📄 main_fsmring.cpp
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/************************************************************************************************
** Project: FSMGenerator
** Module: FSMGenerator::examples::Cpp
** File: README
** Date: 2002.08.01
** Author: Pavel Bekkerman (chpavel@tx.technion.ac.il)
** Copyright: Copyright (C) 2002 Pavel Bekkerman
** License:
** This program is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
** published by the Free Software Foundation; either version 2 of
** the License, or (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
**
** Contact: Pavel Bekkerman (chpavel@tx.technion.ac.il)
************************************************************************************************/
#include <iostream>
#include "main_FSMRing.h"
#include "FSMApi.h"
#include "FSMRing.h"
using namespace std;
using namespace FSMApi;
int g_nCounter = 100000000;
int main()
{
AbstractFSM *pNewFSM = new FSMRing::FSMRing();
FSM *pFsm = new FSM( *pNewFSM );
try
{
pFsm->Initialize();
cout << "Start" << endl;
for(;--g_nCounter;)
{
pFsm->Process( FSMRing::EVENT_input_stay );
}
cout << "End" << endl;
if( pFsm->IsFinal() )
{
cout << "Final" << endl;
}
else
{
cout << "NonFinal" << endl;
}
pFsm->Finalize();
}
catch( FSMException& e )
{
cout << e.what() << endl;
}
delete pFsm;
delete pNewFSM;
return 1;
}
void Func00()
{
//cout << "in Func00" << endl;
}
void Func01()
{
cout << "in Func01" << endl;
}
void Func02()
{
cout << "in Func02" << endl;
}
void Func03()
{
cout << "in Func03" << endl;
}
void Func04()
{
cout << "in Func04" << endl;
}
void Func05()
{
cout << "in Func05" << endl;
}
void Func06()
{
cout << "in Func06" << endl;
}
void Func07()
{
cout << "in Func07" << endl;
}
void Func08()
{
cout << "in Func08" << endl;
}
void Func09()
{
cout << "in Func09" << endl;
}
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