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📄 fblinear16.cpp

📁 linux文本方式下的外挂中文环境,很好用,有源码.功能很全.我都用它
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// vi:ts=4:shiftwidth=4:expandtab/***************************************************************************                          fblinear16.cpp  -  description                             -------------------    begin                : Fri July 20 2001    copyright            : (C) 2001 by ejoy, huyong    email                : ejoy@users.sourceforge.net                           ccpaging@online.sh.cn ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * ***************************************************************************/#include <assert.h>#include "global.h"#include "fblinear16.h"__u32 FBLinear16::tab_cfb16[] = {0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff};FBLinear16::FBLinear16() {    InitColorMap();    mNextLine = mNextLine ? mNextLine : mXres<<1;}void FBLinear16::InitColorMap() {    int i;    __u32 red, green, blue;    for(i = 0; i < 16; i++) {        red = red16[i];        green = green16[i];        blue = blue16[i];        cfb16[i] = ((red   & 0xf800) ) |                   ((green & 0xfc00) >> 5) |                   ((blue  & 0xf800) >> 11);    }}void FBLinear16::FillRect(int x1,int y1,int x2,int y2,int color) {    assert( x1 >= 0 && x1 < mXres && y1 >=0 && y1 < mYres);    assert( x2 >= 0 && x2 < mXres && y2 >=0 && y2 < mYres);    assert(x1 <= x2 && y1 <= y2);    __u8* dest = (__u8*)mpBuf + mNextLine * y1 + x1 * 2;    __u32* dest32;    __u32 fgx = cfb16[color];    fgx |= fgx<<16;    int height = y2 - y1 + 1;    int width = x2 - x1 + 1;    int cnt;    for(; height--; dest += mNextLine) {        dest32 = (__u32*)dest;        for (cnt = width/2; cnt--;) {            fb_writel(fgx, dest32++);        }        if (width & 1)           fb_writew(fgx, (__u16*)dest32);    }}void FBLinear16::RevRect(int x1,int y1,int x2,int y2) {    assert( x1 >= 0 && x1 < Width() && y1 >=0 && y1 < Height());    assert( x2 >= 0 && x2 < Width() && y2 >=0 && y2 < Height());    assert(x1 <= x2 && y1 <= y2);    __u8* dest = (__u8*)mpBuf + mNextLine * y1 + x1 * 2;    __u16* dest16;    __u32* dest32;    int height = y2 - y1 + 1;    int width = x2 - x1 + 1;    int cnt;    for(; height--; dest += mNextLine) {        dest32 = (__u32*)dest;        for (cnt = width/2; cnt--;) {            fb_writel(fb_readl(dest32) ^ 0xffffffff, dest32++);        }        if (width & 1) {           dest16 = (__u16*)dest32;           fb_writew(fb_readw(dest16) ^ 0xffff, dest16);        }    }}inline void FBLinear16::PutPixel(int x,int y,int color) {    assert( x >= 0 && x < mXres && y >=0 && y < mYres);    fb_writew(cfb16[color], mpBuf + mNextLine * y + x * 2);}void FBLinear16::DrawChar(int x,int y,int fg,int bg,struct CharBitMap* pFont) {    __u32 fgx,bgx,eorx;    fgx = cfb16[fg];    bgx = cfb16[bg];    fgx |= (fgx << 16);    bgx |= (bgx << 16);    eorx = fgx ^ bgx;    __u8* dest = ((__u8*)mpBuf + mNextLine * y + x * 2);    __u32* dest32;    char* cdat = pFont->pBuf;    int row, cnt;    for (row = mBlockHeight; row--; dest += mNextLine ) {        dest32 = (__u32*)dest;        for (cnt = (pFont->w)/8; cnt--;) {            fb_writel((tab_cfb16[*cdat >> 6] & eorx) ^ bgx, dest32++);            fb_writel((tab_cfb16[*cdat >> 4 & 3] & eorx) ^ bgx, dest32++);            fb_writel((tab_cfb16[*cdat >> 2 & 3] & eorx) ^ bgx, dest32++);            fb_writel((tab_cfb16[*cdat & 3] & eorx) ^ bgx, dest32++);            cdat++;        }        if (pFont->isMulti8)            continue;        if (pFont->w & 4) {            fb_writel((tab_cfb16[*cdat >> 6] & eorx) ^ bgx, dest32++);            fb_writel((tab_cfb16[*cdat >> 4 & 3] & eorx) ^ bgx, dest32++);        }        if (pFont->w & 2) {            fb_writel((tab_cfb16[*cdat >> 2 & 3] & eorx) ^ bgx, dest32++);        }        if (pFont->w & 1) {            fb_writew((tab_cfb16[*cdat & 3] & eorx) ^ bgx, (__u16*)dest32);        }        cdat++;    }}

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