📄 inputlayer.h
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#ifndef _INPUTLAYER_H
#define _INPUTLAYER_H
#include "Layer.h"
#include "InputNeuron.h"
namespace annie
{
/** A layer of input neurons */
class InputLayer : public Layer
{
public:
/** Construct a layer with the given label and with the given number of
* inputs.
* @param label The label to be given to this layer
* @param size The number of input in this layer
*/
InputLayer(int label, int size);
virtual ~InputLayer();
/// Sets the values of the input neurons in this layer to the values provided
virtual void setInput(VECTOR &input);
/// Sets the values of the input neurons in this layer to the values provided
virtual void setInput(real *input);
/** Adds a neuron to the input layer
* @param nrn An InputNeuron
* @throws Exception if the given neuron is not an InputNeuron
*/
virtual void addNeuron(Neuron *nrn);
/// Returns "InputLayer"
virtual const char *getClassName();
};
}; //namespace annie
#endif // define _INPUTLAYER_H
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