* dest32;    int height = y2 - y1 + 1;    int width = x2 - x1 + 1;    int cnt;    for(; height--; dest += mNextLine) {        dest32 = (__u32*)dest;        for (cnt = width; cnt--;) {            fb_writel(fb_readl(dest32) ^ 0xffffffff, dest32++);        }    }}inline void FBLinear32::PutPixel(int x,int y,int color) {    assert( x >= 0 && x < mXres && y >=0 && y < mYres);    fb_writel(cfb32[color],mpBuf + mNextLine * y + x * 4);}void FBLinear32::DrawChar(int x,int y,int fg,int bg,struct CharBitMap* pFont) {    __u32 fgx,bgx,eorx;    fgx = cfb32[fg];    bgx = cfb32[bg];    eorx = fgx ^ bgx;    __u8* dest = ((__u8*)mpBuf + mNextLine * y + x * 4);    __u32 *dest32;    char* cdat = pFont->pBuf;    int row, cnt;    for (row = mBlockHeight; row--; dest += mNextLine) {        dest32 = (__u32*)dest;        for (cnt = (pFont->w/8); cnt--;) {            fb_writel((-(*cdat >> 7) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 6 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 5 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 4 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 3 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 2 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 1 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat & 1) & eorx) ^ bgx, dest32++);            cdat++;        }        if (pFont->isMulti8)            continue;        if (pFont->w & 4) {            fb_writel((-(*cdat >> 7) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 6 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 5 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 4 & 1) & eorx) ^ bgx, dest32++);        }        if (pFont->w & 2) {            fb_writel((-(*cdat >> 3 & 1) & eorx) ^ bgx, dest32++);            fb_writel((-(*cdat >> 2 & 1) & eorx) ^ bgx, dest32++);        }        if (pFont->w & 1) {            fb_writel((-(*cdat >> 1 & 1) & eorx) ^ bgx, dest32);        }        cdat++;    }}

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