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📄 setupdlg.h

📁 VC6 多线程的串口操作
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#if !defined(AFX_SETUPDLG_H__831056B5_ED11_11D4_8441_0000F4C08C6C__INCLUDED_)
#define AFX_SETUPDLG_H__831056B5_ED11_11D4_8441_0000F4C08C6C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SetupDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSetupDlg dialog

class CSetupDlg : public CDialog
{
// Construction
public:
	//DWORD SerialNumber;
	CString m_strDataBits;
	CString m_strBaud;
	CString m_strPort;

	BOOL m_bConnected;
	CSetupDlg(CWnd* pParent = NULL);   // standard constructor
	virtual CString GetCBText(int nIDCombo,int nIndex);
//	int GetCBIndex(int nID,CString string);

// Dialog Data
	//{{AFX_DATA(CSetupDlg)
	enum { IDD = IDD_COMSETTINGS };
	int		m_nBaud;
	int		m_nDataBits;
	BOOL	m_bEcho;
	int		m_nFlowCtrl;
	BOOL	m_bNewLine;
	int		m_nStopBits;
	int		m_nPort;
	int		m_nParity;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSetupDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CSetupDlg)
	virtual BOOL OnInitDialog();
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SETUPDLG_H__831056B5_ED11_11D4_8441_0000F4C08C6C__INCLUDED_)

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