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📄 fblinear8.cpp

📁 linux文本方式下的外挂中文环境,很好用,有源码.功能很全.我都用它
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// vi:ts=4:shiftwidth=4:expandtab/***************************************************************************                          fblinear8.cpp  -  description                             -------------------    begin                : Fri July 20 2001    copyright            : (C) 2001 by ejoy, huyong    email                : ejoy@users.sourceforge.net                           ccpaging@online.sh.cn ***************************************************************************//*************************************************************************** *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * ***************************************************************************/#include <assert.h>#include "global.h"#include "fblinear8.h"__u32 FBLinear8::nibbletab_cfb8[] = {0x00000000,0xff000000,0x00ff0000,0xffff0000,0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00,0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff,0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff};FBLinear8::FBLinear8() {    mNextLine = mNextLine ? mNextLine : mXres;}void FBLinear8::FillRect(int x1,int y1,int x2,int y2,int color) {    assert( x1 >= 0 && x1 < mXres && y1 >=0 && y1 < mYres);    assert( x2 >= 0 && x2 < mXres && y2 >=0 && y2 < mYres);    assert(x1 <= x2 && y1 <= y2);    for(int y = y1;y <= y2; y++)        memset(mpBuf + mNextLine * y + x1,color,x2 - x1 + 1);}void FBLinear8::RevRect(int x1,int y1,int x2,int y2) {    assert( x1 >= 0 && x1 < Width() && y1 >=0 && y1 < Height());    assert( x2 >= 0 && x2 < Width() && y2 >=0 && y2 < Height());    assert(x1 <= x2 && y1 <= y2);    __u8* dest = (__u8*)mpBuf + mNextLine * y1 + x1;    int height = y2 - y1 + 1;    int width = x2 - x1 + 1;    int cnt;    __u8* dest8;    __u16* dest16;    __u32 *dest32;    for(; height--; dest += mNextLine) {        dest32 = (__u32*)dest;        for (cnt = width/4; cnt--;) {            fb_writel(fb_readl(dest32) ^ 0x0f0f0f0f, dest32++);        }        if (width & 2) {            dest16 = (__u16*)dest32;            fb_writew(fb_readw(dest16) ^ 0x0f0f, dest16++);            dest32 = (__u32*)dest16;        }        if (width & 1) {            dest8 = (__u8*)dest32;            fb_writeb(fb_readb(dest8) ^ 0x0f, dest8);        }    }}void FBLinear8::PutPixel(int x,int y,int color) {    *(mpBuf + mNextLine * y + x) = color;}void FBLinear8::DrawChar(int x,int y,int fg,int bg,struct CharBitMap* pFont) {    __u32 eorx,fgx,bgx;    fgx = fg;    bgx = bg;    fgx |= (fgx << 8);    fgx |= (fgx << 16);    bgx |= (bgx << 8);    bgx |= (bgx << 16);    eorx = fgx ^ bgx;    __u8* dest = ((__u8*)mpBuf + mNextLine * y + x);    __u32* dest32;    char* cdat = pFont->pBuf;    int rows, cnt;    for (rows = mBlockHeight; rows-- ; dest += mNextLine) {        dest32 = (__u32*)dest;        for (cnt = (pFont->w)/8; cnt--;) {            fb_writel((nibbletab_cfb8[*cdat >> 4] & eorx) ^ bgx, dest32++);            fb_writel((nibbletab_cfb8[*cdat & 0xf] & eorx) ^ bgx, dest32++);            cdat++;        }        if (pFont->isMulti8)            continue;        if (pFont->w & 4) {            fb_writel((nibbletab_cfb8[*cdat >> 4] & eorx) ^ bgx, dest32++);        }        if (pFont->w & 2) {            fb_writew((nibbletab_cfb8[*cdat & 0xc] & eorx) ^ bgx, ((__u16*)dest32)++);        }        if (pFont->w & 1) {            fb_writeb((*cdat & 2) ? fg : bg, (__u8*)dest32);        }        cdat++;    }}

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