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📄 queue.cpp

📁 一个俄国人实现的数据库系统
💻 CPP
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// queue.cpp - written and placed in the public domain by Wei Dai#include <algorithm>#include "pch.h"#include "queue.h"#include "filters.h"NAMESPACE_BEGIN(CryptoPP)// this class for use by ByteQueue onlyclass ByteQueueNode{public:	ByteQueueNode(unsigned int maxSize)		: buf(maxSize)	{		m_head = m_tail = 0;		next = 0;	}	inline unsigned int MaxSize() const {return buf.size;}	inline unsigned int CurrentSize() const	{		return m_tail-m_head;	}	inline bool UsedUp() const	{		return (m_head==MaxSize());	}	inline void Clear()	{		m_head = m_tail = 0;	}	inline unsigned int Put(byte inByte)	{		if (MaxSize()==m_tail)			return 0;		buf[m_tail++]=inByte;		return 1;	}	inline unsigned int Put(const byte *inString, unsigned int length)	{		unsigned int l = STDMIN(length, MaxSize()-m_tail);		memcpy(buf+m_tail, inString, l);		m_tail += l;		return l;	}	inline unsigned int Peek(byte &outByte) const	{		if (m_tail==m_head)			return 0;		outByte=buf[m_head];		return 1;	}	inline unsigned int Peek(byte *target, unsigned int copyMax) const	{		unsigned int len = STDMIN(copyMax, m_tail-m_head);		memcpy(target, buf+m_head, len);		return len;	}	inline unsigned int CopyTo(BufferedTransformation &target) const	{		unsigned int len = m_tail-m_head;		target.Put(buf+m_head, len);		return len;	}	inline unsigned int CopyTo(BufferedTransformation &target, unsigned int copyMax) const	{		unsigned int len = STDMIN(copyMax, m_tail-m_head);		target.Put(buf+m_head, len);		return len;	}	inline unsigned int Get(byte &outByte)	{		unsigned int len = Peek(outByte);		m_head += len;		return len;	}	inline unsigned int Get(byte *outString, unsigned int getMax)	{		unsigned int len = Peek(outString, getMax);		m_head += len;		return len;	}	inline unsigned int TransferTo(BufferedTransformation &target)	{		unsigned int len = CopyTo(target);		m_head += len;		return len;	}	inline unsigned int TransferTo(BufferedTransformation &target, unsigned int transferMax)	{		unsigned int len = CopyTo(target, transferMax);		m_head += len;		return len;	}	inline unsigned int Skip(unsigned int skipMax)	{		unsigned int len = STDMIN(skipMax, m_tail-m_head);		m_head += len;		return len;	}	inline byte operator[](unsigned int i) const	{		return buf[m_head+i];	}	ByteQueueNode *next;	SecByteBlock buf;	unsigned int m_head, m_tail;};// ********************************************************ByteQueue::ByteQueue(unsigned int m_nodeSize)	: m_nodeSize(m_nodeSize), m_lazyLength(0){	m_head = m_tail = new ByteQueueNode(m_nodeSize);}ByteQueue::ByteQueue(const ByteQueue &copy){	CopyFrom(copy);}void ByteQueue::CopyFrom(const ByteQueue &copy){	m_lazyLength = 0;	m_nodeSize = copy.m_nodeSize;	m_head = m_tail = new ByteQueueNode(*copy.m_head);	for (ByteQueueNode *current=copy.m_head->next; current; current=current->next)	{		m_tail->next = new ByteQueueNode(*current);		m_tail = m_tail->next;	}	m_tail->next = NULL;	Put(copy.m_lazyString, copy.m_lazyLength);}ByteQueue::~ByteQueue(){	Destroy();}void ByteQueue::Destroy(){	ByteQueueNode *next;	for (ByteQueueNode *current=m_head; current; current=next)	{		next=current->next;		delete current;	}}unsigned long ByteQueue::CurrentSize() const{	unsigned long size=0;	for (ByteQueueNode *current=m_head; current; current=current->next)		size += current->CurrentSize();	return size + m_lazyLength;}bool ByteQueue::IsEmpty() const{	return m_head==m_tail && m_head->CurrentSize()==0 && m_lazyLength==0;}void ByteQueue::Clear(){	Destroy();	m_head = m_tail = new ByteQueueNode(m_nodeSize);	m_lazyLength = 0;}void ByteQueue::Put(byte inByte){	if (m_lazyLength > 0)		FinalizeLazyPut();	if (!m_tail->Put(inByte))	{		m_tail->next = new ByteQueueNode(m_nodeSize);		m_tail = m_tail->next;		m_tail->Put(inByte);	}}void ByteQueue::Put(const byte *inString, unsigned int length){	if (m_lazyLength > 0)		FinalizeLazyPut();	unsigned int len;	while ((len=m_tail->Put(inString, length)) < length)	{		m_tail->next = new ByteQueueNode(m_nodeSize);		m_tail = m_tail->next;		inString += len;		length -= len;	}}void ByteQueue::CleanupUsedNodes(){	while (m_head != m_tail && m_head->UsedUp())	{		ByteQueueNode *temp=m_head;		m_head=m_head->next;		delete temp;	}	if (m_head->CurrentSize() == 0)		m_head->Clear();}void ByteQueue::LazyPut(const byte *inString, unsigned int size){	if (m_lazyLength > 0)		FinalizeLazyPut();	m_lazyString = inString;	m_lazyLength = size;}void ByteQueue::FinalizeLazyPut(){	unsigned int len = m_lazyLength;	m_lazyLength = 0;	Put(m_lazyString, len);}unsigned int ByteQueue::Get(byte &outByte){	if (m_head->Get(outByte))	{		if (m_head->UsedUp())			CleanupUsedNodes();		return 1;	}	else if (m_lazyLength > 0)	{		outByte = *m_lazyString++;		m_lazyLength--;		return 1;	}	else		return 0;}unsigned int ByteQueue::Get(byte *outString, unsigned int getMax){	ArraySink sink(outString, getMax);	return TransferTo(sink, getMax);}unsigned int ByteQueue::Peek(byte &outByte) const{	if (m_head->Peek(outByte))		return 1;	else if (m_lazyLength > 0)	{		outByte = *m_lazyString;		return 1;	}	else		return 0;}unsigned int ByteQueue::Peek(byte *outString, unsigned int peekMax) const{	ArraySink sink(outString, peekMax);	return CopyTo(sink, peekMax);}unsigned long ByteQueue::Skip(unsigned long skipMax){	return TransferTo(g_bitBucket, skipMax);}unsigned long ByteQueue::TransferTo(BufferedTransformation &target, unsigned long transferMax){	unsigned long bytesLeft = transferMax;	for (ByteQueueNode *current=m_head; bytesLeft && current; current=current->next)		bytesLeft -= current->TransferTo(target, bytesLeft);	CleanupUsedNodes();	unsigned int len = (unsigned int)STDMIN(bytesLeft, (unsigned long)m_lazyLength);	if (len)	{		target.Put(m_lazyString, len);		m_lazyString += len;		m_lazyLength -= len;		bytesLeft -= len;	}	return transferMax - bytesLeft;}unsigned long ByteQueue::CopyTo(BufferedTransformation &target, unsigned long copyMax) const{	unsigned long bytesLeft = copyMax;	for (ByteQueueNode *current=m_head; bytesLeft && current; current=current->next)		bytesLeft -= current->CopyTo(target, bytesLeft);	if (bytesLeft && m_lazyLength)	{		unsigned int len = (unsigned int)STDMIN(bytesLeft, (unsigned long)m_lazyLength);		target.Put(m_lazyString, len);		bytesLeft -= len;	}	return copyMax - bytesLeft;}void ByteQueue::Unget(byte inByte){	Unget(&inByte, 1);}void ByteQueue::Unget(const byte *inString, unsigned int length){	ByteQueueNode *newHead = new ByteQueueNode(length);	newHead->next = m_head;	m_head = newHead;	m_head->Put(inString, length);}/*byte * ByteQueue::Spy(unsigned int &contiguousSize){	contiguousSize = m_head->m_tail - m_head->m_head;	return m_head->buf + m_head->m_head;}*/const byte * ByteQueue::Spy(unsigned int &contiguousSize) const{	contiguousSize = m_head->m_tail - m_head->m_head;	if (contiguousSize == 0 && m_lazyLength > 0)	{		contiguousSize = m_lazyLength;		return m_lazyString;	}	else		return m_head->buf + m_head->m_head;}byte * ByteQueue::MakeNewSpace(unsigned int &contiguousSize){	if (m_lazyLength > 0)		FinalizeLazyPut();	if (m_tail->m_tail == m_tail->MaxSize())	{		m_tail->next = new ByteQueueNode(m_nodeSize);		m_tail = m_tail->next;	}	contiguousSize = m_tail->MaxSize() - m_tail->m_tail;	return m_tail->buf + m_tail->m_tail;}void ByteQueue::OccupyNewSpace(unsigned int size){	m_tail->m_tail += size;	assert(m_tail->m_tail <= m_tail->MaxSize());}ByteQueue & ByteQueue::operator=(const ByteQueue &rhs){	Destroy();	CopyFrom(rhs);	return *this;}bool ByteQueue::operator==(const ByteQueue &rhs) const{	const unsigned long currentSize = CurrentSize();	if (currentSize != rhs.CurrentSize())		return false;	Walker walker1(*this), walker2(rhs);	byte b1, b2;	while (walker1.Get(b1) && walker2.Get(b2))		if (b1 != b2)			return false;	return true;}byte ByteQueue::operator[](unsigned long i) const{	for (ByteQueueNode *current=m_head; current; current=current->next)	{		if (i < current->CurrentSize())			return (*current)[i];				i -= current->CurrentSize();	}	assert(i < m_lazyLength);	return m_lazyString[i];}void ByteQueue::swap(ByteQueue &rhs){	std::swap(m_nodeSize, rhs.m_nodeSize);	std::swap(m_head, rhs.m_head);	std::swap(m_tail, rhs.m_tail);	std::swap(m_lazyString, rhs.m_lazyString);	std::swap(m_lazyLength, rhs.m_lazyLength);}// ********************************************************unsigned int ByteQueue::Walker::Get(byte &outByte){	ArraySink sink(&outByte, 1);	return TransferTo(sink, 1);}unsigned int ByteQueue::Walker::Get(byte *outString, unsigned int getMax){	ArraySink sink(outString, getMax);	return TransferTo(sink, getMax);}unsigned int ByteQueue::Walker::Peek(byte &outByte) const{	ArraySink sink(&outByte, 1);	return CopyTo(sink, 1);}unsigned int ByteQueue::Walker::Peek(byte *outString, unsigned int peekMax) const{	ArraySink sink(outString, peekMax);	return CopyTo(sink, peekMax);}unsigned long ByteQueue::Walker::TransferTo(BufferedTransformation &target, unsigned long transferMax){	unsigned long bytesLeft = transferMax;	while (m_node)	{		unsigned int len = STDMIN(bytesLeft, (unsigned long)m_node->CurrentSize()-m_offset);		target.Put(m_node->buf+m_node->m_head+m_offset, len);		m_position += len;		bytesLeft -= len;		if (!bytesLeft)		{			m_offset += len;			break;		}		m_node = m_node->next;		m_offset = 0;	}	unsigned int len = (unsigned int)STDMIN(bytesLeft, (unsigned long)m_lazyLength);	if (len)	{		target.Put(m_lazyString, len);		m_lazyString += len;		m_lazyLength -= len;		bytesLeft -= len;	}	return transferMax - bytesLeft;}unsigned long ByteQueue::Walker::Skip(unsigned long skipMax){	return TransferTo(g_bitBucket, skipMax);}unsigned long ByteQueue::Walker::CopyTo(BufferedTransformation &target, unsigned long copyMax) const{	return Walker(*this).TransferTo(target, copyMax);}NAMESPACE_END

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