📄 bootload.h
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// BootLoad.h : main header file for the BOOTLOAD application
//
#if !defined(AFX_BOOTLOAD_H__2A88541E_385E_423E_8EEF_9356B59D9D92__INCLUDED_)
#define AFX_BOOTLOAD_H__2A88541E_385E_423E_8EEF_9356B59D9D92__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "resource.h"
#include "PingSocket.h"
/////////////////////////////////////////////////////////////////////////////
// CBootLoadApp:
// See BootLoad.cpp for the implementation of this class
//
class CBootLoadApp : public CWinApp
{
public:
void ReadHostIP();
void RunSome();
BOOL GetPingEcho();
BOOL SockCreate();
void SendPing();
CBootLoadApp();
CPingSocket* m_pPingSocket;
UINT m_nHostPort;
UINT m_Count;
BOOL m_bSockIsOk;
CString m_SocketAddress;
BOOL m_bPass;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBootLoadApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CBootLoadApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BOOTLOAD_H__2A88541E_385E_423E_8EEF_9356B59D9D92__INCLUDED_)
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