📄 kbdmanager.h
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/*****************************************************************************
*
* KbdManager.h
*
* Electrical Engineering Faculty - Software Lab
* Spring semester 1998
*
* Tanks game
*
* Module description: Handles the setting of the tanks keyboard controls.
*
*
* Authors: Eran Yariv - 28484475
* Moshe Zur - 24070856
*
*
* Date: 23/09/98
*
******************************************************************************/
#ifndef _KBD_MANAGER_H_
#define _KBD_MANAGER_H_
#include <ManouverSet.h>
#include <KeysTable.h>
class CKbdManager
{
public:
CKbdManager();
~CKbdManager();
void SetKbdMapping (void); // Launch the dialog to let the user set key mappings
void SetManouverSet(CManouverSet *pManouverSet);
void InitKeysTable(); // Read settings from registry / game consts
void RefreshManouverSet(); // Called after local tank received the current
// manouver set, to unset keys when window is no longer in
// focus.
BOOL SetKey(UINT);
BOOL UnsetKey(UINT);
private:
CManouverSet *m_pManouverSet;
CKeysTable m_Keys; // Holds the virtual code for every manouver
};
#include "KbdManager.inl"
#endif
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