📄 bitmaptables.h
字号:
{IDB_BOARD, NULL, NULL, 000, 000}, // 151
{IDB_MINE_ON, NULL, NULL, 000, 000}, // 152
{IDB_MINE_OFF, NULL, NULL, 000, 000}, // 153
{IDB_BONUS_AERIAL_00, NULL, NULL, 000, 000}, // 154
{IDB_BONUS_AERIAL_01, NULL, NULL, 000, 000}, // 155
{IDB_BONUS_AERIAL_02, NULL, NULL, 000, 000}, // 156
{IDB_BONUS_AERIAL_03, NULL, NULL, 000, 000}, // 157
{IDB_BONUS_AERIAL_04, NULL, NULL, 000, 000}, // 158
{IDB_BONUS_AERIAL_05, NULL, NULL, 000, 000}, // 159
{IDB_BONUS_AERIAL_06, NULL, NULL, 000, 000}, // 160
{IDB_BONUS_AERIAL_07, NULL, NULL, 000, 000}, // 161
{IDB_BONUS_AERIAL_08, NULL, NULL, 000, 000}, // 162
{IDB_BONUS_AERIAL_09, NULL, NULL, 000, 000}, // 163
{IDB_BONUS_AERIAL_10, NULL, NULL, 000, 000}, // 164
{IDB_BONUS_AERIAL_11, NULL, NULL, 000, 000}, // 165
{IDB_BONUS_AERIAL_12, NULL, NULL, 000, 000}, // 166
{IDB_BONUS_AERIAL_13, NULL, NULL, 000, 000}, // 167
{IDB_BONUS_AERIAL_14, NULL, NULL, 000, 000}, // 168
{IDB_BONUS_AERIAL_15, NULL, NULL, 000, 000}, // 169
{IDB_BONUS_AERIAL_16, NULL, NULL, 000, 000}, // 170
{IDB_BONUS_AERIAL_17, NULL, NULL, 000, 000}, // 171
{IDB_BONUS_AERIAL_18, NULL, NULL, 000, 000}, // 172
{IDB_BONUS_AERIAL_19, NULL, NULL, 000, 000}, // 173
{IDB_BONUS_BULLETS_00, NULL, NULL, 000, 000}, // 174
{IDB_BONUS_BULLETS_01, NULL, NULL, 000, 000}, // 175
{IDB_BONUS_BULLETS_02, NULL, NULL, 000, 000}, // 176
{IDB_BONUS_BULLETS_03, NULL, NULL, 000, 000}, // 177
{IDB_BONUS_BULLETS_04, NULL, NULL, 000, 000}, // 178
{IDB_BONUS_BULLETS_05, NULL, NULL, 000, 000}, // 179
{IDB_BONUS_BULLETS_06, NULL, NULL, 000, 000}, // 180
{IDB_BONUS_BULLETS_07, NULL, NULL, 000, 000}, // 181
{IDB_BONUS_BULLETS_08, NULL, NULL, 000, 000}, // 182
{IDB_BONUS_BULLETS_09, NULL, NULL, 000, 000}, // 183
{IDB_BONUS_BULLETS_10, NULL, NULL, 000, 000}, // 184
{IDB_BONUS_BULLETS_11, NULL, NULL, 000, 000}, // 185
{IDB_BONUS_BULLETS_12, NULL, NULL, 000, 000}, // 186
{IDB_BONUS_BULLETS_13, NULL, NULL, 000, 000}, // 187
{IDB_BONUS_BULLETS_14, NULL, NULL, 000, 000}, // 188
{IDB_BONUS_BULLETS_15, NULL, NULL, 000, 000}, // 189
{IDB_BONUS_BULLETS_16, NULL, NULL, 000, 000}, // 190
{IDB_BONUS_BULLETS_17, NULL, NULL, 000, 000}, // 191
{IDB_BONUS_BULLETS_18, NULL, NULL, 000, 000}, // 192
{IDB_BONUS_BULLETS_19, NULL, NULL, 000, 000}, // 193
{IDB_BONUS_FIRERATE_00, NULL, NULL, 000, 000}, // 194
{IDB_BONUS_FIRERATE_01, NULL, NULL, 000, 000}, // 195
{IDB_BONUS_FIRERATE_02, NULL, NULL, 000, 000}, // 196
{IDB_BONUS_FIRERATE_03, NULL, NULL, 000, 000}, // 197
{IDB_BONUS_FIRERATE_04, NULL, NULL, 000, 000}, // 198
{IDB_BONUS_FIRERATE_05, NULL, NULL, 000, 000}, // 199
{IDB_BONUS_FIRERATE_06, NULL, NULL, 000, 000}, // 200
{IDB_BONUS_FIRERATE_07, NULL, NULL, 000, 000}, // 201
{IDB_BONUS_FIRERATE_08, NULL, NULL, 000, 000}, // 202
{IDB_BONUS_FIRERATE_09, NULL, NULL, 000, 000}, // 203
{IDB_BONUS_FIRERATE_10, NULL, NULL, 000, 000}, // 204
{IDB_BONUS_FIRERATE_11, NULL, NULL, 000, 000}, // 205
{IDB_BONUS_FIRERATE_12, NULL, NULL, 000, 000}, // 206
{IDB_BONUS_FIRERATE_13, NULL, NULL, 000, 000}, // 207
{IDB_BONUS_FIRERATE_14, NULL, NULL, 000, 000}, // 208
{IDB_BONUS_FIRERATE_15, NULL, NULL, 000, 000}, // 209
{IDB_BONUS_FIRERATE_16, NULL, NULL, 000, 000}, // 210
{IDB_BONUS_FIRERATE_17, NULL, NULL, 000, 000}, // 211
{IDB_BONUS_FIRERATE_18, NULL, NULL, 000, 000}, // 212
{IDB_BONUS_FIRERATE_19, NULL, NULL, 000, 000}, // 213
{IDB_BONUS_SHELLS_00, NULL, NULL, 000, 000}, // 214
{IDB_BONUS_SHELLS_01, NULL, NULL, 000, 000}, // 215
{IDB_BONUS_SHELLS_02, NULL, NULL, 000, 000}, // 216
{IDB_BONUS_SHELLS_03, NULL, NULL, 000, 000}, // 217
{IDB_BONUS_SHELLS_04, NULL, NULL, 000, 000}, // 218
{IDB_BONUS_SHELLS_05, NULL, NULL, 000, 000}, // 219
{IDB_BONUS_SHELLS_06, NULL, NULL, 000, 000}, // 220
{IDB_BONUS_SHELLS_07, NULL, NULL, 000, 000}, // 221
{IDB_BONUS_SHELLS_08, NULL, NULL, 000, 000}, // 222
{IDB_BONUS_SHELLS_09, NULL, NULL, 000, 000}, // 223
{IDB_BONUS_SHELLS_10, NULL, NULL, 000, 000}, // 224
{IDB_BONUS_SHELLS_11, NULL, NULL, 000, 000}, // 225
{IDB_BONUS_SHELLS_12, NULL, NULL, 000, 000}, // 226
{IDB_BONUS_SHELLS_13, NULL, NULL, 000, 000}, // 227
{IDB_BONUS_SHELLS_14, NULL, NULL, 000, 000}, // 228
{IDB_BONUS_SHELLS_15, NULL, NULL, 000, 000}, // 229
{IDB_BONUS_SHELLS_16, NULL, NULL, 000, 000}, // 230
{IDB_BONUS_SHELLS_17, NULL, NULL, 000, 000}, // 231
{IDB_BONUS_SHELLS_18, NULL, NULL, 000, 000}, // 232
{IDB_BONUS_SHELLS_19, NULL, NULL, 000, 000}, // 233
{IDB_BONUS_SHIELD_00, NULL, NULL, 000, 000}, // 234
{IDB_BONUS_SHIELD_01, NULL, NULL, 000, 000}, // 235
{IDB_BONUS_SHIELD_02, NULL, NULL, 000, 000}, // 236
{IDB_BONUS_SHIELD_03, NULL, NULL, 000, 000}, // 237
{IDB_BONUS_SHIELD_04, NULL, NULL, 000, 000}, // 238
{IDB_BONUS_SHIELD_05, NULL, NULL, 000, 000}, // 239
{IDB_BONUS_SHIELD_06, NULL, NULL, 000, 000}, // 240
{IDB_BONUS_SHIELD_07, NULL, NULL, 000, 000}, // 241
{IDB_BONUS_SHIELD_08, NULL, NULL, 000, 000}, // 242
{IDB_BONUS_MINES_00, NULL, NULL, 000, 000}, // 243
{IDB_BONUS_MINES_01, NULL, NULL, 000, 000}, // 244
{IDB_BONUS_MINES_02, NULL, NULL, 000, 000}, // 245
{IDB_BONUS_MINES_03, NULL, NULL, 000, 000}, // 246
{IDB_BONUS_MINES_04, NULL, NULL, 000, 000}, // 247
{IDB_BONUS_MINES_05, NULL, NULL, 000, 000}, // 248
{IDB_BONUS_MINES_06, NULL, NULL, 000, 000}, // 249
{IDB_BONUS_MINES_07, NULL, NULL, 000, 000}, // 250
{IDB_BONUS_MINES_08, NULL, NULL, 000, 000}, // 251
{IDB_GAMEOVER_00, NULL, NULL, 000, 000}, // 252
{IDB_GAMEOVER_01, NULL, NULL, 000, 000}, // 253
{IDB_GAMEOVER_02, NULL, NULL, 000, 000}, // 254
{IDB_GAMEOVER_03, NULL, NULL, 000, 000}, // 255
{IDB_GAMEOVER_04, NULL, NULL, 000, 000}, // 256
{IDB_GAMEOVER_05, NULL, NULL, 000, 000}, // 257
{IDB_GAMEOVER_06, NULL, NULL, 000, 000}, // 258
{IDB_GAMEOVER_07, NULL, NULL, 000, 000}, // 259
{IDB_GAMEOVER_08, NULL, NULL, 000, 000}, // 260
{IDB_GAMEOVER_09, NULL, NULL, 000, 000}, // 261
{IDB_GAMEOVER_10, NULL, NULL, 000, 000}, // 262
{IDB_GAMEOVER_11, NULL, NULL, 000, 000}, // 263
{IDB_GAMEOVER_12, NULL, NULL, 000, 000}, // 264
{IDB_GAMEOVER_13, NULL, NULL, 000, 000}, // 265
{IDB_GAMEOVER_14, NULL, NULL, 000, 000}, // 266
{IDB_GAMEOVER_15, NULL, NULL, 000, 000}, // 267
{IDB_GAMEOVER_16, NULL, NULL, 000, 000}, // 268
{IDB_GAMEOVER_17, NULL, NULL, 000, 000}, // 269
{IDB_GAMEOVER_18, NULL, NULL, 000, 000}, // 270
{IDB_GAMEOVER_19, NULL, NULL, 000, 000}, // 271
{IDB_GAMEOVER_20, NULL, NULL, 000, 000}, // 272
{IDB_GAMEOVER_21, NULL, NULL, 000, 000}, // 273
{IDB_GAMEOVER_22, NULL, NULL, 000, 000}, // 274
{IDB_GAMEOVER_23, NULL, NULL, 000, 000}, // 275
{IDB_GAMEOVER_24, NULL, NULL, 000, 000}, // 276
{IDB_GAMEOVER_25, NULL, NULL, 000, 000}, // 277
{IDB_GAMEOVER_26, NULL, NULL, 000, 000}, // 278
{IDB_GAMEOVER_27, NULL, NULL, 000, 000}, // 279
{IDB_GAMEOVER_28, NULL, NULL, 000, 000}, // 280
{IDB_GAMEOVER_29, NULL, NULL, 000, 000}, // 281
{IDB_GAMEOVER_30, NULL, NULL, 000, 000}, // 282
{IDB_GAMEOVER_31, NULL, NULL, 000, 000}, // 283
{IDB_GAMEOVER_32, NULL, NULL, 000, 000}, // 284
{IDB_GAMEOVER_33, NULL, NULL, 000, 000}, // 285
{IDB_GAMEOVER_34, NULL, NULL, 000, 000}, // 286
{IDB_GAMEOVER_35, NULL, NULL, 000, 000}, // 287
{IDB_GAMEOVER_36, NULL, NULL, 000, 000}, // 288
{IDB_GAMEOVER_37, NULL, NULL, 000, 000}, // 289
{IDB_GAMEOVER_38, NULL, NULL, 000, 000}, // 290
{IDB_GAMEOVER_39, NULL, NULL, 000, 000}, // 291
{IDB_GAMEOVER_40, NULL, NULL, 000, 000}, // 292
{IDB_GAMEOVER_41, NULL, NULL, 000, 000}, // 293
{IDB_GAMEOVER_42, NULL, NULL, 000, 000}, // 294
{IDB_GAMEOVER_43, NULL, NULL, 000, 000}, // 295
{IDB_GAMEOVER_44, NULL, NULL, 000, 000}, // 296
{IDB_GAMEOVER_45, NULL, NULL, 000, 000}, // 297
{IDB_GAMEOVER_46, NULL, NULL, 000, 000}, // 298
{IDB_GAMEOVER_47, NULL, NULL, 000, 000}, // 299
{IDB_GAMEOVER_48, NULL, NULL, 000, 000}, // 300
{IDB_GAMEOVER_49, NULL, NULL, 000, 000}, // 301
{IDB_GAMEOVER_50, NULL, NULL, 000, 000}, // 302
{IDB_GAMEOVER_51, NULL, NULL, 000, 000}, // 303
{IDB_GAMEOVER_52, NULL, NULL, 000, 000}, // 304
{IDB_GAMEOVER_53, NULL, NULL, 000, 000}, // 305
{IDB_GAMEOVER_54, NULL, NULL, 000, 000}, // 306
{IDB_GAMEOVER_55, NULL, NULL, 000, 000}, // 307
{IDB_GAMEOVER_56, NULL, NULL, 000, 000}, // 308
{IDB_GAMEOVER_57, NULL, NULL, 000, 000}, // 309
{IDB_GAMEOVER_58, NULL, NULL, 000, 000}, // 310
{IDB_GAMEOVER_59, NULL, NULL, 000, 000}, // 311
{IDB_BOMBER_000, NULL, NULL, 000, 000}, // 312
{IDB_BOMBER_015, NULL, NULL, 000, 000}, // 313
{IDB_BOMBER_030, NULL, NULL, 000, 000}, // 314
{IDB_BOMBER_045, NULL, NULL, 000, 000}, // 315
{IDB_BOMBER_060, NULL, NULL, 000, 000}, // 316
{IDB_BOMBER_075, NULL, NULL, 000, 000}, // 317
{IDB_BOMBER_090, NULL, NULL, 000, 000}, // 318
{IDB_BOMBER_105, NULL, NULL, 000, 000}, // 319
{IDB_BOMBER_120, NULL, NULL, 000, 000}, // 320
{IDB_BOMBER_135, NULL, NULL, 000, 000}, // 321
{IDB_BOMBER_150, NULL, NULL, 000, 000}, // 322
{IDB_BOMBER_165, NULL, NULL, 000, 000}, // 323
{IDB_BOMBER_180, NULL, NULL, 000, 000}, // 324
{IDB_BOMBER_195, NULL, NULL, 000, 000}, // 325
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