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📄 mainfrm.h

📁 VC6 多线程的串口操作
💻 H
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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__831056A9_ED11_11D4_8441_0000F4C08C6C__INCLUDED_)
#define AFX_MAINFRM_H__831056A9_ED11_11D4_8441_0000F4C08C6C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//#define ID_INDICATOR_PROGRESS 100

UINT SendData(LPVOID pParam);

class CMyStatusBar:public CStatusBar
{
public:
	CProgressCtrl m_Progress;
	int m_nProgressPane;
	BOOL CreateProgressCtrl(int nPane);
	afx_msg void OnSize(UINT nType ,int cx,int cy);
	DECLARE_MESSAGE_MAP()

};
class CMainFrame : public CFrameWnd
{
	
protected: // create from serialization only
	CMainFrame();
	DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif
public:
	CMyStatusBar  	m_wndStatusBarMy;
	HANDLE	m_hPostMsgEvent;
protected:  // control bar embedded members
	//CStatusBar  	m_wndStatusBarMy;
	CToolBar    m_wndToolBar;

// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnHelpRegedit();
	afx_msg void OnHelpSenddata();
	afx_msg void OnUpdateHelpSenddata(CCmdUI* pCmdUI);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__831056A9_ED11_11D4_8441_0000F4C08C6C__INCLUDED_)

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