📄 shop.h
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#include <stdlib.h>
#include <string.h>
#include "SDL/SDL.h"
#include "SDL/SDL_image.h"
#include "SDL/SDL_mixer.h"
#include "defs.h"
#include "structs.h"
#include "classes.h"
extern int locateDataInPak(char *file, signed char required);
extern object player;
extern globalEngineVariables engine;
extern object weapon[MAX_WEAPONS];
extern Game currentGame;
extern Graphics graphics;
extern devVariables dev;
extern ShopItem shopItems[MAX_SHOPITEMS];
signed char shopSelectedItem;
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