usespaceshipsvrdlg.cpp

来自「VC++技术内幕」· C++ 代码 · 共 265 行

CPP
265
字号
// usespaceshipsvrDlg.cpp : implementation file

//



#include "stdafx.h"

#include "usespaceshipsvr.h"

#include "usespaceshipsvrDlg.h"

#include "DlgProxy.h"



#include "spaceshipsvr.h"

#include "spaceshipsvr_i.c"



#ifdef _DEBUG

#define new DEBUG_NEW

#undef THIS_FILE

static char THIS_FILE[] = __FILE__;

#endif



/////////////////////////////////////////////////////////////////////////////

// CAboutDlg dialog used for App About



class CAboutDlg : public CDialog

{

public:

	CAboutDlg();



// Dialog Data

	//{{AFX_DATA(CAboutDlg)

	enum { IDD = IDD_ABOUTBOX };

	//}}AFX_DATA



	// ClassWizard generated virtual function overrides

	//{{AFX_VIRTUAL(CAboutDlg)

	protected:

	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

	//}}AFX_VIRTUAL



// Implementation

protected:

	//{{AFX_MSG(CAboutDlg)

	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()

};



CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)

{

	//{{AFX_DATA_INIT(CAboutDlg)

	//}}AFX_DATA_INIT

}



void CAboutDlg::DoDataExchange(CDataExchange* pDX)

{

	CDialog::DoDataExchange(pDX);

	//{{AFX_DATA_MAP(CAboutDlg)

	//}}AFX_DATA_MAP

}



BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)

	//{{AFX_MSG_MAP(CAboutDlg)

		// No message handlers

	//}}AFX_MSG_MAP

END_MESSAGE_MAP()



/////////////////////////////////////////////////////////////////////////////

// CUsespaceshipsvrDlg dialog



IMPLEMENT_DYNAMIC(CUsespaceshipsvrDlg, CDialog);



CUsespaceshipsvrDlg::CUsespaceshipsvrDlg(CWnd* pParent /*=NULL*/)

	: CDialog(CUsespaceshipsvrDlg::IDD, pParent)

{

	//{{AFX_DATA_INIT(CUsespaceshipsvrDlg)

		// NOTE: the ClassWizard will add member initialization here

	//}}AFX_DATA_INIT

	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32

	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);

	m_pAutoProxy = NULL;

}



CUsespaceshipsvrDlg::~CUsespaceshipsvrDlg()

{

	// If there is an automation proxy for this dialog, set

	//  its back pointer to this dialog to NULL, so it knows

	//  the dialog has been deleted.

	if (m_pAutoProxy != NULL)

		m_pAutoProxy->m_pDialog = NULL;

}



void CUsespaceshipsvrDlg::DoDataExchange(CDataExchange* pDX)

{

	CDialog::DoDataExchange(pDX);

	//{{AFX_DATA_MAP(CUsespaceshipsvrDlg)

		// NOTE: the ClassWizard will add DDX and DDV calls here

	//}}AFX_DATA_MAP

}



BEGIN_MESSAGE_MAP(CUsespaceshipsvrDlg, CDialog)

	//{{AFX_MSG_MAP(CUsespaceshipsvrDlg)

	ON_WM_SYSCOMMAND()

	ON_WM_PAINT()

	ON_WM_QUERYDRAGICON()

	ON_WM_CLOSE()

	ON_BN_CLICKED(IDC_USESPACESHIP, OnUsespaceship)

	//}}AFX_MSG_MAP

END_MESSAGE_MAP()



/////////////////////////////////////////////////////////////////////////////

// CUsespaceshipsvrDlg message handlers



BOOL CUsespaceshipsvrDlg::OnInitDialog()

{

	CDialog::OnInitDialog();



	// Add "About..." menu item to system menu.



	// IDM_ABOUTBOX must be in the system command range.

	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);

	ASSERT(IDM_ABOUTBOX < 0xF000);



	CMenu* pSysMenu = GetSystemMenu(FALSE);

	if (pSysMenu != NULL)

	{

		CString strAboutMenu;

		strAboutMenu.LoadString(IDS_ABOUTBOX);

		if (!strAboutMenu.IsEmpty())

		{

			pSysMenu->AppendMenu(MF_SEPARATOR);

			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);

		}

	}



	// Set the icon for this dialog.  The framework does this automatically

	//  when the application's main window is not a dialog

	SetIcon(m_hIcon, TRUE);			// Set big icon

	SetIcon(m_hIcon, FALSE);		// Set small icon

	

	// TODO: Add extra initialization here

	

	return TRUE;  // return TRUE  unless you set the focus to a control

}



void CUsespaceshipsvrDlg::OnSysCommand(UINT nID, LPARAM lParam)

{

	if ((nID & 0xFFF0) == IDM_ABOUTBOX)

	{

		CAboutDlg dlgAbout;

		dlgAbout.DoModal();

	}

	else

	{

		CDialog::OnSysCommand(nID, lParam);

	}

}



// If you add a minimize button to your dialog, you will need the code below

//  to draw the icon.  For MFC applications using the document/view model,

//  this is automatically done for you by the framework.



void CUsespaceshipsvrDlg::OnPaint() 

{

	if (IsIconic())

	{

		CPaintDC dc(this); // device context for painting



		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);



		// Center icon in client rectangle

		int cxIcon = GetSystemMetrics(SM_CXICON);

		int cyIcon = GetSystemMetrics(SM_CYICON);

		CRect rect;

		GetClientRect(&rect);

		int x = (rect.Width() - cxIcon + 1) / 2;

		int y = (rect.Height() - cyIcon + 1) / 2;



		// Draw the icon

		dc.DrawIcon(x, y, m_hIcon);

	}

	else

	{

		CDialog::OnPaint();

	}

}



// The system calls this to obtain the cursor to display while the user drags

//  the minimized window.

HCURSOR CUsespaceshipsvrDlg::OnQueryDragIcon()

{

	return (HCURSOR) m_hIcon;

}



// Automation servers should not exit when a user closes the UI

//  if a controller still holds on to one of its objects.  These

//  message handlers make sure that if the proxy is still in use,

//  then the UI is hidden but the dialog remains around if it

//  is dismissed.



void CUsespaceshipsvrDlg::OnClose() 

{

	if (CanExit())

		CDialog::OnClose();

}



void CUsespaceshipsvrDlg::OnOK() 

{

	if (CanExit())

		CDialog::OnOK();

}



void CUsespaceshipsvrDlg::OnCancel() 

{

	if (CanExit())

		CDialog::OnCancel();

}



BOOL CUsespaceshipsvrDlg::CanExit()

{

	// If the proxy object is still around, then the automation

	//  controller is still holding on to this application.  Leave

	//  the dialog around, but hide its UI.

	if (m_pAutoProxy != NULL)

	{

		ShowWindow(SW_HIDE);

		return FALSE;

	}



	return TRUE;

}



void CUsespaceshipsvrDlg::OnUsespaceship() 

{

	//Call CoCreateInstance on the CLSID	



	IAtlSpaceShip* pSpaceShip = NULL;

	IMotion* pMotion = NULL;

	IVisual* pVisual = NULL;



	HRESULT hr;

	hr = CoCreateInstance(CLSID_AtlSpaceShip, 

		             NULL, 

					 CLSCTX_INPROC_SERVER, 

					 IID_IAtlSpaceShip, 

					 (void**)&pSpaceShip);



	if(pSpaceShip) {

		pSpaceShip->QueryInterface(IID_IVisual, (void**)&pVisual);



		if(pVisual) {

			pVisual->Display();

			pVisual->Release();

		}



		pSpaceShip->QueryInterface(IID_IMotion, (void**)&pMotion);

		if(pMotion) {

			long lPosition;



			pMotion->Fly();

			pMotion->GetPosition(&lPosition);

			pMotion->Release();

		}



		pSpaceShip->Release();

	}





}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?