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/****************************************************************************** $Id: qt/doc/qlist.doc 2.3.1 edited 2001-01-26 $**** QList and QListIterator class documentation**** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.**** This file is part of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for** information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************//***************************************************************************** QList documentation *****************************************************************************//*! \class QList qlist.h \brief The QList class is a template class that provides doubly linked lists. \ingroup collection \ingroup tools In Qt 2.0 QList is only implemented as a template class. Define a template instance QList\<X\> to create a list that operates on pointers to X, or X*. Example: \code #include <qlist.h> #include <qstring.h> #include <stdio.h> class Employee { public: Employee( const QString& name, int salary ) { n=name; s=salary; } QString name() const { return n; } int salary() const { return s; } private: QString n; int s; }; void main() { QList<Employee> list; // list of pointers to Employee list.setAutoDelete( TRUE ); // delete items when they are removed list.append( new Employee("Bill", 50000) ); list.append( new Employee("Steve",80000) ); list.append( new Employee("Ron", 60000) ); Employee *emp; for ( emp=list.first(); emp != 0; emp=list.next() ) printf( "%s earns %d\n", emp->name().latin1(), emp->salary() ); } \endcode Program output: \code Bill earns 50000 Steve earns 80000 Ron earns 60000 \endcode The list class is indexable and has a \link at() current index\endlink and a \link current() current item\endlink. The first item corresponds to index 0. The current index is -1 if the current item is null. QList has several member functions for traversing the list, but using a QListIterator can be more practical. Multiple list iterators may traverse the same list, independent of each other and independent of the current list item. In the example above, we make the call setAutoDelete(TRUE). Enabling auto-deletion tells the list to delete items that are removed from the list. The default is to not delete items when they are removed, but that would cause a memory leak in our example since we have no other references to the list items. List items are stored as \c void* in an internal QLNode, which also holds pointers to the next and previous list items. The functions currentNode(), removeNode() and takeNode() operate directly on the QLNode, but they should be used with care. When inserting an item into a list, only the pointer is copied, not the item itself. This is called a shallow copy. It is possible to make the list copy all of the item's data (known as a deep copy) when an item is inserted. insert(), inSort() and append() call the virtual function QCollection::newItem() for the item to be inserted. Inherit a list and reimplement it if you want deep copies. When removing an item from a list, the virtual function QCollection::deleteItem() is called. QList's default implementation is to delete the item if auto-deletion is enabled. The virtual function QGList::compareItems() can be reimplemented to compare two list items. This function is called from all list functions that need to compare list items, for instance remove(const type*). If you only want to deal with pointers, there are functions that compare pointers instead, for instance removeRef(const type*). These functions are somewhat faster than those that call compareItems(). The QStrList class in qstrlist.h is a list of \c char*. QStrList is a good example of a list that reimplements newItem(), deleteItem() and compareItems() \sa QListIterator, \link collection.html Collection Classes\endlink*//*! \fn QList::QList() Constructs an empty list.*//*! \fn QList::QList( const QList<type> &list ) Constructs a copy of \e list. Each item in \e list is \link append() appended\endlink to this list. Only the pointers are copied (shallow copy).*//*! \fn QList::~QList() Removes all items from the list and destroys the list. All list iterators that access this list will be reset. \sa setAutoDelete()*//*! \fn QList<type> &QList::operator=(const QList<type> &list) Assigns \e list to this list and returns a reference to this list. This list is first cleared, then each item in \e list is \link append() appended\endlink to this list. Only the pointers are copied (shallow copy), unless newItem() has been reimplemented().*//*! \fn bool QList::operator==(const QList<type> &list ) const Compares this list with \a list. Retruns TRUE if the lists contain the same data, else FALSE.*//*! \fn uint QList::count() const Returns the number of items in the list. \sa isEmpty()*//*! \fn void QList::sort() Sorts the list by the result of the virtual compareItems() function. The Heap-Sort algorithm is used for sorting. It sorts n items with O(n*log n) compares. This is the asymptotic optimal solution of the sorting problem. If the items in your list support operator< and operator== then you might be better off with QSortedList since it implements the compareItems() function for you using these two operators. \sa inSort()*//*! \fn bool QList::isEmpty() const Returns TRUE if the list is empty, i.e. count() == 0. Returns FALSE otherwise. \sa count()*//*! \fn bool QList::insert( uint index, const type *item ) Inserts the \e item at the position \e index in the list. Returns TRUE if successful, or FALSE if \e index is out of range. The valid range is <code>0 .. count()</code> inclusive. The item is appended if \e index == count(). The inserted item becomes the current list item. The \e item must not be a null pointer. \sa append(), current()*//*! \fn void QList::inSort( const type *item ) Inserts the \e item at its sorted position in the list. The sort order depends on the virtual QGList::compareItems() function. All items must be inserted with inSort() to maintain the sorting order. The inserted item becomes the current list item. The \e item must not be a null pointer. Please note that inSort is slow. If you want to insert lots of items in a list and sort after inserting then you should use sort(). inSort() takes up to O(n) compares. That means inserting n items in your list will need O(n^2) compares while sort() only needs O(n*logn) for the same task. So you inSort() only if you already have a pre-sorted list and want to insert only few additional items. \sa insert(), QGList::compareItems(), current(), sort()*//*! \fn void QList::append( const type *item ) Inserts the \e item at the end of the list. The inserted item becomes the current list item. This is equivalent to \c insert(count(),item). The \e item must not be a null pointer. \sa insert(), current(), prepend()*//*! \fn void QList::prepend( const type *item ) Inserts the \e item at the start of the list. The inserted item becomes the current list item. This is equivalent to \c insert(0,item). The \e item must not be a null pointer. \sa append(), insert(), current()*//*! \fn bool QList::remove( uint index ) Removes the item at position \e index in the list. Returns TRUE if successful, or FALSE if \e index is out of range. The valid range is <code>0 .. (count() - 1)</code> inclusive. The removed item is deleted if \link QCollection::setAutoDelete() auto-deletion\endlink is enabled. The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item in Qt 2.x. In 3.0, the current item will be set to null. The current item is set to null if the list becomes empty. All list iterators that refer to the removed item will be set to point to the new current item. \sa take(), clear(), setAutoDelete(), current() removeRef()*//*! \fn bool QList::remove() Removes the current list item. Returns TRUE if successful, or FALSE if the current item is null. The removed item is deleted if \link QCollection::setAutoDelete() auto-deletion\endlink is enabled. The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item in Qt 2.x. In 3.0, the current item will be set to null. The current item is set to null if the list becomes empty. All list iterators that refer to the removed item will be set to point to the new current item. \sa take(), clear(), setAutoDelete(), current() removeRef()*//*! \fn bool QList::remove( const type *item ) Removes the first occurrence of \e item from the list. Returns TRUE if successful, or FALSE if the item could not be found in the list. The removed item is deleted if \link QCollection::setAutoDelete() auto-deletion\endlink is enabled. The compareItems() function is called when searching for the item in the list. If compareItems() is not reimplemented, it is more efficient to call removeRef(). The item after the removed item becomes the new current list item if the removed item is not the last item in the list. If the last item is removed, the new last item becomes the current item in Qt 2.x. In 3.0, the current item will be set to null. The current item is set to null if the list becomes empty. All list iterators that refer to the removed item will be set to point to the new current item. \sa removeRef(), take(), clear(), setAutoDelete(), compareItems(), current()*//*! \fn bool QList::removeRef( const type *item ) Removes the first occurrence of \e item from the list. Returns TRUE if successful, or FALSE if the item cannot be found in the list. The removed item is deleted if \link QCollection::setAutoDelete() auto-deletion\endlink is enabled. The list is scanned until the pointer \e item is found. It is removed if it is found. Equivalent to: \code if ( list.findRef(item) != -1 )
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