📄 btn.hpp
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//***********************************************************************// MODULE : Btn - Class Header *// AUTHOR : Ron Chernich *// PURPOSE: Class header for "button" like objects used in RCOS *// HISTORY: *// 18-JAN-93 First (MSC/C++ 7.00) version *//***********************************************************************#ifndef _RCOS_BTN #include "rcos.hpp" #include "obj.hpp" #include "str.hpp" #include "dbllist.hpp"// #ifdef _DOS_ENV #define ALT_Q 16 // ALT-Key combinations used as button "hot-key" #define ALT_W 17 // flagged by a "&" prefix in the button label #define ALT_E 18 #define ALT_R 19 #define ALT_T 20 #define ALT_Y 21 #define ALT_U 22 #define ALT_I 23 #define ALT_O 24 #define ALT_P 25 #define ALT_A 30 #define ALT_S 31 #define ALT_D 32 #define ALT_F 33 #define ALT_G 34 #define ALT_H 35 #define ALT_J 36 #define ALT_K 37 #define ALT_L 38 #define ALT_Z 44 #define ALT_X 45 #define ALT_C 46 #define ALT_V 47 #define ALT_B 48 #define ALT_N 49 #define ALT_M 50 #define ALT_F1 104 #define ALT_F2 105 #define ALT_F3 106 #define ALT_F4 107 #define ALT_F5 108 #define ALT_F6 109 #define ALT_F7 110 #define ALT_F8 111 #define ALT_F9 112 #define ALT_F10 113 #define ALT_F11 114 #define ALT_F12 115 #define ALT_1 120 #define ALT_2 121 #define ALT_3 122 #define ALT_4 123 #define ALT_5 124 #define ALT_6 125 #define ALT_7 126 #define ALT_8 127 #define ALT_9 128 #define ALT_0 129 #define F1_KEY 59 #define F2_KEY 60 #define F3_KEY 61 #define F4_KEY 62 #define F5_KEY 63 #define F6_KEY 64 #define F7_KEY 65 #define F8_KEY 66 #define F9_KEY 67 #define F0_KEY 68 #define F11_KEY 69 #define F12_KEY 70 // #endif //////////////////////////// // Base information common to all button types (which are based on this) // Since they will need direct access to this data, the structure must // lie outside the class context.. // struct btn { UINT16 Id; // The (unique) ID by which the control is known UINT16 status; // Storage for Bit significant control data char HotKey; // The ALT-key which will activate the control Str *pst; // An (optional) label for the object rect r; // "Hot" Area of control }; /////////////////// // Generalised class, based on a double linked list, to support // Push Buttons, Radio Buttons, Check Boxes and System Menu objects. // class Btn : public DblList { public: btn *pb; Btn () { }; // no default needed ~Btn (); // but a destructor is btn *BtnHit (const char); // activated by Keypress btn *BtnHit (point&); // or by mouse click void BtnKill (const UINT16); // destroy all trace by ID BOOL BtnFind (const UINT16); // locate by ID BOOL BtnNew (const UINT16, char*, rect&); // create new object with ID virtual void Refresh (void) = 0; // re-render gadget image(s) }; #define _RCOS_BTN#endif/************************************ EOF ********************************/
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