📄 events.cpp
字号:
#include "events.h"
/*
Checked during the main game loop. When the game is paused
it goes into a constant loop checking this routine. If escape is
pressed, the game automatically ends and goes back to the title screen
*/
signed char checkPauseRequest()
{
getPlayerInput();
if (engine.keyState[SDLK_ESCAPE])
{
engine.paused = 0;
engine.done = 1;
player.shield = 0;
return 1;
}
if (engine.keyState[SDLK_p])
{
engine.paused = 0;
engine.keyState[SDLK_p] = 0;
}
return 0;
}
void compareLastKeyInputs()
{
if (strstr(lastKeyEvents, "humansdoitbetter") != NULL)
{engine.cheat = 1; memset(lastKeyEvents, ' ', 25);}
if (strstr(lastKeyEvents, "credits") != NULL)
{engine.cheatCredits = 1; memset(lastKeyEvents, ' ', 25);}
}
void addKeyEvent(char *keyName)
{
if (strlen(keyName) > 1)
return;
int index = -1;
for (int i = 0 ; i < 25 ; i++)
{
if (lastKeyEvents[i] == ' ')
{
index = i;
break;
}
}
if (index == -1)
{
for (int i = 0 ; i < 25 ; i++)
{
lastKeyEvents[i] = lastKeyEvents[i + 1];
}
index = 24;
}
lastKeyEvents[index] = keyName[0];
compareLastKeyInputs();
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -