📄 fstate.~pas
字号:
DCreateChr.SetImgIndex (FrmMain.WProgUse, 73);
DCreateChr.Left := (SCREENWIDTH - d.Width) div 2;
DCreateChr.Top := (SCREENHEIGHT - d.Height) div 2;
end;
DccWarrior.SetImgIndex (FrmMain.WProgUse, 74);
DccWizzard.SetImgIndex (FrmMain.WProgUse, 75);
DccMonk.SetImgIndex (FrmMain.WProgUse, 76);
//DccReserved.SetImgIndex (FrmMain.WProgUse.Images[76], TRUE);
DccMale.SetImgIndex (FrmMain.WProgUse, 77);
DccFemale.SetImgIndex (FrmMain.WProgUse, 78);
DccLeftHair.SetImgIndex (FrmMain.WProgUse, 79);
DccRightHair.SetImgIndex (FrmMain.WProgUse, 80);
DccOk.SetImgIndex (FrmMain.WProgUse, 62);
DccClose.SetImgIndex (FrmMain.WProgUse, 64);
DccWarrior.Left := 48;
DccWarrior.Top := 157;
DccWizzard.Left := 93;
DccWizzard.Top := 157;
DccMonk.Left := 138;
DccMonk.Top := 157;
//DccReserved.Left := 183;
//DccReserved.Top := 157;
DccMale.Left := 93;
DccMale.Top := 231;
DccFemale.Left := 138;
DccFemale.Top := 231;
DccLeftHair.Left := 76;
DccLeftHair.Top := 308;
DccRightHair.Left := 170;
DccRightHair.Top := 308;
DccOk.Left := 104;
DccOk.Top := 361;
DccClose.Left := 248;
DccClose.Top := 31;
{-----------------------------------------------------------}
//人物状态窗口
d := FrmMain.WProgUse.Images[370]; //惑怕
if d <> nil then begin
DStateWin.SetImgIndex (FrmMain.WProgUse, 370);
DStateWin.Left := SCREENWIDTH - d.Width;
DStateWin.Top := 0;
end;
DSWNecklace.Left := 38 + 130;
DSWNecklace.Top := 52 + 35;
DSWNecklace.Width := 34;
DSWNecklace.Height := 31;
DSWHelmet.Left := 38 + 77;
DSWHelmet.Top := 52 + 41;
DSWHelmet.Width := 18;
DSWHelmet.Height := 18;
DSWLight.Left := 38 + 130;
DSWLight.Top := 52 + 73;
DSWLight.Width := 34;
DSWLight.Height := 31;
DSWArmRingR.Left := 38 + 4;
DSWArmRingR.Top := 52 + 124;
DSWArmRingR.Width := 34;
DSWArmRingR.Height := 31;
DSWArmRingL.Left := 38 + 130;
DSWArmRingL.Top := 52 + 124;
DSWArmRingL.Width := 34;
DSWArmRingL.Height := 31;
DSWRingR.Left := 38 + 4;
DSWRingR.Top := 52 + 163;
DSWRingR.Width := 34;
DSWRingR.Height := 31;
DSWRingL.Left := 38 + 130;
DSWRingL.Top := 52 + 163;
DSWRingL.Width := 34;
DSWRingL.Height := 31;
DSWWeapon.Left := 38 + 9;
DSWWeapon.Top := 52 + 28;
DSWWeapon.Width := 47;
DSWWeapon.Height := 87;
DSWDress.Left := 38 + 58;
DSWDress.Top := 52 + 70;
DSWDress.Width := 53;
DSWDress.Height := 112;
DStMag1.Left := 38 + 8;
DStMag1.Top := 52 + 7; DStMag1.Width := 31; DStMag1.Height := 33;
DStMag2.Left := 38 + 8;
DStMag2.Top := 52 + 44; DStMag2.Width := 31; DStMag2.Height := 33;
DStMag3.Left := 38 + 8;
DStMag3.Top := 52 + 82; DStMag3.Width := 31; DStMag3.Height := 33;
DStMag4.Left := 38 + 8;
DStMag4.Top := 52 + 119; DStMag4.Width := 31; DStMag4.Height := 33;
DStMag5.Left := 38 + 8;
DStMag5.Top := 52 + 156; DStMag5.Width := 31; DStMag5.Height := 33;
DStPageUp.SetImgIndex (FrmMain.WProgUse, 398);
DStPageDown.SetImgIndex (FrmMain.WProgUse, 396);
DStPageUp.Left := 213;
DStPageUp.Top := 113;
DStPageDown.Left := 213;
DStPageDown.Top := 143;
DCloseState.SetImgIndex (FrmMain.WProgUse, 371);
DCloseState.Left := 8;
DCloseState.Top := 39;
DPrevState.SetImgIndex (FrmMain.WProgUse, 373);
DNextState.SetImgIndex (FrmMain.WProgUse, 372);
DPrevState.Left := 7;
DPrevState.Top := 128;
DNextState.Left := 7;
DNextState.Top := 187;
{-----------------------------------------------------------}
//人物状态
d := FrmMain.WProgUse.Images[370]; //惑怕
if d <> nil then begin
DUserState1.SetImgIndex (FrmMain.WProgUse, 370);
DUserState1.Left := SCREENWIDTH - d.Width - d.Width;
DUserState1.Top := 0;
end;
DNecklaceUS1.Left := 38 + 130;
DNecklaceUS1.Top := 52 + 35;
DNecklaceUS1.Width := 34;
DNecklaceUS1.Height := 31;
DHelmetUS1.Left := 38 + 77;
DHelmetUS1.Top := 52 + 41;
DHelmetUS1.Width := 18;
DHelmetUS1.Height := 18;
DLightUS1.Left := 38 + 130;
DLightUS1.Top := 52 + 73;
DLightUS1.Width := 34;
DLightUS1.Height := 31;
DArmRingRUS1.Left := 38 + 4;
DArmRingRUS1.Top := 52 + 124;
DArmRingRUS1.Width := 34;
DArmRingRUS1.Height := 31;
DArmRingLUS1.Left := 38 + 130;
DArmRingLUS1.Top := 52 + 124;
DArmRingLUS1.Width := 34;
DArmRingLUS1.Height := 31;
DRingRUS1.Left := 38 + 4;
DRingRUS1.Top := 52 + 163;
DRingRUS1.Width := 34;
DRingRUS1.Height := 31;
DRingLUS1.Left := 38 + 130;
DRingLUS1.Top := 52 + 163;
DRingLUS1.Width := 34;
DRingLUS1.Height := 31;
DWeaponUS1.Left := 38 + 9;
DWeaponUS1.Top := 52 + 28;
DWeaponUS1.Width := 47;
DWeaponUS1.Height := 87;
DDressUS1.Left := 38 + 58;
DDressUS1.Top := 52 + 70;
DDressUS1.Width := 53;
DDressUS1.Height := 112;
DCloseUS1.SetImgIndex (FrmMain.WProgUse, 371);
DCloseUS1.Left := 8;
DCloseUS1.Top := 39;
{-------------------------------------------------------------}
//物品包裹栏
DItemBag.SetImgIndex (FrmMain.WProgUse, 3);
DItemBag.Left := 0;
DItemBag.Top := 0;
DItemGrid.Left := 20;
DItemGrid.Top := 13;
DItemGrid.Width := 286;
DItemGrid.Height := 162;
{-----------------------------------------------------------}
//底部对话框
d := FrmMain.WProgUse.Images[BOTTOMBOARD];
if d <> nil then begin
DBottom.Left := 0;
DBottom.Top := SCREENHEIGHT - d.Height;
DBottom.Width := d.Width;
DBottom.Height := d.Height;
end;
{-----------------------------------------------------------}
//底部状态栏的4个快捷按钮
DMyState.SetImgIndex (FrmMain.WProgUse, 8);
DMyState.Left := 643;
DMyState.Top := 61;
DMyBag.SetImgIndex (FrmMain.WProgUse, 9);
DMyBag.Left := 682;
DMyBag.Top := 41;
DMyMagic.SetImgIndex (FrmMain.WProgUse, 10);
DMyMagic.Left := 722;
DMyMagic.Top := 21;
DOption.SetImgIndex (FrmMain.WProgUse, 11);
DOption.Left := 764;
DOption.Top := 11;
{-----------------------------------------------------------}
//底部状态栏的小地图、交易、行会、组按钮
DBotMiniMap.SetImgIndex (FrmMain.WProgUse, 130);
DBotMiniMap.Left := 219;
DBotMiniMap.Top := 104;
DBotTrade.SetImgIndex (FrmMain.WProgUse, 132);
DBotTrade.Left := 219 + 30; //560 - 30;
DBotTrade.Top := 104;
DBotGuild.SetImgIndex (FrmMain.WProgUse, 134);
DBotGuild.Left := 219 + 30*2;
DBotGuild.Top := 104;
DBotGroup.SetImgIndex (FrmMain.WProgUse, 128);
DBotGroup.Left := 219 + 30*3;
DBotGroup.Top := 104;
DBotPlusAbil.SetImgIndex (FrmMain.WProgUse, 140);
DBotPlusAbil.Left := 219 + 30*4;
DBotPlusAbil.Top := 104;
DBotExit.SetImgIndex (FrmMain.WProgUse, 138);
DBotExit.Left := 560;
DBotExit.Top := 104;
DBotLogout.SetImgIndex (FrmMain.WProgUse, 136);
DBotLogout.Left := 560 - 30;
DBotLogout.Top := 104;
{-----------------------------------------------------------}
//Belt
DBelt1.Left := 285; DBelt1.Width := 32;
DBelt1.Top := 59; DBelt1.Height := 29;
DBelt2.Left := 328; DBelt2.Width := 32;
DBelt2.Top := 59; DBelt2.Height := 29;
DBelt3.Left := 371; DBelt3.Width := 32;
DBelt3.Top := 59; DBelt3.Height := 29;
DBelt4.Left := 415; DBelt4.Width := 32;
DBelt4.Top := 59; DBelt4.Height := 29;
DBelt5.Left := 459; DBelt5.Width := 32;
DBelt5.Top := 59; DBelt5.Height := 29;
DBelt6.Left := 503; DBelt6.Width := 32;
DBelt6.Top := 59; DBelt6.Height := 29;
{-----------------------------------------------------------}
//黄金、修理物品、关闭包裹按钮
DGold.SetImgIndex (FrmMain.WProgUse, 29); //捣农扁 3俺 鞍澜
DGold.Left := 10;
DGold.Top := 190;
DRepairItem.SetImgIndex (FrmMain.WProgUse, 26);
DRepairItem.Left := 254;
DRepairItem.Top := 183;
DRepairItem.Width := 48;
DRepairItem.Height := 22;
DClosebag.SetImgIndex (FrmMain.WProgUse, 371);
DCloseBag.Left := 309;
DCloseBag.Top := 203;
DCloseBag.Width := 14;
DCloseBag.Height := 20;
{-----------------------------------------------------------}
//商人对话框
d := FrmMain.WProgUse.Images[384];
if d <> nil then begin
DMerchantDlg.Left := 0;
DMerchantDlg.Top := 0;
DMerchantDlg.SetImgIndex (FrmMain.WProgUse, 384);
end;
DMerchantDlgClose.Left := 399;
DMerchantDlgClose.Top := 1;
DMerchantDlgClose.SetImgIndex (FrmMain.WProgUse, 64);
{-----------------------------------------------------------}
//菜单对话框
d := FrmMain.WProgUse.Images[385];
if d <> nil then begin
DMenuDlg.Left := 138;
DMenuDlg.Top := 163;
DMenuDlg.SetImgIndex (FrmMain.WProgUse, 385);
end;
DMenuPrev.Left := 43;
DMenuPrev.Top := 175;
DMenuPrev.SetImgIndex (FrmMain.WProgUse, 388);
DMenuNext.Left := 90;
DMenuNext.Top := 175;
DMenuNext.SetImgIndex (FrmMain.WProgUse, 387);
DMenuBuy.Left := 215;
DMenuBuy.Top := 171;
DMenuBuy.SetImgIndex (FrmMain.WProgUse, 386);
DMenuClose.Left := 291;
DMenuClose.Top := 0;
DMenuClose.SetImgIndex (FrmMain.WProgUse, 64);
{-----------------------------------------------------------}
//出售
d := FrmMain.WProgUse.Images[392];
if d <> nil then begin
DSellDlg.Left := 328;
DSellDlg.Top := 163;
DSellDlg.SetImgIndex (FrmMain.WProgUse, 392);
end;
DSellDlgOk.Left := 85;
DSellDlgOk.Top := 150;
DSellDlgOk.SetImgIndex (FrmMain.WProgUse, 393);
DSellDlgClose.Left := 115;
DSellDlgClose.Top := 0;
DSellDlgClose.SetImgIndex (FrmMain.WProgUse, 64);
DSellDlgSpot.Left := 27;
DSellDlgSpot.Top := 67;
DSellDlgSpot.Width := 61;
DSellDlgSpot.Height := 52;
{-----------------------------------------------------------}
//功能键设置对话框
d := FrmMain.WProgUse.Images[229];
if d <> nil then begin
DKeySelDlg.Left := (SCREENWIDTH - d.Width) div 2;
DKeySelDlg.Top := (SCREENHEIGHT - d.Height) div 2;
DKeySelDlg.SetImgIndex (FrmMain.WProgUse, 229);
end;
DKsIcon.Left := 52; //DMagIcon...
DKsIcon.Top := 29;
DKsF1.SetImgIndex (FrmMain.WProgUse, 232);
DKsF1.Left := 34;
DKsF1.Top := 83;
DKsF2.SetImgIndex (FrmMain.WProgUse, 234);
DKsF2.Left := 66;
DKsF2.Top := 83;
DKsF3.SetImgIndex (FrmMain.WProgUse, 236);
DKsF3.Left := 98;
DKsF3.Top := 83;
DKsF4.SetImgIndex (FrmMain.WProgUse, 238);
DKsF4.Left := 130;
DKsF4.Top := 83;
DKsF5.SetImgIndex (FrmMain.WProgUse, 240);
DKsF5.Left := 171;
DKsF5.Top := 83;
DKsF6.SetImgIndex (FrmMain.WProgUse, 242);
DKsF6.Left := 203;
DKsF6.Top := 83;
DKsF7.SetImgIndex (FrmMain.WProgUse, 244);
DKsF7.Left := 235;
DKsF7.Top := 83;
DKsF8.SetImgIndex (FrmMain.WProgUse, 246);
DKsF8.Left := 267;
DKsF8.Top := 83;
DKsNone.SetImgIndex (FrmMain.WProgUse, 230);
DKsNone.Left := 299;
DKsNone.Top := 83;
DKsOk.SetImgIndex (FrmMain.WProgUse, 62);
DKsOk.Left := 222;
DKsOk.Top := 131;
{-----------------------------------------------------------}
//组对话框
d := FrmMain.WProgUse.Images[120];
if d <> nil then begin
DGroupDlg.Left := (SCREENWIDTH - d.Width) div 2;
DGroupDlg.Top := (SCREENHEIGHT - d.Height) div 2;
DGroupDlg.SetImgIndex (FrmMain.WProgUse, 120);
end;
DGrpDlgClose.SetImgIndex (FrmMain.WProgUse, 64);
DGrpDlgClose.Left := 260;
DGrpDlgClose.Top := 0;
DGrpAllowGroup.SetImgIndex (FrmMain.WProgUse, 122);
DGrpAllowGroup.Left := 20;
DGrpAllowGroup.Top := 18;
DGrpCreate.SetImgIndex (FrmMain.WProgUse, 123);
DGrpCreate.Left := 21+1;
DGrpCreate.Top := 202+1;
DGrpAddMem.SetImgIndex (FrmMain.WProgUse, 124);
DGrpAddMem.Left := 96+1;
DGrpAddMem.Top := 202+1;
DGrpDelMem.SetImgIndex (FrmMain.WProgUse, 125);
DGrpDelMem.Left := 171+1;
DGrpDelMem.Top := 202+1;
{-----------------------------------------------------------}
//交易对话框
d := FrmMain.WProgUse.Images[389]; //卖出方
if d <> nil then begin
DDealDlg.Left := SCREENWIDTH - d.Width;
DDealDlg.Top := 0;
DDealDlg.SetImgIndex (FrmMain.WProgUse, 389);
end;
DDGrid.Left := 21;
DDGrid.Top := 56;
DDGrid.Width := 36 * 5;
DDGrid.Height := 33 * 2;
DDealOk.SetImgIndex (FrmMain.WProgUse, 391);
DDealOk.Left := 155;
DDealOk.Top := 193-65;
DDealClose.SetImgIndex (FrmMain.WProgUse, 64);
DDealClose.Left := 220;
DDealClose.Top := 42;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -