📄 supergridctrl.h
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#if !defined(AFX_SUPERGRIDCTRL_H__C6DF1701_806D_11D2_9A94_002018026B76__INCLUDED_)
#define AFX_SUPERGRIDCTRL_H__C6DF1701_806D_11D2_9A94_002018026B76__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SuperGridCtrl.h : header file
//
#include <afxtempl.h>
#include "MyFolder.h"
//Feel free to modify this class to what ever info you want in the ListCtrl
class CItemInfo
{
public:
CItemInfo(){m_pFolder = NULL;}
void SetItemText(const CString& strItem){ m_strItemName=strItem; }
CString GetItemText(void);
CString GetSubItem(int iSubItem);
int GetItemCount(void) const { return 3; }
CString m_strItemName;//col 0...
CMyFolder* m_pFolder;
};
#define WM_FOLDER_SELECTED WM_USER+133
/////////////////////////////////////////////////////////////////////////////
//
// CSuperGridCtrl
//
/////////////////////////////////////////////////////////////////////////////
class CSuperGridCtrl : public CListCtrl
{
// Construction
public:
CSuperGridCtrl();
protected:
class CTreeItem;//nested class forward decl.
public:
// OVERRIDES
//MUST override this to make a copy of CItemInfo..see the CMySuperGrid.cpp for implementation
//used in drag/drop operations
virtual CItemInfo* CopyData(CItemInfo* lpSrc);
//sets the icon state...called from within DrawItem returns valid image index
//You MUST override this function to set your current icon, must of course be a valid CImageList index
virtual int GetIcon(const CTreeItem* pItem);
//override this to set the color for current cell
virtual COLORREF GetCellRGB(void);
//override this to update listview items, called from within OnEndlabeledit.
//virtual void OnUpdateListViewItem(CTreeItem* lpItem, LV_ITEM *plvItem);
//override this to activate any control when lButtonDown in a cell, called from within OnLButtonDown
//override this to provide your dragimage, default: creates an image + text
virtual CImageList *CreateDragImageEx(int nItem);
public:
//CREATES the "TreeCtrl"..and initalize a CItemInfo
BOOL CreateTreeCtrl(CItemInfo* lpInfo);
//
CTreeItem* GetRootItem(void);
CTreeItem* GetPrevSiblingItem(CTreeItem *pItem, BOOL bInit = TRUE, BOOL bDontIncludeHidden=TRUE);
CTreeItem* GetNextSiblingItem(CTreeItem* pNode, BOOL bInit = TRUE, BOOL bDontIncludeHidden=TRUE);
//
int NumChildren(const CTreeItem *pItem) const;
//Determines if this tree item is a child of the specified parent
BOOL IsChildOf(const CTreeItem* pParent, const CTreeItem* pChild) const;
//hmm
BOOL ItemHasChildren(const CTreeItem* pItem) const;
//hmm
BOOL IsCollapsed(const CTreeItem* pItem) const;
//hmm
int GetIndent(const CTreeItem* pItem) const;
//hmm
void SetIndent(CTreeItem *pItem, int iIndent);
//get the pItems current listview index,
int GetCurIndex(const CTreeItem *pItem) const;
//set pItems current listview index
void SetCurIndex(CTreeItem* pItem,int nIndex);
//hmm set the pItems parent
void SetParentItem(CTreeItem*pItem, CTreeItem* pParent);
//gets pItems parent
CTreeItem* GetParentItem(const CTreeItem* pItem);
//return ptr to CItemInfo daaa
CItemInfo* GetData(const CTreeItem* pItem);
//sets the CItemInfo ptr of pItem
void UpdateData(CTreeItem* pItem, CItemInfo* lpInfo);
//Insert item and return new parent node.
//the bUpdate is here for performance reasons, when you insert say 100 node each having 10 children(1000 listview items)
//the bUpdate should be set to FALSE(default) but when you want to insert an item, and you want to user to see it right away
//set bUpdate to TRUE.(see the use of bUpdate in the HowToInsertItemsAfterTheGridHasBeenInitialized function in the CMySuperGridCtrl)
CTreeItem* InsertItem(CTreeItem *pParent, CItemInfo* lpInfo, BOOL bUpdate=0);
//collapse all children from pItem
void Collapse(CTreeItem *pItem);
//expand one folder and return the last index of the expanded folder
int Expand(CTreeItem* pSelItem, int nIndex);
//expand all items from pItem and return last index of the expanded folder
void ExpandAll(CTreeItem *pItem, int& nScroll);
//expand all node in pItem and stop at pStopAt
void ExpandUntil(CTreeItem *pItem, CTreeItem* pStopAt);
//use this if you want to select a node
//if the node is collapsed all items with in the node are expanded and the node is selected
//it returns the listview index for the selected node
int SelectNode(CTreeItem *pLocateNode);
//Delete an item in the listview
//takes the node to be delete and its listview item index as arg.
//note the item you delete must be visible, hence the nItem as arg.
void DeleteItemEx(CTreeItem *pSelItem, int nItem);
//when VC5.0
void IE4StyleEx(DWORD dwNewStyle);
//hmm
int GetNumCol(void);
//does a Quicksort of the pParents children and if bSortChildren set,
//all items from pParent are sorted.
void Sort(CTreeItem* pParent, BOOL bSortChildren);
// simpel wrapper for the CObList in CTreeItem
POSITION GetHeadPosition(CTreeItem* pItem) const;
POSITION GetTailPosition(CTreeItem *pItem) const;
CTreeItem* GetNextChild(CTreeItem *pItem, POSITION& pos) const;
CTreeItem* GetPrevChild(CTreeItem *pItem, POSITION& pos) const;
void AddChild(CTreeItem *pParent, CTreeItem *pChild);
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSuperGridCtrl)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
void RedrawOpenedItems(CTreeItem* pItem);
void DeleteOneItem(bool bSelected=TRUE);
virtual ~CSuperGridCtrl();
protected:
//delete pItem and all of its children
BOOL Delete(CTreeItem *pItem, BOOL bClean=TRUE/*delete itemdata*/);
//used in drag/drop operation..
void CopyChildren(CTreeItem* pDest, CTreeItem* pSrc);
//drag/drop thing....clipboard not supported.....YET!
BOOL DoDragDrop(CTreeItem* pTarget, int nDragTarget, CTreeItem* pSelItem, int nDragItem);
//updates internal nodes, called when ever insert,delete on listview
void InternaleUpdateTree(void);
//Get ListView Index from pNode
int NodeToIndex(CTreeItem *pNode);
//see if user clicked the [+] [-] sign, also handles LVS_EX_CHECKBOXES.
//BOOL HitTestOnSign(CPoint point, LVHITTESTINFO& ht);
//positions an edit-control and creates it
//CEdit* EditLabelEx(int nItem, int nCol);
int m_cxImage, m_cyImage;//icon size
//translates column index value to a column order value.
int IndexToOrder(int iIndex);
//set hideflag for pItem
void Hide(CTreeItem* pItem, BOOL bFlag);
int GetCurSubItem(void){return m_CurSubItem;}
private:
CTreeItem *m_pRoot;
//internal helpers
BOOL _Delete(CTreeItem* pStartAt, CTreeItem *pItem, BOOL bClean=TRUE/*delete itemdata*/);
CTreeItem* _GetPrev(CTreeItem* pStartAt, CTreeItem *pItem, BOOL bInit = TRUE, BOOL bDontIncludeHidden=TRUE);
CTreeItem* _GetNext(CTreeItem* pStartAt, CTreeItem* pNode, BOOL bInit = TRUE, BOOL bDontIncludeHidden=TRUE);
//makes the dot ... thing
LPCTSTR MakeShortString(CDC* pDC, LPCTSTR lpszLong, int nColumnLen, int nOffset);
//set the hideflag from pItem and all its children
void HideChildren(CTreeItem *pItem, BOOL bHide, int iIndent);
//checks whether a column is visible, if not scrolls to it
void MakeColumnVisible(int nCol);
//draw the down arrow if any combobox precent in the listview item
void DrawComboBox(CDC *pDC, CTreeItem *pSelItem, int nItem, int nColumn);
int m_CurSubItem;//keyboard handling..it is what it says
//hmm these represents the state of my expresso machine
int m_nDragItem, m_nDragTarget;
BOOL m_bIsDragging;
//helper compare fn used with Quicksort
static int CompareChildren(const void* p1, const void* p2);
//so we can access the m_pRoot ptr and other stuff
friend class CTreeItem;
//
void CleanMe(CTreeItem *pItem);
//
int _NodeToIndex(CTreeItem *pStartpos, CTreeItem* pNode, int& nIndex, BOOL binit = TRUE);
// Generated message map functions
protected:
//{{AFX_MSG(CSuperGridCtrl)
afx_msg void OnDblclk(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnListKeydown(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnBegindrag(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct);
afx_msg void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnItemchanged(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
//hmm
void DrawTreeItem(CDC* pDC, CTreeItem* pSelItem, int nListItem, const CRect& rcBounds);
};
//the nested class
class CSuperGridCtrl::CTreeItem : public CObject
{
public:
CTreeItem(): m_pParent(NULL), m_bHideChildren(1), m_nIndex(-1), m_nIndent(-1){};
~CTreeItem();
CObList m_listChild;
CTreeItem* m_pParent;
CItemInfo* m_lpNodeInfo;
BOOL m_bHideChildren;
int m_nIndex; //CListCtrl index
int m_nIndent;
friend class CSuperGridCtrl;
};
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SUPERGRIDCTRL_H__C6DF1701_806D_11D2_9A94_002018026B76__INCLUDED_)
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